Why is this game so highly rated?
DecapitatedOrc wrote this review on .
Once again, this game puts you in the role of Geralt of Rivia,a mutated monster hunter of questionable moral fibre for hire. The game actually begins in the past, with you and your sidekick, the sorceress Triss Merigold, in the service of King Foltest of Vizima, who is campaigning against an upstart baron who holds the king's two bastard children captive. Anyone who is unfamiliar with the first Witcher story or the books will immediately feel very disorientated, as you are bombarded with all sorts of world-related information with very little background given beforehand. There is something of a journal you can access for quest and other background information but the interface, like the inventory management system, is very clunky and I really couldn't be bothered to do so after a while. The opening story plays like something of a tutorial, with you having to run all sorts of errands while the king and his forces march on their merry way into the baron's castle. Often you get given a task with no idea of how exactly to go about doing it, and you end up dying umpteen times before you figure out what to do. To its credit though, the game tells its opening story pretty well, before placing you in a dingy prison cell in the present time, where you then have to eventually escape and go about clearing your 'good' name. I managed to get out of the jail and travel on a boat to the village of Flotsam, where I dandered around a bit, agreed to help this travelling sorceress defeat a tentacled monster called the Kayran, and eventually ended up uninstalling the game in frustration after being killed at least 20 times during the fight - and this was on the easiest game setting!
- The game has some great graphics and some of the dialogue sequences, while often very vulgar, provide a good chuckle, and are well voice-acted.
- That's about it.....
- Like the first Witcher, the game always has you travelling alone. No matter that you have a number of 'companions', such as Triss and Dandelion, the game does not allow you to actively adventure with them as a party, instead having them pop up throughout the game with constant exits and entrances. Why the heck can't we adventure with them, for crying out loud??? This would definitely help in a lot of the combats where you are often swamped by multiple enemies but can only really attack one of them at a time.
- Like the first Witcher as well, a lack of interesting weapons, armour and other gear in the game.
- No option to drink potions in combat - you have to meditate first (which you can only do with no enemies around) and can only drink potions then.
- Completely crappy inventory management system.
- Text feedback from combat which appears on the right side of the screen needs a microscope to decipher,
- The automap sucks. No idea which way is north, no proper indication of where certain important NPCs are, apart from some icons which mark inns and smithies, and no option to make your own notes on it.
- Boss fights seem to be really tough, and you get pitched into them with not much idea of what needs to be done. I had to go onto YouTube to check clips of how to defeat the first major boss, the Kayran, and even then, still could not succeed. If I want to end up snuffing it hundreds of time in a game, then I'll play a first-person Doom-type shoot-em-up, not an RPG.
- Lack of immersion in the game world in general. Most NPCs seem quite dull, gameplay becomes tedious, and after a while, the only thing I was interested in was trying to score with any wanton, reasonably attractive female NPCs, in the hopes of seeing a decent cut scene of the proceedings.....
Conclusion - there are a lot of better PC RPGs out there. While Dragon Age 2 wasn't exactly a classic, I found it a lot more fun to play than Witcher 2.