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User Rating: 5.5 | F.E.A.R. 2: Project Origin X360
F.E.A.R. 2: Project Origin for the Microsoft Xbox 360 is the sequel to F.E.A.R. Starts before the nuke went off and you play as a different team, who was sent in to a capture Genevieve Aristide but after the end of F.E.A.R. you wake up in some felicity and start having the special power that lets you control the battlefield your way. The gameplay in F.E.A.R. 2: Project Origin plays just like the original one, where you can slow through time, but this time you can have 4 weapons and 4 different explosive types like grenade, proximity mine, shock grenade and incendiary grenade, but when you swap weapon like a assault rifle for a shotgun, you lose that gun also in some missions, you get to ride a mech and fight across the urban streets. The graphics of F.E.A.R. 2: Project Origin has improved over the previous game, it much smoother and a bit more detailed. The sound in F.E.A.R. 2: Project Origin is still the same like the original F.E.A.R. with different cast to voice the characters. Overall, F.E.A.R. 2: Project Origin is a bit updated from the original F.E.A.R. with new character taking place almost at the end of original F.E.A.R. to capture Genevieve Aristide and have multiplayer features.

Gameplay: 5- Just like the original F.E.A.R., you can use your supernatural ability to slow down time to again advantage, but enemy AI still acts the same.

Graphics: 6- Very, very dark in some scenes, 3d model and environment seems to be a little bit improved.

Sound: 6- Same sound effects with decent voice acting.

Value: 5- Like the original, F.E.A.R. 2: Project Origin is a bit improved over the original F.E.A.R., but still has some graphics glitches.