Long game, repetitive, but still very entertaining

User Rating: 8.8 | Dungeon Siege II PC
I've spent more than two months playing Dungeon Siege II from start to finish and I've gotta say ... it is a hoot. If you are familiar with the original Dungeon Siege, you will get a rush from the apparent improvements of this one. There's more character interaction, a more detailed skills tree, more detailed story line.

But ... that all becomes old very fast. Really, there sill is no story, still is no real finesse in the skill trees. This is team hack n slash, against hordes and hordes of enemies, and then infrequently against tough boss monsters.

I love both Dungeon Sieges though, because of the flow of the game. In Dungeon Siege II, in the first run-through, you are commanding a team of four -- I had the requisite warrior, archer, combat mage and nature mage. I stuck with the same character throughout.

This game is more about battle strategy than about actual combat. You draw the hordes, stretch them out, and then kill them one by one if you can. Each battle can be a lot of fun, surprisingly.

The boss characters offer special challenges, but even the toughest aren't all the tough once you figure out the 'secret' to defeating them.

Graphically, Dungeon Siege II is an improvement over the original, but only in resolution. Still, it is an awesome game design, in my opinion, with full 360-degree movement and zooming.

Dungeon Siege II is a bit mindless fun. Pure zen for clearing the brain. It won't challenge you intellectually, or wear out your keyboard with fast attacks. It is a fun RPG game with bits of strategy, with a nice pace and enough challenge to keep you going.