The game is good, but not too pretty to call console worthy...

User Rating: 7 | Enemy Territory: Quake Wars X360
Enemy Territory: Quake Wars is a first person multiplayer shooter released by id Software, well known for the doom franchise along with the original Quake series. The objective of this game is, to put it simply, to complete objectives that will help you win the day. You have two choices of sides you can choose from, Strogg or GDF, and then from there it's running and shooting.

Design and Detail:
Originally, Enemy Territory was released for the PC as a continuation to the beloved Quake series, but made its migration over to the console side, trading spots with Mass Effect. Now, this is where it gets better. Overall, the transition from PC shooter to Console was one of the best ID could have done. If you're running a poor computer, like yours truly, then the graphics in this game tend to look very pixilated and distorted, but once you move to a console whose sole purpose is to play games, then it becomes a graphics haven. The landscapes make you feel as if you are there in the scene, but don't have that destructive quality that most of us look for in a FPS. Now, during gameplay, one of the most prominent features that any First Person Shooter usually falls on is the weaponry. Yes, the guns go boom, and the tanks and high caliber rounds do go boom, but the gun itself looks like it was pulled from Quake 3 Arena, and yes I know these games were both made by the same company, but they could have pushed it a little farther than just cut and paste.

Artificial Intelligence:
The one thing that makes all games great is the AI inside, but when it comes to this game, don't expect the smartest enemies and friendlies in the world. The enemy, when confronted with you and your team, tend to just stand still and fire away, which makes it easier for you to just toss a grenade their way and move to the objective. Minor glitches in the game will have your teammates running into walls and never backing away, while you just walk through the level completing objectives and winning the day. What can be said about the AI in here is they never give up on killing you, so this could be considered a basic FPS game.

Sound and Audio:
Several scores from id make the game seem more bearable, but tend to fade out during battle, so be expecting to plug in your MP3 player to your console and listen to that instead. Voice tracks for the game continue to repeat and drone on, showing no end until you either leave the game or mute all voice as best you can. Vehicle tracks are fairly well done; with the vehicle getting closer it fades in, then with it passing by it fades out.

Multiplayer:
To be perfectly honest, this is going to be the best part of the game. No retarded AI, great voice chat, and better difficulty than regular campaign. Multiplayer is divided up into death match, team death match, objective, and a smaller version of capture the flag. But like I said the best part is going to be the lack of AI.

Controls:
Controls are really easy to figure out in this game. If you are a FPS freak, and have played a lot of Halo or Call of Duty, then the control scheme should fit in with everything else that you play.

Final Thought:
The transition from PC to console has shown its good side and bad side in games, but when a game comes along that did really well on PC, you would think that it should do great on a console. This game looks like a winner in this market. AI glitches are never a forgotten thing in games, and you can see a good amount in best selling games. If you've played Enemy Territory on your computer and liked it, then give this game a try and download the demo off of Xbox Live.