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Naruto: Path of the Ninja Impressions

DS-owning Naruto fans will finally have a game to play on the go in late October.

North American Naruto fans must be jealous of their Japanese counterparts. After all, the runaway hit martial arts anime series is so much further ahead in Japan that the characters there have just about grown to adulthood already. Meanwhile, US-based fans are still watching the original series, when Naruto and friends were still scrappy little kids. Because the Naruto games released for the Nintendo DS have so far all followed that latter part of the continuity, D3 has kindly gone back to the Game Boy Advance to bring American gamers a Naruto game for Nintendo's dual-screen handheld.

But don't think Naruto: Path of the Ninja is a quick-and-dirty GBA port job because the developers have gone in and significantly enhanced the game to make it more suitable to the DS era. For one, the smaller size of the GBA game has been expanded to fill the entirety of the DS's bottom screen, while the top is used to display your party members' stats at all times. You'll also be able to use the stylus to play "99 percent" of the game, and the stylus will come into play by necessity in the combat scenes because you'll have to use it to execute your jutsu special attacks. Lastly, some voice acting has been added to round out the production values of the game based on the DS's superior capabilities.

As mentioned, the storyline here covers the early part of Naruto, specifically from episodes 1 through 80. Purportedly, the storyline will flesh out some side plotlines only hinted at in the series, in addition to addressing the main Naruto coming-of-age story arc. You can have three characters in your party at one time from a total pool of five that you'll collect through the game. In addition to Naruto, those characters include Sakura, Neji, Sasuke, and Lee. The combat in the game is a sort of strategy-role-playing hybrid, not dissimilar from something like Disgaea or Final Fantasy Tactics. Combat proceeds in a turn-based fashion, and you can move your characters around a small combat area (sans grid) to position them for offensive or defensive advantages.

Path of the Ninja's sprite-based graphics are still Game Boy-like at heart, but it's nice to see the developer has done so much to dress up the presentation of the game for the US market. Presumably, we'll see those DS-specific games start to appear after the later part of the Naruto series hits TV sets in the US. But Path of the Ninja looks like an entertaining, portable way to keep fans occupied for now.

11 Comments

  • Lumenadducere

    Posted Oct 25, 2007 4:41 am PT

    Hmm, I might just pick this up...

  • Shishio817

    Posted Oct 12, 2007 7:20 pm PT

    Wolverine77, October 30th. And it's going to be awesome!!! Finally, a Naruto Adventure/RPG/Fighting game that isn't only a fighting (plus it's for the 360).

  • MangoLlamas

    Posted Sep 18, 2007 5:56 pm PT

    i hope there will be more stylus action in this one, last i checked, forming hand signs on the ds in a naruto game was either blowing, tapping or sliding.... it added a weak, unnecisary element to the naruto game. Furthermore i am hoping for a deeper plot, none of the naruto games have provided this yet... It took about an hour or less to beat an average naruto story mode on any level in any game of the series... Will it just be Naruto sasuke and sakura again? I hope not... GO CUSTOMIZABLE TEAMS!!!

  • Wolverine77

    Posted Sep 18, 2007 5:00 pm PT

    looks like its going to be another sucky naruto game for ds. sigh... when does that sweet looking one for x360 come out?

  • Relex_Rahl

    Posted Sep 17, 2007 9:44 pm PT

    this will be nothing like ff tactics, looks more like... dragon worrier... the whole move thing looks funny...

  • hellpolice

    Posted Sep 17, 2007 9:12 pm PT

    I wonder why the similar games are all digimon games. haha
    Naruto is nothing like Digimon.

  • D3j1k0

    Posted Sep 17, 2007 5:11 pm PT

    "it wasnt a GBA...its american made"

    ....was that supposed to make any sense?

    just so you know, japan is NOT america

  • Yadish

    Posted Sep 16, 2007 8:32 am PT

    so wat their saying is the combat going to be like FF tactics...Sweet!

  • godoo

    Posted Sep 15, 2007 5:24 pm PT

    it wasnt a GBA...its american made

  • D3j1k0

    Posted Sep 15, 2007 1:16 pm PT

    instead if porting a GBA game to the DS, why don't they just translate the one that's ALREADY on the DS? -.-

    and lmao, the similar games are all digimon XD

  • inzaneetie013

    Posted Sep 14, 2007 8:08 pm PT

    looks good so far.

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