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Pokémon Mystery Dungeon: Blue Rescue Team Hands-On

We spend some quality time with a near-finished version of Nintendo's upcoming Pokémon RPG for the DS.

Currently scheduled for release in North America next month (November in Europe), Pokémon Mystery Dungeon: Blue Rescue Team is a role-playing game in which you'll assume the role of a child who has mysteriously been transformed into a Pokémon. To determine which type of Pokémon you get to play as, the first thing you'll be required to do is answer a number of questions about your personality. After being told that the Pokémon that we're most like is Bulbasaur, we were then asked to choose a partner for our upcoming adventure from the following roster: Charmander, Squirtle, Pikachu, Totodile, Cyndaquil, Torchic, and Mudkip.

After sitting through a short conversation between the Bulbasaur and Totodile duo that we opted for, we were approached by a distressed Butterfree who explained that her baby Caterpie had fallen into a fissure and needed to be rescued. Earthquakes and other natural disasters have become commonplace in the Pokémons' world of late, it seems, and though nobody knows why, it's clear that Pokémon everywhere are in need of help.

The "dungeons" in Pokémon Mystery Dungeon: Blue Rescue Team take the form of caves, and you'll be tasked with navigating and battling your way through one floor at a time. The caves that we've been exploring have no more than 10 floors, but we understand that as you progress through the game, you'll be rescuing Pokémon in distress from dungeons containing as many as 99 floors. On each floor, you'll find a staircase leading to the next, as well as aggressive Pokémon to defend yourself against and numerous items to pick up, such as berries, seeds, gummies, money, and rocks that can be thrown at enemies.

It's possible to play Mystery Dungeon Blue using the Nintendo DS stylus, but we found using the directional pad and face buttons to be preferable. What's strange about the game is that although you're moving around and hitting your attack button in real time, the battles between Pokémon (and even your enemies' movement) appear to be turn based. Initially, this can have the effect of making the controls feel unresponsive, but it's actually a pretty good system that you can use to your advantage once you get the hang of it.

Most of the enemies that you encounter early on can easily be defeated using the basic attack button, but you'll earn more experience points for your entire party if you choose to use some of your Pokémon's special skills. As in previous Pokémon games, you'll start with only a few different abilities at your disposal, but as you level up, you'll learn plenty more--all of which will be familiar if you're a fan of the series. When playing as Bulbasaur, for example, the growl and tackle moves that we started out with were soon joined by vine whip and leech seed. You won't be able to exert the same level of control over your partners, but you can influence their behavior by assigning them different "IQ" and "tactics" settings. You can tell your partner to attack foes on sight or to follow you at all times, for example.

When you're not inside a dungeon attempting to complete one or more rescue missions, you'll either be checking the mailbox outside your home for pleas for help or spending time in Pokémon Square. At the Square, you'll find stores; a bank; a post office, where you can find out about rescue jobs; and a "link shop," where you can pay to link your special moves. We've only scratched the surface of what Pokémon Square has to offer, but we suspect that the option to combine moves and items with each other will add a lot of depth to the game as you spend more time experimenting with them.

Toward the end of our session, a Magnemite that we'd rescued earlier was invited to join our rescue team but was unable to accept because we had nowhere for it to live. It's clear that you'll be able to recruit other Pokémon as you progress through the game, though it appears that a maximum of four will be able to enter dungeons simultaneously. We look forward to bringing you more information on Pokémon Mystery Dungeon: Blue Rescue Team as soon as it becomes available.

96 Comments

  • -Dark-Arrow-

    Posted Sep 23, 2006 10:27 am PT

    sure want it and yeah age doesn't matter played the gba version but it was a game from japan couldnt read it but its cool

  • LucasAW

    Posted Sep 23, 2006 3:48 am PT

    Thought this looked kinda childish to start with.. but by the looks its gonna be well worth checking out - no matter your age.

  • KuramaRose9

    Posted Sep 17, 2006 5:48 pm PT

    I dont think you people relize, this is more of a spinoff game of the regular game series we all know any love. I think itll be a good game to keep me entertained until Diamond and Pearl, Im not really excited about the 99 floor dungeons though.. I like a challenge.. but 99 is a bit pushing it, unless the floors are small, then its going to get me aggrivated. Some of the pokemon they picked out as our main person are kind of... different... other then this, it doesnt seem that bad and hopefully it will have some capibilities with other Pokemon games to make it a little more dazzling then just going through dungeons.

