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Halo 4 Panel - The Reclaimer Trilogy
343 Industries spills the details
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PAX 2011 Photo Gallery *UPDATED*
Cosplayers, swag, and more!
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Guild Wars 3 Panel
Designing cooperation
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Gearbox PAX Panel
Borderlands 2, Aliens, and more!
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Halo Fest Photo Gallery
How many Spartans can you count?
Most Popular PAX 2011 Games
- 2. The Elder Scrolls V: Skyrim (PC)
- 3. Dragon's Dogma (PS3)
- 5. BioShock Infinite (PC)
- 6. Mass Effect 3 (X360)
- 7. Borderlands 2 (PS3)
- 8. Might & Magic Heroes VI (PC)
- 9. Resident Evil: Revelations (3DS)
- 10. Deus Ex: Human Revolution (PS3)
Top Stories from PAX 2011
Since its initial release as a humble mod roughly 13 years ago, Counter-Strike has grown into a first-person shooter icon built on quick matches and hair-trigger reflexes. At this year's Penny Arcade Expo we got the chance to play Counter-Strike: Global Offensive, the latest chapter in the ongoing struggle between terrorists and counterterrorists. The game is being developed by Hidden Path Entertainment, which codeveloped Counter-Strike: Source and runs on an updated...
Continue Reading »Undead monsters, dangerous caverns, and a giant fire-breathing dragon? It's all in a day's work in this new traile for The Elder Scrolls V: Skyrim!
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Who was there: On hand at Gearbox Software's PAX Prime 2011 panel were president and CEO Randy Pitchford, creative director Mikey Neumann, business development head David Eddings, Aliens: Colonial Marines producer Brian Burleson, art director Jeremy Cook, content designer Scott Kester, and writer Anthony Burch.
What they talked about: Gearbox Software stole last year's Penny Arcade Expo, as it used the venue to announce its acquisition of Duke Nukem Forever and the rest of 3D Realms' iconic guns-and-girls intellectual property. And though the developer had decidedly less to talk about at this year's show, the Gearbox panel closing out PAX remained one of the most popular.
Pitchford began the session by announcing a release date for Aliens Infestation, which is in development for the Nintendo DS at WayForward. The game will arrive in Europe on September 30, with the North American rollout following on October 11.
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Who was there: Alex Leavitt, a Ph.D. student at the Annenberg School of Communication.
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What he talked about: Minecraft has spread across the Internet like wildfire. Not as quick as this fire, but it was fast nonetheless. Because of the game's unique situation, Leavitt is using Minecraft as a focal point for his research on game culture. While the popularity of Mojang's game can be credited to platforms like YouTube, the panel wasn't about why Minecraft was popular, but rather was about how a game that has players...
Who was there: Various members of ArenaNet, including Eric Flannum and Colin Johanson.
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What they talked about: This full-to-capacity panel revolved around ArenaNet's long-awaited massively multiplayer online role-playing game sequel, acting as a primer to give fans and newcomers and an idea of what to expect when Guild Wars 2 launches. The panelists discussed a number of different ways in which they are building a game that is meant to be played with others and how...
Who was there: This Penny Arcade Expo 2011 panel included writer John Gonzales from Warner Bros. Interactive Entertainment; writer Travis Stout from Obsidian Entertainment; content designer Annie VanderMeer Mitsoda from ArenaNet; and creative director Brian Mitsoda from DoubleBear Productions.
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What they talked about: Just like saving the galaxy or uniting a fractured kingdom, writing for a role-playing game is a massive undertaking. OK, maybe it isn't that massive, but keeping track of all the heroes,...


