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Emergency Mayhem Hands-On

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  • Wii

We go for a wild ride with fire, police, and medical response vehicles to save Crisis City from chaos.

Though Emergency Mayhem was originally unveiled at the Electronic Entertainment Expo nearly four years ago for the PlayStation 2 and the original Xbox, its future was cast in doubt when original developer Acclaim filed for bankruptcy. But just as Made Man and Juiced eventually saw the light of day with some outside help, Emergency Mayhem has been resurrected for the Wii thanks to Codemasters and Warner Bros.

In Crisis City, all hell has broken loose: Phone booths have been wired with explosives, monkeys are on the loose, long-haired hippies have swallowed nails, dogs and cats are living together, and even more craziness. As a member of one of the emergency agencies--fire, medical, or police--it's up to you to restore as much order as you can as fast as possible in a free-form, minigame-filled romp that feels very much like Crazy Taxi meets WarioWare.

After selecting from one of the emergency agencies in career mode, you're dropped off in one of the four precincts of Crisis City with the goal of reducing the mayhem in the streets. You've got an open world to explore in any way you choose, but make sure not to dillydally about too much, because your time is limited. Once you start, a countdown clock begins to run, and the only way to keep the game going is to find and complete missions with the help of a revolving arrow that appears at the top of the screen when a mission is nearby.

Once you find a mission, which appears as a colored cone of light, you need simply park inside it to begin. Missions come in a variety of types, and each is customized to your agency. For example, simple "drive from point A to point B"-type missions may be for patient deliveries when you're in an ambulance, but once you're behind the wheel of a police cruiser you may find yourself delivering donuts to your famished fellow officers. Sometimes these missions are timed, and other times you may be delivering sensitive materials, which will force you to pay extra attention so as not to hit anything--it all depends on the circumstances behind each of your requests, which are delivered by the cheerful-yet-snarky dispatcher through the speakers on your TV or your Wii Remote.

Many of your missions, however, are minigames that depend, again, on your agency. Police recruits, for example, may have to disarm explosives by untangling their wires and snipping them in the correct order, help citizens in need by inflating their punctured car tires, or fight deranged monkeys in the supermarket by shooting them with bananas. Each of these minigames uses the various features of the Wii Remote, from IR pointing to waggling, and each typically lasts around 15 seconds. Other minigames we played included putting out dumpster fires, using a magnet to remove swallowed nails, ramming thieves off the road with a cruiser, and using a trampoline to rescue jumpers from a burning building.

Each precinct in career mode is a completely self-contained world, but you also have the option of playing a more exploration-driven version throughout all of Crisis City. In this mode, the time limit has been eliminated, and the roadblocks that prevent inter-precinct travel have been removed, so you'll have access to missions all over the gameworld. If you want to jump straight into the minigames, there's also a party mode that gets you right into them. You can play through them alone for your best times, simultaneously with a friend in a head-to-head match, or with up to four players on a single Wii Remote in a fast-paced hotseat game.

Look for Emergency Mayhem to hit the stores next month. For the final word on this bizarre open-world emergency driving game, check back later for our review.

30 Comments

  • Smoolander

    Posted Apr 25, 2008 8:16 am GMT

    Wow a mini game on the Wii. There's hardly any of those types of games for the Wii.

  • ediot567

    Posted Apr 22, 2008 7:29 pm GMT

    this game is fun

  • steveguttenberg

    Posted Apr 9, 2008 7:49 am GMT

    I think this game is already part of Grand Theft Auto 3.

  • megadisc

    Posted Apr 2, 2008 11:28 pm GMT

    the game is so kewt
    it really makes you think from a different perspective

    did u get my card or not ?
    if havent; then send me your house address.

    if you wanna travel asia
    then fly with airasia

  • KevComesRipping

    Posted Mar 31, 2008 10:36 am GMT

    "What are you playing?" "Uhh, 'Super Busy Hospital'"
    -Dmitri Martin

  • uglypinkmoose

    Posted Mar 30, 2008 10:53 pm GMT

    people the graphics rnt bad in this game its a style
    you need to learn that

  • keyboarder20

    Posted Mar 30, 2008 1:10 pm GMT

    What i think this game is going to be doesn`t matter. I can`t guess the future so can`t you lot. All i can do is i hope this game is good because i really like the Wii. I also hate when people write very long comments, they take far to much space. I can`t ever bother to read them.

