#1 Posted by Lum_the_Mad -
The biggest flaw of the game is the size. There are only 3 small chapters ot the game (plus the bit in the goblin mines you could play in the demo but seem to unable to replay without starting a new game). Worse yet there is no 'hard' mode of any kind. When you reselect a chapter you basically run through an empty dungeon that you beat before with a few groups of enemies that respawn ocasionaly. None of the quest are back and you have nearly nothing to do. You max out at tenth level with very little room open for customization. You can pretty much get every spell/feat, etc that you could want by level 10.
The equipment system isn't bad. It runs sort of like the old Diablo or Baulders Gate series, randomly generated magic items with a list of abilities. The sad fact though is there is far less abilities and combinations than even the first Diablo had. Never mind the fact the best items in the game for a wizard at least were pretty much all the purple items you can buy from the vendors, that are always there.
Over all I bought this game because I was dying for a DnD game fix, and I wasn't too disapointed with the 9.99 I spent on the game since it was on sale. I mostly bought this game because I needed another 5 bucks to get the spend $50 to get 10 back deal PSN had going at the time. So for a basically a FREE game, it wasn't bad. But it had maybe 10hrs of gameplay to it, and 99% of that is running around nearly empty dungeons. Unless you feel up to playing the exact same game over again as all of the classes.
"That is not just scraping the bottom of the barrel, that is lifting the barrel up and poking some of the slimy sludge growing underneath the barrel."