Please fix you're enemy spawning method

User Rating: 7 | Shin Sangoku Musou MultiRaid Special X360
The game is Dynasty warriors. We know what that means. Hours of hacking and slashing living through the retelling of the fall of the Han. Okay Historical awesomeness aside.

Same game less fun.

I remember seeing the army arrayed before me poised to attack at He Fei castle in Dynasty Warriors 3. Lu Xun and Lu Meng looking very intimadating with at least a Hundred guys or so on screen. I thought to myself as my army surged forward this is why I play this game.

So take out you're army. Lower the amount of characters that can be on screen and enemies who will spawn on top of you and disappear as you turn to strike them. Keep graphics at roughly xbox/ps2 level and tack on multiplayer missions but no way to play while waiting for people to join and you have an overall bad experience. Why must I replay missions 5 times. I should have the opportunity for mad experience every battle and it should be hard to acheive everything on one battle giving you reason to go back and do the rest. Not to suffer through acquiring experience by playing the same thing over and over again.

Still. The new character fighting style and floating and be able to switch to a back up weapon and having 3 AI bodyguards (for all intents and purposes). Also being able to carry health recovery items and others that give bonuses that you can activate is a number of steps in the right direction.