  • BaconBurns

    Posted Mar 24, 2008 1:23 pm GMT

    Might be a fun diversion, until Nintendo releases their next first party game.

  • Wildboy124

    Posted Mar 23, 2008 6:53 am GMT

    This looks like a game which will just add a name to the Wii list, not make any profit for it. The only thing which even might give me a remote chance of hope is that Codemasters is behind the development of this game. Too bad this game may suffer because Codemasters are more into the Racing Sim sense. Plus Warner Bros. was a crap choice. Now were probally going to have Wile E Cyote
    attaching more ACNE rockets to a cop car and then trying to run down Road Runner. Not very promising.

    Plus how are the controls going to work as well, especially on the Wii? Look, games like Super Mario Galaxy, No More Heroes, basically the entire adventure and fighting game genre is going to make it big with the controls and the motion sensors, but its not going to work for racing games in my opinion.

    Personally, I can see this going three ways:
    1. It is going to be stopped and released as a download on the X-Box Live Arcde or something, because even with the Wii, this looks like something that should dowloaded for a low price
    2. It won't be released at all, and from what I can see so far, might happen
    Or 3. It will be released, but no one will buy it and it will practically earn bad reviews from everywhere in the world

  • ArfenZard15

    Posted Mar 23, 2008 4:25 am GMT

    See now THIS looks interesting. I miss Crazy Taxi *goes to play Crazy Taxi*

  • BigDaddy973

    Posted Mar 21, 2008 3:33 pm GMT

    Sounds like crazy taxi on steroids!

  • gman9307

    Posted Mar 21, 2008 11:57 am GMT

    looks like it could be good.
    for a second there, reading through, i thought you would be timed all of the time! now THAT would suck

  • king_bobo

    Posted Mar 21, 2008 5:32 am GMT

    I'm reckoning that Gamespot isn't going to like this game. I'm guessing a 4.5 from them, even if it isn't that bad...

  • MatrixSpidey92

    Posted Mar 20, 2008 3:42 pm GMT

    WE NEED MORE 1st party games. Dont they know that when they make a great game it gets bought up and grabs awards? Think a second developers...

  • Josepiphus

    Posted Mar 20, 2008 10:50 am GMT

    This looks like it might be fun... I loved crazy taxi... I might actually have to go dust off my dreamcast now that I think of it.

  • GamerDude3282

    Posted Mar 20, 2008 8:58 am GMT

    It seems like too many 3rd party developers keep dishing out games on the Wii, that are just half assed, and they are just looking to make a quick buck because of the Wii's large userbase

    The Wii is a totally sweet system and has many games that are awesome, and the graphics are really good in many games, but too many 3rd party devs, aren't using the Wii's power

  • xblane

    Posted Mar 19, 2008 7:07 pm GMT

    I'm going to agree with WolfWatch... there seems to be a lot of trash making its way onto the Wii and the graphics maybe a good indicator.

  • WolfWatch

    Posted Mar 19, 2008 2:52 pm GMT

    as much as i have said graphics dont matter it has almost been a major factor in whether i buy a game or not. the reason is that if the graphics are bad chances are this is a port and the wii is just another source to sell the game on. so when i see a game with good graphics on the wii i know that this game was made for the wii. i guess i'll wait for it's reviews before i consider it.

  • Jshaw71

    Posted Mar 19, 2008 2:23 pm GMT

    sounds pretty good, too bad i don't have a wii, the cartoony graphics are kinda a turn off, but the gameplay, maybe make up for it, it seems like theres not much action in the game, like shooting up a bad guy as an officer, or entering a building as a firefighter to rescue someone trapped in a home/building, too bad there's no swat assingment, that would be have made the game perfect, IMO

Review Scores

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Game Info

  • Wii Release Info

    • Release Date: Apr 15, 2008
    • ESRB: T
      Titles rated T (Teen) have content that may be suitable for ages 13 and older.
  • PS2 Xbox Release Info

    • Release Date: Canceled

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