50 Gargoyles and 50 Silver Keys .....all that work and nothing to show for it!

User Rating: 7 | Fable II X360
Let me first begin by saying that FABLE 2 is extremely well presented and the world of Albion itself is just a 10/10 in terms of it graphics and character. This is the real star of the game, as well as your trusty DOG (I called him Henry). Additional to this the combat system is very robust and there is opportunity for lots of variety in battle. Also the Banshee and Troll enemies within the game are extremely well designed and fighting them is really one of the highlights.

But underneath the very polished exterior is a very easy game, which unlike traditional RPG's feels like its aimed at the entry level players. Also the game has 3 long term goals to achieve: Find and shoot down 50 Gargoyles, collect 50 Silver Keys and open the 9 Demon Doors ...............here is the reason why I am only giving Fable 2 7/10 .............NONE OF THESE QUESTS ARE WORTH DOING! The amount of work required to complete these is immense (compared to the challenge of the main quest) and the reward for completing them, I can tell you (having completed them myself) is basically worthless ....... especially as you cannot complete them until the main quest is already finished, ensuring that the treasures, as superfluous as they are, cannot be used to assist you in completing the main quest. In addition nothing awarded for either of the 3 tasks cannot be gained within the ordinary game world through far easier and much less time consuming means. Here's a HINT: Find the Cellar on Giles Farm to uncover the ENFORCER??? Trade weapons between Bowerstone OLD Town and Fairfax Gardens. I strongly feel that this a major opportunity lost for Fable 2, as these challenges should have in a very significant way pushed the story forward or uncovered a VERY MAJOR secret ............this would have made the game awesome ..........but this is not the case and instead, completing these (what appears from within the game) major parts of the overall game, leaves you feeling very unsatisfied and feeling like you shouldn't have bothered. When you take these elements out of the game you are left with a very lovable but shallow RPG with little below the surface in terms of depth.

Another missing element is an onscreen small map to orientate yourself with. You can only access a map by going into the options menu and this means that you are constantly removing yourself from the game world. Making the experience far less immersive.