Good and Bad!

User Rating: 7.3 | Dungeons & Dragons Online: Stormreach PC
It is hard to just out and open say that this game sucks or rocks. Why... because it does both. So, I will make this simple and short.

The suck:
This game has nothing great for graphics other then they try so hard to fill this game with all kinds of lighting and textures but it sure is nothing new. Killing some othe rediculous effects makes almost no diffrence and makes your game run a million times better. Makes me wish they spent less on shading and lighting and more on design. As for gameplay... I hate how it unfolds. You talk to this guy... he has a few quests for you you go do it, come back your done. Sure sounds like most RPGs but... this is much more boring layout.

The Rock:
I will start with the way you gain EXP. I kind of dislike how you kill a group of monsters to gain EXP instead of individually. monsters are a random bunch and you know exactly how many are there to kill. However.. when you complete a quest.... it tallies everything you did and gives you EXP according... so the more you, do the more you get. This encourages exploration. As for the best part of this game.... Dungeons!! Yes... this is coming from someone whom hates leveling. This game sure makes use of indevidiul tallents and allows you more then just walking and fighting. Jumping grabing ledges climbing and so on. When you have friends in the PT going through a dungeon is awesome. But thats it.

As this is just an opion this game has great dungeon gameplay but crappy overall play. For the first time ever spending time in the dungeons is the best part. I give credit for the people who made this RPG none turn based, use of jumping and climbing, and easier leveling... I do shun this extremely goofy way of quest areas. very poorly thought out. I think I will stick to Final Fantasy and World of Warcraft and hope that same day a multiplayer Oblivion will bless this world. :-)