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E3 2008: Spore Updated Look

Will Wright takes the stage at the EA press conference to show off his creature-riffic creation game.

We could listen to Spore creator (and founder of EA's Maxis Software studio) Will Wright talk about anything--even science--for hours on end. And, in fact, he did just that during today's Spore presentation at EA's E3 press conference. Of course, Wright's talk wasn't hours long--it lasted only 15 minutes or so--but during the talk, he touched on the scientific ideas behind Spore's creation and managed to present some amusing anecdotes about the popularity of the game, despite its release still being several months away.

During the presentation, Wright explained that, much like his younger days experimenting with chemistry sets, Spore represents a fusion of the scientific and the creative--a game that seemingly looks to challenge your intellect as much as it stokes your imagination. Wright pointed to the recently released creature creator as proof. Released just a few weeks ago as a free download or a paid retail version, the Spore creature creator can be used to create the many different types of creatures that will inhabit the Spore universe.

And we mean many different creature types. As Wright explained, he hoped to have about 100,000 user-created creatures available by the game's launch, with 1 million created by year's end. Instead, users created 100,000 creatures in the first 22 hours of the creature creator's release. As Wright said, it only took them another six days to have passed the 1 million mark. As of the last count, Wright said there were 1,756,869 user-created creatures in the Spore database; about 100,000 more than there are known species in the actual world.

And it isn't just quantity that has been created so far, Wright said. During the presentation, he showed a number of examples of user-created creatures in a slideshow--everything from the sort of fantastical creatures you've likely seen in the game's screens and videos to more realistic and recognizable versions of common animals (even a few humans as well). Some of the more creative types have even gone on to develop creatures that don't look anything like living beings--but rather like helicopters, jet planes, and sailboats.

Wright also mentioned that the game will feature a partnership of sorts with the SETI (Search for Extra Terrestrial Intelligence), which will somehow use the game to help further the collaborative goals of that collective group--more details will surely be revealed in the future. After his presentation, Wright showed off a brief trailer for the game that gave a good overall sense of the ever-changing feel of the game--as you evolve your single-cell creation to more complex organism, emerge from the sea, develop societies, weaponry, and, eventually, space travel, then set off for the stars to explore new worlds.

With the game set to debut on the PC on September 7 this year (and DS, mobile, and iPhone versions of the game in the works), it's clear that Wright, Maxis, and EA hope Spore becomes as prevalent a brand as another Maxis creation: The Sims. While it's impossible to say if that will happen, we do know that we can't wait to get our hands on the final version of the game. Stay tuned for more Spore coverage in the coming weeks.

147 Comments

  • discover192

    Posted Jan 28, 2009 12:02 pm PT

    TOTALLY AWESOME!!!!!!!!!!!!!!! Spore rocks! This is a great game and well worth buying. The only part I wasn't happy with was the tribal stage.

  • typeRseries

    Posted Aug 15, 2008 10:08 am PT

    DO NOT BUY...LIMITED TO 3 INSTALLATIONS DUE TO SIMILAR SECUROM EMPLOYED BY MASS EFFECT...GOOD LUCK TRYING TO CONTACT EA AFTER THAT

  • Tchase85

    Posted Aug 11, 2008 11:59 am PT

    kinda reminds me of an updated sim earth from back in the day... cant wait to check it out

  • Sky_King_64

    Posted Aug 7, 2008 5:38 pm PT

    Sounds great - but isn't it supposed to come out for Wii too?

  • prototype24red

    Posted Aug 3, 2008 9:30 am PT

    I love this game its awesome

  • pilouuuu2004

    Posted Jul 31, 2008 11:20 pm PT

    Belwar555... Will Wright IS very smart. How can you say otherwise? I'm sure this game will be amazing!

  • cehok3

    Posted Jul 31, 2008 8:31 am PT

    ass will said...you could play it your WHOLE life and you wont see everything i love SPORE....spore fan since beginning

  • Tinz

    Posted Jul 30, 2008 10:24 am PT

    Looks cool but sorry, I don't buy any modern EA games now on account of their DRM / limited activation policies. Is Spore going to be a limited activation product too, the same as Mass Effect?

  • X382GAJ

    Posted Jul 29, 2008 11:34 am PT

    Belwar555, you seem to forget that almost everything Will Wright touches turns to solid gold. I'm just glad he wasn't allowed to choose the name (originally suggested "sim everything")

  • Belwar555

    Posted Jul 29, 2008 10:53 am PT

    Seems kinda stupid. Combining so many game elements at the same time is not that smart - it will appeal to lots of peopl, sure, but wont be amazing in a ny way either. The idea looks good on paper, but I don't think it will work out that well.

  • Shortyshrimp88

    Posted Jul 28, 2008 5:02 pm PT

    Ballin'

  • GriffinLord602

    Posted Jul 28, 2008 8:21 am PT

    This game will be an intriguing and original look into simulation kinda games. The replay of this game looks like its gonna be forever never ending :S :L LoL.

  • rbrwebber

    Posted Jul 27, 2008 6:38 pm PT

    This looks boring to me. I don't think it will be as fun as the sims. I won't be able to control all of the creatures.

  • luckygamer07

    Posted Jul 27, 2008 6:10 pm PT

    i cant wait for this game, and i downloaded the spore creature creator and its awsome iv made like 20 creatures already lol. [add me on xfire (luckytrooper7) so we can play a game or something]

  • dimsey

    Posted Jul 26, 2008 11:17 pm PT

    If a Wii version does come you can bet on it being not really a port of Spore so much as a spin-off with a different take on the idea, kind of like the DS version. Not to say it won't be good, it just won't be like the Spore PC users get to enjoy.

  • axelviiii

    Posted Jul 26, 2008 7:59 pm PT

    To the Sonic77777777 (Agh! the sevens!)
    Yeah, it's supposedly gonna be on the Wii, but nothing has really surfaced on the Wii version. I'm doubting the likeliness of it being on the Wii.

    It'd be a saving grace if it was on the Wii.

  • EQShaman

    Posted Jul 26, 2008 9:54 am PT

    all of the video here are of the pc version right?

  • Sonic7777777

    Posted Jul 25, 2008 6:58 pm PT

    Isn't this game supposed to come out on Wii too?

  • xialon

    Posted Jul 25, 2008 6:18 pm PT

    This game is going to be amazing.

  • PHeMoX

    Posted Jul 25, 2008 4:02 pm PT

    :
    As of the last count, Wright said there were 1,756,869 user-created creatures in the Spore database; about 100,000 more than there are known species in the actual world.


    This number is totally off... there are somewhere around 6 million species known... there are about 2.6 million classified / categorized and the estimates of total amount of species go from 8 million up to 30 million different species. All insects on the entire planet alone are estimated to be up to perhaps 8 million species in total, so I'd be surprised if the real number of species is not much higher than at least 6 million.

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