The original F-Zero was as enjoyable as any computer game I've played. The new F-Zero GX does a great job of retaining the features that made the original great while bringing the graphics and the whole experience up to current standards. This game is a rush. If you like speed, this is the one to get. While much has been made of the game's high difficulty, it's worth noting that the 15 initial Grand Prix tracks are all available in practice mode from the beginning of the game, and you can configure how many laps you want, whether you have computer opponents and if so how many and of what skill level, so if you just wand the fun of high-speed racing without the pressure of the full Grand Prix mode, then you might find that you spend quite a lot of time with the practice mode. In any case this is the way to start out and learn all the tracks without having to deal with the traffic from 29 other cars on the track (though some of the tracks only become really interesting with other cars). Practice mode also lets you set an option that causes your vehicle to be caught and put back on the track if you fly off into space (rather than having to start the race over) so it's an almost perfectly frustration-free mode of play. If you like a challenge, then this game definitely can provide it, but if you're worried about being frustrated you can rest assured that F-ZERO GX provides a huge amount of entertainment even if you never "beat" all its challenges. G.
Introduction: There is no doubt that Nintendo's F-Zero franchise started the whole era of futuristic racing games being developed for our entertaining purposes. Well, ever since the first game in the series was released... Read Full Review
I had experience with various racing games before. Gran Turismo, Trackmania, Wipeout, Burnout, Need for Speed... I guess I didn't know exactly what to expect from this game because I had never played any F-Zero title bef... Read Full Review