  • JLM4152

    Posted Sep 15, 2006 9:57 am PT

    Sofar the game seems to be one I am most likely going to be picking up. Hopefully this is a fresh installment in the Pokemon series that is needed.

  • diesony

    Posted Sep 11, 2006 4:12 pm PT

    I hope its like the GBA.

  • wildsoul0509

    Posted Sep 9, 2006 2:13 pm PT

    i'm a pokemaniac, so... i want it!

  • MasterAsh42

    Posted Sep 9, 2006 12:04 am PT

    The anime was good during the Johto seasons?. . .Yeah. . .'kay. . .

    I've been watching this game for seemingly forever, and soon the wait will pay off. . .I hope. The idea of a topdown, psuedo-real-time, action/adventure Pokemon title has me psyched, especially because a few months before I learned of it, I was brainstorming how to go about creating such a game with one of the RPG maker apps.

    When I first found out Tackle was the default attack and Pokemon sizes would be a limiting factor in team sizes, I had thought they had read my mind. . .

  • Tycerion

    Posted Sep 8, 2006 7:19 pm PT

    I don't know about this pokemon duo release. I've been following the game for a while, but I didn't get the Fire Red or Leaf Green, cause I was waiting for something spectacular....this looks as if it could be decent enough to at least look into...or keep an eye on at the VERY least. Right now, I'm looking forward to Pearl and Diamond to see where they take the series. I'm hoping that it's going to be worth the wait, cause this just doesn't look like it's gonna cut it. Though I've been wrong before.

  • SUB-ZERO999

    Posted Sep 7, 2006 9:55 am PT

    me likey bouncy me likey boucny (this game looks good)

  • JONVaillant

    Posted Sep 7, 2006 3:22 am PT

    This game is great, for little kids

  • boxcarracer565

    Posted Sep 6, 2006 6:22 pm PT

    [This message was deleted at the request of a moderator or administrator]

  • Blastoise212

    Posted Sep 6, 2006 5:49 pm PT

    This game is going to be the bomb finally u can be the pokemon and pick which one u want to be

  • xatman911

    Posted Sep 6, 2006 2:20 pm PT

    Good story but I think after the release of this game . The sales of other pokemon games which are named after colour will fail. Too repetitive as EverAB said.

  • EverAB

    Posted Sep 6, 2006 11:24 am PT

    Pokemon is dead, it's been dead after Crystal was released. It's over, the anime was good with Johto and such. But afterwards, it got too repetetive, really bland and boring. It's always "gotta catch new badges gotta get new badges". The anime isn't good anymore, it's like they're not even trying. Wacth a coupe of episodes from the FIRST season, then watch them now. I DARE YOU TO TELL ME IT'S GOTTEN BETTER/STAYED THE SAME.

    It's all formulaic, dump in 100 more Pokemon, a new region and have Ash do what he was doing before, getting badges. The games, with Emerald, killed it for me. It was a good game, but they took out so many things that were in the last game.

    BUT, hopefuy, being able to play AS A POKEMON, wil bring something fresh to the series. It sounds like an idea we've been wating for years to happen, so I'll check the reviews and if it's any good, I'm getting it.

  • JoePiervincenti

    Posted Sep 6, 2006 4:32 am PT

    Sounds like a decent way to hold off Pokemon fans since there is still no USA release date for Pokemon Pearl & Diamond... Will it ever come?

  • MattsterWeb

    Posted Sep 6, 2006 4:18 am PT

    Yep, this looks sweet.

  • Dunestar

    Posted Sep 5, 2006 10:33 pm PT

    This will be one of the more interesting series in the World of Pokemon, and finally a DS Pokemon game that's not puzzle or action based. I heard you can link up the DS and GBA counterparts within your own DS, in order to unlock new dungeon and items in the game.

    I'm also glad you can do more moves in the game, like linking them together in order to do combo attacks, the only beef I have is the limitations you still have in the games themselves, but then again considering the vastness of the game itself, you can't have everything.

  • LorenaLarue

    Posted Sep 5, 2006 7:10 pm PT

    I was playing Pokemon Red when I was 12. Now I'm 21. Has it been that long already?

    Well no point in breaking tradition. I guess I'll be getting this one if the reviews are semi-good.

    Are evolutions in this game too?

  • MSE369

    Posted Sep 5, 2006 10:50 am PT

    i dnt like pokemon but wen a new games out i get childhood memories n this 1 jst makes mee wanna buy thee ds straight away!

  • Strategy-knight

    Posted Sep 5, 2006 1:14 am PT

    I suppose I'll get this game at some point. It looks pretty good doesn't it?

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