Too short is not a strong enough description. I think I blinked and it was over.

User Rating: 7 | F.E.A.R. Extraction Point PC
Lets get the easy parts out of the way first - F.E.A.R is a great first person shooter, featuring gameplay that can be said to be unforgiving at the harder settings if your best FPS tactic is to run into a room and hope you don't run out of ammunition before everything is dead. Ideally, this forces you to become a better player, or turn the difficulty down and be forced to live with your lack of manhood :(

The graphics, musical score and sound effects, as well as the gameplay are all terrific offerings from this game, and I would whole heartedly suggest that any fan of first person shooters who hasn't bought the original is missing out on a great experience. However, the value in the expansion pack, Extraction Point, just isn't there. While just as good visually as its predecessor, Extraction Point lacks the same degree of depth and development. Where the first was innovative and added significantly eerie moments to enhance the game, the expansion offers no really new content; interiors feel recycled to the point that a player wonders if they've reused the same parking garage map from the original game, and only reversed the direction you're expected to travel. Enemies are the staple guys-with-guns with enough regularity as to be annoying - when bigger bad guys come out to play, their appearance is predictable, and not at all challening to defeat. At only a few locations in the game do multiple harder enemies appear, and they are successive fights, not concurrent, so the challenge is again minimal. More disappointing than the lack of new-feeling locations was the reliance the game has on once again using the tricks that set the atmosphere of the first so well - only the audience has seen the tricks before. In almost every case, the appearance of the supernatural characters in the game were telegraphed far, far too ahead of time; the things that made you jump during the first game, now provided very short and hardly noticable distraction from the almost-pointless gunplay. I felt that there were only two standout moments in this expansion, which I won't describe so as to not ruin the moment for anyone; suffice to say that the solid execution of those two moments proved to be acts that were too hard to follow for the rest of the game. When the designers get it right, this franchise is spectacular in all respects. Now, on to the reason that I rated the value of this expansion pack at a lowly two points.

I play first person shooters a great deal, and I am known to chew through content fairly quickly. That said, however, even I cannot justify the pitifuly short playtime in this expansion. I paid 39.99 (Canadian), and finished the expansion in just under 5 hours at the 'hard' setting. I suspect the 'extreme' difficulty may add a handful of additional deaths and subsequent reload times, but not enough to add hours of play. To me, that is not an acceptable return for the money; games should not be shorter than 2 feature films, unless they are priced accordingly; this expansion should not have retailed at release for more than 19.99.

Because of the strong gameplay and good value of the original FEAR, I expected far more value for my money with the expansion. I highly recommend waiting until this expansion is discounted from the release price.