Gamescom 2011

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    Gamescom 2011: Forza Motorsport 4 Impressions and Full Video Demo

    Gamescom 2011: Forza Motorsport 4 Impressions and Full Video Demo

    While the name "Forza" may derive from the Italian word for "strength," it's been a decidedly German week for the team at Turn 10. At Gamescom in Cologne, the Xbox developer announced a new track in the Hockenheimring, which is a relatively flat circuit situated in the Rhine valley of southwest Germany that you can play either during broad daylight or the pre-sunset "golden hour." The studio also brought along the first production model BMW M5, a heavy, high-powered sedan that fans will be able to drive in Forza 4 before it hits the streets.

    However, those German-centric reveals weren't all that Turn 10 brought to Germany. Game director Dan Greenawalt was also in...

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    The Witcher 2: PC Update and Xbox 360 Preview

    The Witcher 2: PC Update and Xbox 360 Preview

    CD Projekt Red is so pumped about the update it's preparing for acclaimed role-playing game The Witcher 2: Assassins of Kings that it gives this PC "version 2.0" top billing in its Gamescom presentation, ahead even of the upcoming Xbox 360 version, due early next year. The bumper updated PC version, free to those who've already bought the game, is available from September 29. It contains a new tutorial system, an arcade-style arena mode, and the "dark" difficulty mode and items, plus...

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    Gamescom 2011: Dragon's Dogma Updated Impressions Preview - Pawns

    Gamescom 2011: Dragon's Dogma Updated Impressions Preview - Pawns

    We're not sure what to make of the name Dragon's Dogma. It's hard to imagine a dragon's religious upbringing went any further than "thou shall breathe fire" and "thou shall devour foolish adventurers." Whatever it means, the game was on display at the 2011 Gamescom. Because we already got some hands-on time with this open-world, hack-and-slash game, developer Capcom focused on explaining its pawn system with the aid of producer Hiroyuke Kobayashi. Continue Reading »

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    Gamescom 2011: Anarchy Reigns Hands-On Preview

    Gamescom 2011: Anarchy Reigns Hands-On Preview

    At Gamescom 2011, Sega doesn't risk letting Anarchy Reigns' single-player mode pull focus away from its multiplayer brawling. The offline campaign is given a quick nod: we're reminded it'll be served up in two halves, with the "dark side" of the story starring Jack, he of MadWorld fame, and with the "light side" casting the player as Leo, a law-enforcing cyborg. Then we're told progressing through the single-player campaign will unlock characters in the multiplayer...

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    Gamescom 2011: Formula One 2011 Impressions

    Gamescom 2011: Formula One 2011 Impressions

    It's fair to say that the first Formula One game from Codemasters was a resounding success, flying high in the charts in Europe and scoring itself plenty of awards. A follow-up was inevitable, but thankfully, the development studio doesn't look to be resting on its laurels. The game engine is substantially improved, there are a host of new multiplayer features, and Codies is even working hard on improving the handling--something that was...

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    Gamescom 2011: Adrift and the Power of Promise

    Gamescom 2011: Adrift and the Power of Promise

    It's the biggest fear of any GameSpot editor to show up at an appointment and hear, "Well, we don't have any gameplay to show, but we do have this trailer." These are the meetings that inevitably involve dry discussions of a game's setting, some concept art of the main character looking grim and dour for no real reason, and very little else. We'll admit we were worried that our meeting with Dontnod Entertainment might turn out that way when we paid a visit to the upstart Parisian developer to see its newly...

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    Gamescom 2011: Risen 2 Preview

    Gamescom 2011: Risen 2 Preview

    Risen 2: Dark Waters is an open-world role-playing game set in the pirate-infested seas of a fictional world. In it you play as a burned-out drunk with an eye patch who uses a combination of witty wordsmithery and swordfighting against a variety of enemies both historically rooted and purely supernatural. But for as much as this game dabbles in the fantastical, it focuses on one very serious issue: sometimes you just don't want to wear a shirt.

    Well, at least...

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    Gamescom 2011: Ultimate Marvel vs. Capcom 3 Updated Hands-On Preview

    Gamescom 2011: Ultimate Marvel vs. Capcom 3 Updated Hands-On Preview

    In between running to appointments and bumping elbows with roughly 250,000 attendees per day here at Gamescom 2011, we somehow managed to squeeze in some hands-on time with the latest additions to Ultimate Marvel vs. Capcom 3. We're talking about Nemesis, Jill Valentine's supernatural stalker from Resident Evil 3, and Doctor Strange, master of the mystic arts from the Marvel universe.

    While we weren't able to uncover all of their secrets, between our notes and Capcom special advisor Seth Killian's Doctor Strange and Continue Reading »

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    Gamescom 2011: Dust 514 Preview

    Gamescom 2011: Dust 514 Preview

    With all due respect to Bill Murray, CCP Games wants to move away from the "Groundhog Day scenario" of online shooters; that feeling that you're just replaying the same maps over and over without any sense of overall progress outside of a few unlockable weapon attachments. It's this idea that's led to Dust 514, a new first-person shooter set in a universe that's hardly new itself. CCP Games, as you may know, is the same studio behind the long-running EVE Online, a massively...

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    Gamescom 2011: Halo: Anniversary Impressions

    Gamescom 2011: Halo: Anniversary Impressions

    Halo: Anniversary is an Xbox 360 reworking of a 10-year-old Xbox game, so visual improvement is a given. But in it, you can switch between the old and new graphics on the fly, and when you see the "classic" view of the swamp-set campaign level 343 Guilty Spark flip into the new high-definition version, the contrast is astounding: rich textures pop in, shafts of light shoot in through the tree canopy, and the draw distance explodes outward....

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