Final Fantasy Crystal Chronicles: Ring of Fates Hands-On
Whether with three other players or just by ourselves, we have a ball with this DS-based action game.
MAKUHARI, Japan--The original Final Fantasy Crystal Chronicles was a surprise for a number of reasons. The first was its platform--the GameCube--marked a return to the FF series on a Nintendo console after many years away. Second, the game's multiplayer focus and sometimes curious mechanics had some players scratching their heads. Nonetheless, the game has spawned a sequel: Final Fantasy Crystal Chronicles: Ring of Fates, set to debut on the Nintendo DS in late August here in Japan. While in Tokyo to attend the 2007 Square Enix Party, we had a chance to try the single and multiplayer modes in Ring of Fates and had a lot of fun with both.
Though we actually started by checking out the four-player wireless multiplayer, it's probably best to start with the solo mode. The game is split up between single-player and multiplayer, though it does seem that you will explore some of the same areas in both modes. The single-player mode begins with a kid who is intent on becoming an adventurer and exploring the world around him. He's got a small sword at his disposal and a female pal who's looking to give him advice in the game's opening tutorial. The two begin running around town, and as you explore with them, you'll periodically run into moogles that will give you the basics on the game's mechanics.
Your basic attacks are executed with the A button. The type of attack you use will depend on your character class in multiplayer (and, presumably, later on in the single-player game), but because our hero is carrying a sword, he simply swings it with each press of the A button. Jumps are carried out with the B button, and you can pick objects, characters, and enemies up with the Y button. Picking up your teammates plays into the multiplayer aspect of the game, but in solo mode, it has its own uses against enemies. Not only can you pick up a foe and hurl him away, you can also hold him above your head and attack him while he's in your grip. You'll even be able to grab a hold of flying enemies that get too close and give them a whack with your sword. But you have to be careful because enemies will be quick to dish out damage if you wait too long and they free themselves.
When moving and battling through the world, most of the action for your character takes place on the upper screen of the DS. The lower screen is reserved for such things as an area map, showing various entrances and exits, as well as stylus access to the attacks of your weapons. Again, depending on your character class, the lower screen will vary according to your special abilities, but more on that in a bit. In addition to your standard attacks, the game will let you pull off special attacks. To do so, you press the right trigger button, thus flip-flopping the screens. From here, you can attack enemies simply by tapping on them with your stylus of finger. These special attacks are usually much more powerful than your standard attacks, and by tapping multiple foes in a row, you can quickly pull off chained attacks.
As you move through the world, you'll encounter various treasure chests, which you can crack open to find money, items, or food that you can use to restore your health. Defeated enemies will also drop things. Our limited Japanese skills meant we couldn't delve too deeply into the menus to see how you can use the various items we collected, but presumably, it will include such things as potions, antidotes, and so on.
While the solo mode in Ring of Fates serves as a nice introduction to the gameplay, the real fun is in the four-player multiplayer we also got to check out. After electing a leader, we picked up a game with three strangers then began to hack, slash, and blast our way through maps that looked similar to the maps in the solo game. Unlike the original Crystal Chronicles on GameCube, there's no need for your characters to all be onscreen at the same time, though it should be noted that you can't leave a map without all players exiting together.
In multiplayer, your character class plays a huge role in how you play the game. There are five character types: warrior, archer, white mage, black mage, and a support class. Each character type has specific roles to play in the adventures. The warrior is your typical barge-in-and-bash close-combat brute; the archer attacks with a bow and arrow at distance, as does the black mage with offensive magic; the white mage is responsible for the health and status of the other members of the party; and the support role is used to keep the magic users filled with magical orbs that power their spells.
FF CC Ring of Fates Quick Links
Summary | Reviews | News | Previews & Features | Images | Videos | Answers | Hints & Cheats | Forum | Check Prices
- GameSpot Score7.5good
Check Prices: $29.79 – 39.99
| GameStop | $39.99 | SHOP › |
| Amazon.com | $29.79 | SHOP › |
Content you might like…
-
Final Fantasy Crystal Chronicles: Ring of Fates Review

A few problems keep it from being a classic, but Ring of Fates is still a capricious caper whether you're on your own or playing with pals.
- Mar 13, 2008
Users who looked at this article also looked at these content items.
Images
Related Unions
- Square Enix
- Action Role-Playing
- Release: Mar 11, 2008 »
- ESRB: Everyone 10+
Games you may like…
-
Final Fantasy CC: Echoes
(DS) -
FF XII: Revenant Wings
(DS) -
FF Fables: Chocobo Tales
(DS) -
Lunar Knights
(DS) -
Final Fantasy III
(DS)
Users who looked at content for this game also looked at these games.
See More Similar Games

49 Comments