Anyone notice that in the vid he says duke nukem forever will be released may 3rd, but it says on this site june 10th? Am I the only one noticing a pattern here? I just hope they were wrong, and we will finally see this game released. It has been a very long wait and I dunno about any of you guys, but I cannot wait to see this game in all its glory
Duke Nukem Forever Updated Hands-On - Nostalgia, Weapons, and Ego
After waiting 15 years, we get our hands on the first 90 minutes (or so) of Duke Nukem Forever.
You heard right, guys. Duke Nukem Forever isn't just a running gag about a game that will never come out. Not anymore. It was confirmed last year that Borderlands developer Gearbox Software had acquired the rights to complete work on this long-awaited first-person shooter. While this may not seem like the most obvious choice of studios, it turns out that Gearbox frontman Randy Pitchford, and several of Gearbox's founding members, got their start at 3D Realms many years ago working on the original Duke Nukem 3D from 1996. And now, in 2011, we've played through the first part of the game and have much to report. Please be advised that this story covers the first 90 minutes or so of gameplay and may contain minor spoilers and some descriptions of sexually explicit scenes.
Our play session started soon after we selected one of three difficulty levels: piece of cake (easy), let's rock (normal), and come get some (hard). We started a new session on normal difficulty and ran through the same content we covered in the PAX 2010 demo last year. This was the same introduction, with Duke starting a new adventure by standing squarely in front of a urinal, relieving himself (if you're wondering, in the Xbox 360 version, you press the right trigger button to pee), then meeting up with Earth security forces being attacked by aliens, picking up the multi-rocket-launching devastator weapon, and reliving the football field boss battle from the original Duke Nukem 3D. After the battle ended, the scene cut to a close-up shot of a video game controller being held by Duke himself. It was then revealed that he had actually been playing his own licensed video game (which had also, coincidentally, been in development for 12 years). Oh yeah, and while he had been playing, he was apparently being orally pleasured by twin giggling pop stars dressed as schoolgirls. So…there was that.
After finishing the game, Duke did some channel surfing, revealing both the music video for his twin girlfriends' new hit single, as well as an ad for his upcoming late-night talk show appearance on Damn, It's Late! with Johnny O'Lenoman. Saving the earth all those years ago made the cigar-chomping tough guy a celebrity. And now, he has turned his international fame into a multimillion-dollar empire and has appeared both in his own award-winning motion picture and in a glitzy Las Vegas musical revue in his own casino, the Lady Killer. Which is where he now takes up residence. In the penthouse suite, of course. As a matter of fact, everything would be perfect for him if it weren't for those pesky aliens, who have returned to Earth but claim they come in peace this time. Worse yet, the president seems to have fallen for the aliens' ruse, but the Duke, well, he ain't buying what they're selling. (And he later finds out that the aliens haven't changed a bit and that they have once again returned to Earth…to steal our chicks.)
In this early part of the game, we took Duke on a leisurely stroll through his own fabulous digs, exploring both the late-night TV studio and the casino. Over the course of this early game, we augmented our mighty hero's already-colossal ego. No, seriously, that's what your health bar is called in this game--"ego." The ego meter works a lot like the replenishing health you've seen in modern shooters like Halo and Call of Duty--if you take a hit but can get to cover, your meter will eventually refill itself.
You can permanently increase your maximum ego level by defeating boss monsters, and temporarily increase it by doing "Duke-like" things, such as hitting the rec room and pumping some iron or working the heavy bag; by giving some snot-nosed kid your autograph; by admiring yourself in the mirror; or by putting some jerk TV producer in his place by knocking him out cold. In this part of the game, we also got the chance to experience nostalgia in the form of various exhibits built to sing the praises of the character and his previous adventures, from an art museum that features screenshots from the original DOS side-scrolling Duke Nukem games, to an exhibit with bronzed versions of aliens and weapons from the 1996 game, to a behind-velvet-ropes throne where some kid waited for the coin-operated camera to snap a nostalgia photo.
After obliging the adoring fan, we hopped onto the throne ourselves, and it descended to our high-tech secret mission room, the Duke Cave. (Yeah, that's really what it's called.) Our hero arrived to find that the president, and the general of the US Army, were teleconferencing stringent orders that he not show any kind of hostility toward the aliens, despite the fact that they were currently all suspiciously congregating outside Las Vegas' most successful restaurant, Duke Burger, and despite the fact that power had been cutting out throughout the casino, and despite the fact that we had already observed aliens climbing the walls and sneaking through the guts of the building.
After listening to the speech, we'd had all we could stand and headed out of the control room to blow off some steam, only to find aliens in the rec room doing curls and reps with our equipment. We couldn't stand for that and immediately put up our fists and punched the aliens' lights out. Fortunately, we discovered a cache of our secret weapon: beer. Beer temporarily makes you "tougher" (a handy benefit when you're up against pulse-rifle-wielding aliens armed only with your fists), at the minor cost of making your view blurry. Beer is one of Duke's regular items, which can, in the console versions, be accessed with a press of the controller D pad.
Review Scores
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Game Info
- Release Date: Jun 14, 2011 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
- Release Date: Canceled (US)
- Release Date: Aug 18, 2011 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
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