Fear Alma again...!

User Rating: 8 | F.E.A.R. 2: Project Origin PC
Previously on fear:An army of telepathetic controled soldiers, created by the biological weapons company "Armachaman" starts to kill people. Really many people.! The soldiers are controled by a crazy and gifted with special psychic powers who leads them to the detection of a young mysterious girl named Alma.

And that was the first game. You were controlling Point Man a dark non speaking person who can slow down time but the real star in the game wasn't he. It was Alma. The sequel begins right before the nuclear explosion in the "finale" of the first game. You are a member of a team that is send there for a mission. To protect the president of "Armachaman" company. His name is Geneviene Aristide and in no case needs to be murdered. Soon things are getting bad. You try to find your way between Replica soldiers that try to kill you. Moreover weird things happen to your mind. Then not only you develop a power that slows down time but you also begin to suffer from visons which depict another older more naked and much more frightening Alma.

In Fear 2 the levels do not consist of simple offices and narrow coridors but you play in flaming hospitals schools streets... .The variety is big. That doesn't mean that you have the chance to explore them. Most doors are locked but nevertheless you have more important things to do like staffing conning towers and fighting a huge amount of enemies while wearing a mech suit. On the other hand those levels deprive the frighten that the first game offered.

However there is a lot of humour in the game and a readiness for playing. The heroe's reaction when he meets the guy who interferfers during your discussions is inestimable. Something like this happens also when he presents himself as Snake Fist. Furthermore the story that made the first Fear famous remains strong with some smart backfalls.

But the novelty isn't the Fear's strong point. The collection of key doors and the locket shots in order to open a gate isn't a rare thing. All in all is a little common. The only unrelevant in searching and with battle collectibles are the boosters which help you slowing down time a bit more and some blue items(I don't know how exactly they are called) which offer you some extra information about the city that Armachaman builted. Although they are little stupid it isn't bad to collect them.

Fortunately the battles are satisfying with a huge variety of weapons and ideal ammo amounts. The shotguns are necessary in the game and work pretty good especially for close enemies. However you aren't going to get close to a lot of enemies unless you slow down time. In the covering system there has been some adds. Now there is a new ability. Your player can turn tables in order to cover or use other items that will help him. In the battles there are of course some dissadvantages. Despite the fact that the weapons are many may dissapoint you. Some guns for example aren't so fun while using them.

To sum up Fear 2 has been greatly improved and it is a game with an awesome atmosphere. However as for the gameplay it is out of date and the final is a big mistake. All in all it is a game that stimulates your senses.

Graphics:9
Gameplay:7
Sound:8
Controls:9
Lasting appeal:8