Animal Crossing: Wild World: The Real Wild World
This is the true story of four GameSpot editors picked to live in a small Animal Crossing house and have their lives detailed in a hands-on preview.
Currently scheduled for release on December 5, Animal Crossing: Wild World is the upcoming DS follow-up to 2002's Animal Crossing, a GameCube-exclusive life sim that challenges you to eke out an existence for yourself in a small town populated by anthropomorphic animals. The DS version of the game sports a number of new features and tweaks over the original GameCube title that have piqued our interest to the point of doing some exploration. Chief among the new features is the option to have up to four people share a house. While this raises the potential for all sorts of hijinks and shenanigans, it can also make for some complicated living, as we've quickly discovered. In order to best cover the upcoming title, four GameSpot editors have become part of a great experiment that finds us all sharing a simple two-floor flat in the town we lovingly refer to as The Hood. Each editor has had an opportunity to spend a couple of days with Animal Crossing: Wild World, and what follows are some brutally honest journal entries detailing their experiences thus far.
Ricardo "Satan" Torres
Day 1Just arrived in town after a foul ride over--it rained all the way, and the frigging frog driving my cab would not quit with the questions. Thankfully, the weather had cleared up some by the time I arrived in The Hood, so I spent some time exploring and introducing myself to everyone. The neighbors seem nice, I guess, but they're definitely quirky. The only person I've really not taken a liking to is Tom Nook, my slum lord. I wasn't expecting luxurious digs here or anything, but he neglected to mention that I'd be sharing my small house with no fewer than three roommates! On top of that, I'm expected to wear some lame uniform and run errands for him in order to start paying off the mortgage on the place. I guess that's what I get for not reading the fine print--debts up to my eyeballs, a less-than-fashionable wardrobe, and three complete strangers for roomies. Joy.
Day 2
Oh, great. My roommates moved in while I was sleeping--nothing quite like waking up and finding you're in a room with three other guys who weren't there when you switched the lights off. Seems like my roomies are a bunch of real sidesplitters; the lazy fools just lie in bed all day by the looks of it, leaving yours truly to take care of chores and mortgage payments. In between running errands for Tom "The Man" Nook, I visited city hall, where I met the mayor; the town gates, which are guarded by dogs; and the museum, which is appealing for exhibit contributions because it currently has none.
I'd love to invite some friends over to The Hood, or maybe go through the town gates and explore one of their hometowns. I need to concentrate on getting myself out of debt first, though, and on turning this one-up one-down pad into something that I wouldn't be embarrassed to have friends see me living in. I'm not sure what I can do to improve the roomies, though--they seem like a really odd bunch. One of them I just know has to be a Dungeons & Dragons freak--calls himself WarEagle. The name Bradkins suggests that roommate number two is something of a momma's boy, while the name Justice suggests that roommate number three--who otherwise seems normal--reads far more comic books than is healthy. Anyhow, I've made a good start on paying off the mortgage on this dump, and I hope to be out of Tom Nook's debt in the near future--no thanks to the heroic trio snoozing away on the second floor.
Justin "Justice" Calvert
Day 1Since I lived in Animal Crossing until quite recently, I guess my new home in The Hood is just about everything that I expected it to be, with the caveat that I've never had a roommate before. Satan, who I'm pretty sure wears eye shadow, was the first of my three roommates to arrive and, as a result, I think he feels like the rest of us are moving into his house or something. Our house is conveniently located not far from Tom Nook's store, which was, regrettably, my first port of call after getting into town.
Nook has taken out a mortgage on the house that I've moved into, and has tasked my roomies and me with paying it off. Satan had already made a small dent in the debt by the time I arrived, but that didn't stop Nook from forcing me to run errands for him. My jobs for Nook included planting flowers outside his store, writing a letter to promote an upcoming sale, and delivering furniture to customers who were rarely found inside their homes. I was supposed to wear some nasty-looking uniform while working, and although Nook complained about my wearing a stylish blue-and-yellow rugby shirt instead, he eventually caved. After earning Nook's trust (and not much else) by running errands, he explained that he'd be happy to purchase any items from me for cash, and suggested that said cash might come in handy for paying off my mortgage. What's important, though, is that I was now free to do as I pleased in The Hood.
Collecting shells from the beach and shaking down cherry trees for fruit appear to be my best bets for making money right now--that, and fraudulently claiming items from the Lost & Found. All that will change if I can get my hands on a fishing rod or a bug-catching net, though, because there's plenty of wildlife here just waiting to get turned into cash right now.
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