E3 2011: Sound Shapes First Look Hands-On Preview
Jonathan Mak serves up a musical 2D-platformer for the NGP that blends fun and cool technology.
GDC '08: Indie devs say quality > quantity
Makers of flOw, Everyday Shooter declare the game industry's focus needs to shift away from measuring games based on play length.
Spot on: 'Here's the pitch...'
The rights and wrongs of how developers' ideas get turned into games, as dissected by David Jaffe, Ron Gilbert, Lorne Lanning, Will Wright, and more.
PS3 updated, PC-to-PSP store launches
Sony tweaks its console firmware as it launches new service allowing nonconsole-based downloads; new PS Store content, games half price for Thanksgiving.
Q&A: Everyday Shooter creator Jonathan Mak
The indie developer behind Sony's latest downloadable PlayStation 3 game talks about his indie hit, from its start as a puzzler to levels that didn't make the cut.
Everyday Shooter opens fire
SCEA confirms independently developed arcade-style shoot-'em-up set for the next PlayStation Network update; price set to $9.99.
E3 '07: Indie games get a shot
Underground development scene crashes the Barker Hangar party with a handful of alternative gaming options.
E3 '07: Everyday Shooter Impressions
Fans of Robotron and Geometry Wars have another potential winner on their hands. We take a look at this arcade shooter for the PlayStation 3.
GDC 07: Aquaria swims off with IGF top honors
Bit Blot's 2D aquatic game takes the top prize, but Everyday Shooter and Bang! Howdy cause a right ruckus at indie gaming's top annual event.
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