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F1 Race Stars Review

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The Good

The Bad

  1. F1 Race Stars had the potential to be a great kart racer; sadly, some of the gameplay is hampering the experience.

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F1 Race Stars is a competent kart racer that fails to go that extra mile and, as a result, outstays its welcome sooner rather than later.

The Good

  • Multiplayer can be fun  
  • Some good weapons.

The Bad

  • The aggression of the AI leads to frustration  
  • Tracks lack the necessary elements to make them memorable  
  • Product placement sits uncomfortably within the cartoon world.

Loop-the-loops, boost pads, and red "seeker" missiles are not the kinds of fodder you expect from a game boasting the official Formula One license and featuring the likes of Sebastian Vettel, Fernando Alonso, and Lewis Hamilton on its cover. Seeing these motor racing superstars inhabit a cartoon world that staunchly defies the rules of physics and fair play is, initially, equal parts bizarre and enticing.

Catching out Kimi Raikkonen on the last corner with a well-timed boost, taking the shortcut over the top of a castle to get past Jensen Button, positioning a rain cloud over Mark Webber's head--there's a novelty to all of this that is undoubtedly charming. Unfortunately, the charm doesn't last long.A few hours in and you realise this the technical world of F1 and the crazy realm of karting don't mix well together here, and that if it weren't for the F1 license, you would struggle to find reasons to play this over any of the many other similar racers already out there.

Some of Monza's most iconic corners are re-imagined in F1 Race Stars.

The game's 12 tracks are composed of the most famous destinations on the F1 calendar, including Monaco, Great Britain, Abu Dhabi, and Brazil. Many of the tracks feature famous sections from their real world counterparts, such as the Curva Grande in Monza, and the crazy chicanes of Monaco. But there are some significant differences too. The British Grand Prix, for example, is known for its sweeping corners and unpredictable weather. In F1 Race Stars, the British Grand Prix is known for conveyor belts that throw you off course and Harrier jets that you must dodge to prevent yourself from being burnt by their exhaust fumes. Other tracks register as equally outlandish--Brazil sees you navigating through a jungle, Abu Dhabi has you racing along a roller coaster, and Monaco features an impossible jump from sea level to mountain top.

While there's no lack of whimsy and variety in the track design, there are no standout moments either. Yes, racing with traffic on the autobahn on the Germany track is a fun idea, but it's a familiar trope within the kart racing community, and F1 Race Stars doesn't do anything to set its version apart from the competition. After you race all of the tracks in F1 Race Stars, none of them emerge as being any better than the others, and none of them are any more than simply sufficient for the job. Competent is an apt description.

Weapons fare somewhat better where memorable events are concerned. Aside from the generic inclusion of homing bubbles (read: homing missiles), boosts, and trap bubbles that act as banana skins, there are some neat perversions of more familiar Formula One traits, such as DRS, safety car, and wet weather. If you're lucky enough to pick up a safety car, it races to the front of the pack and slows everyone down in a bid to help you catch up. DRS increases your speed and makes you invulnerable for a limited time, and rainy weather opens the heavens but also gives you a pair of deep-tread wet tyres.

Race Stars also features an approximation of the KERS boost system from the sport. Corners feature sections where you can receive a boost on exit by pumping the right trigger, which fills a battery attached to the rear of your kart. The more you charge the battery, the bigger the boost you receive. So, just like in the real world sport, you're rewarded for slowing down into corners and using the racing line, which adds a gratifying layer of strategy to races.

8 comments
AdamR1978
AdamR1978

It's Jenson Button, not Jensen. Sorry to be picky on this one, but you could at least get the name right.

lslarko
lslarko

Randomly came across the demo on the market place, seems like a wonderfully fun idea with great potential, whether its codemaster's or the license they hold it just wasnt done any justice not that can give that credit to their main F1 Titles either.  But F1 is a sport known for being boring im a long time fan and even I would agree at times, whilst this season has been superb its a francise that needs abit more entertainment value, this could of helped that so much but it hasnt been done the justice it deserved, the drivers and the teams have something of a sense of humour why not let that show in a game im sure they'd all think brilliant.

 

Where are the great drivers of old and new with extreme caricature's? Nigel Mansell with a huge moustace he can barely get into his helmet?. The tracks to could of worked with that kind of humour too, Eau Rouge making you go vertical with a huge jump? Im sure the power ups could of been worked alot better too, why have random bubbles when the front wing could of been fired instead?  the boost with the rear wing opening up.

 

Overall I pretty much agree with Tixylixx its an XBLA/PSN title at best. Quite simply theres better "mario kart" titles out there for less money and just because its a License F1 game sure as hell doesnt warrant a £20 price hike in my opinion

 

Apastron
Apastron

I hope they've included the feature where Michael Schumacher rams you off the race track...again.

MajinSquall
MajinSquall

to be honest i didn't enjoy the demo it seem like a fun idea but it just didn't work

Tixylixx
Tixylixx

It does need to ability to drift like Mario Kart though.

Tixylixx
Tixylixx

I've played it and it was fun, I mean I wont be paying full price for it but it's defo worth a tenner.

leikeylosh
leikeylosh

A cartoon kart racer with F1 drivers? The idea itself is bad, what you could expect from the game?

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