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NPD: November game sales down 18 percent

Holiday season even worse than expected; 326,000 360s sold in first four days on market.

Last week, NPD released its November 2005 sales numbers for the game industry. Much to publishers' and stockholders' relief, the industry research group reported a 3 percent year-on-year drop, far below analysts' estimates. Unfortunately, the elation was short-lived, as NPD retracted the numbers just hours later due to "overstated information" from a smaller-than-normal survey sample.

Today, it became clear exactly how overstated the NPD report was. The company rereleased figures that showed a staggering 18 percent year-on-year drop in November game sales, despite an average game-price increase of 2 percent. The falloff was steeper than what the majority of analysts had feared, with the most dire estimates maxing out at around 16 percent.

During the four weeks from October 30 to November 26, only $696 million worth of game software was sold, way down from $849 million during the same period in 2004. The lack of blockbusters like Grand Theft Auto: San Andreas, Half-Life 2, and Metal Gear Solid 3 were also cited as a factor by analysts. "[The fall was] due to a tough comp[arison] against Halo 2 last year and a slowdown in sales ahead of the Xbox 360 launch," said UBS analyst Michael P. Wallace.

Speaking of the Xbox 360, the new NPD numbers showed that Microsoft sold only 326,000 units of the next-gen console during its first five days on the market. By contrast, the original Xbox sold more than 550,000 units in its first week of release in 2001. Sony's PSP, which launched in the US and Canada on March 24 of this year, sold around 602,000 units during its first seven days in stores. A consensus of analysts blamed the low figure on "limited quantities of Xbox 360 hardware," as Thomas Weisel Partners' Colin Sebastian politely put it.

As far as Xbox 360 software was concerned, Call of Duty 2 was the top title, with a whopping 77 percent attach rate. In layman's terms, that means more than three out of every four people who bought Microsoft's next-gen console picked up Activision's shooter, often because of bundling. Call of Duty 2 was given the most credit for Activision's 54 percent spike in sales, which came in spite of lackluster numbers for two of its highest-profile fall releases. FBR's Shawn Mile called Gun's 225,000-unit debut "decent," but termed True Crime New York City's paltry 73,000 in sales "disappointing."

The second- and third-best-selling Xbox 360 games were Electronic Arts' Madden NFL 2006 and Need for Speed Most Wanted. Ironically, the multiplatform Most Wanted sold 34 percent less units than its predecessor, Need for Speed Underground 2, suggesting EA's cash-cow franchise may finally be drying up. That said, sales of Madden, NBA Live 06, and Harry Potter more than made up for the drop, boosting the company's overall bottom line by 8 percent for November.

EA's modest gains compared very favorably to its rivals' steep losses. Though its year-to-date sales are up 11.9 percent, THQ saw a 32 percent slide during November, thanks to a lack of a Pixar film tie-in games like last year's Incredibles. THQ's latest wrestling game, WWE Smackdown vs. Raw 2006, saw strong sales, though it sold 41 percent less units than its 2004 predecessor during the month due to differing ship dates. Take-Two Interactive saw the worst annual decline, some 63 percent, a figure which Milne said may still be too optimistic. However, the decrease was more to do with the fact the company released the second-highest-grossing game of all time, Grand Theft Auto: San Andreas, on October 27, 2004.

Another factor in the November numbers was falling sales of current-generation hardware. As might be expected with the 360 going on sale, the Xbox saw the biggest decline, some 75 percent. Far behind it was the new slim-line PlayStation 2 at 21 percent, with the GameCube falling off just 19 percent.

79 Comments

  • SK64killer

    Posted Mar 12, 2006 1:48 pm PT

    what he said do you mean.............?

  • ElZilcho

    Posted Dec 27, 2005 6:22 pm PT

    so the industry is struggling a little bit, i think its a good thing, they're gonna have to be encouraged to make better games and in the end we all win, and besides how in the world does anyone expect the industry to keep churning out blockbusters like Halo 2 GTA San Andreas and Resident Evil 4 every year its just not gonna happen ...

  • ff7cloudking

    Posted Dec 26, 2005 1:20 pm PT

    I bet if Microsoft wasn't pulling a publicity stunt with only 30 Xbox 360's per store, and with the limited quantity they had, then maybe the sales wouldn't have gone down so much.

  • D4rThx_xR3Lik

    Posted Dec 17, 2005 6:57 pm PT

    And yet again Microsoft fails in Japan... To think the fools at Microsoft thought they would be able to sell 360's in Japan. Even if 360's were available here in North America, the titles for other consoles are depressing. It still wouldn't help the revenue.

  • Piernik

    Posted Dec 17, 2005 5:40 am PT

    I`m glad that I bought a PSP instead of this crappy X360.

  • miiiguel

    Posted Dec 16, 2005 7:31 am PT

    Couldn't care less about this guys bashing the fabulous X360, I'm having so much fun, I think I might even be be sued for it!

  • chrisdojo

    Posted Dec 16, 2005 7:04 am PT

    dang....only 326,000? m$ should have done something to get more shipped.....

  • Beebo79

    Posted Dec 15, 2005 4:17 pm PT

    I've noticed that "back in the day", when video games were nowhere near as popular, we used to only get a handful of titles released each year. And they were all very good, high quality games.

    Now video games are huge and we get boatloads of titles each year... and yet still only a handful are actually any good.

    So when I hear that video games are "stagnating" or that nothing new or innovative is getting made anymore, or that the video game industry is doomed, I just shrug my shoulders. Because really nothing has changed. All that garbage surrounding the handful of quality titles is just that, garbage, and if it all dissapears tomorrow we will be none the worse for it. The huge corporate game industries like EA will fall, and we'll just be back to a few dedicated groups of programmers making the games they love to play.

  • sinceps1

    Posted Dec 15, 2005 3:48 pm PT

    the wait for the next shipment is horrible isnt it.

  • sinceps1

    Posted Dec 15, 2005 3:46 pm PT

    ok, I do agree microsoft shoulda had more units in the US than in Japan, but... enough fanboyism. The 360 is a good system wether you like it or not; it will have some of the best shooters ever. Yea, yea, yada yada, sony ownz the box with rpgs but they suxxorz when it comes to shootorzz.

  • Geek12

    Posted Dec 15, 2005 2:28 pm PT

    Man microsoft, baaaaddd choice. very bad! And theres no next time for the 360. Shoulda stocked up.

  • GunslingerMan

    Posted Dec 15, 2005 2:24 pm PT

    Yep sony shouldn't worry anymore they will catch up to the 360 very quickly .

  • meischris39

    Posted Dec 15, 2005 11:30 am PT

    hopefully this should be a lesson for developers to spend more time on their games making them quality products

  • lageasy311

    Posted Dec 15, 2005 9:05 am PT

    As is always the case, not having enough is a problem. But MS got greedy and we gotta admit that. If mere losers like us could see that is was going to fail in Japan, what makes the top execs not know?? They should have saved most of them for America. Xbox never had any GREAT games, and halo was their saving grace, but unfortunately it's not even that great either. I feel like im shooting looney toons, I also felt like I was playing a rip off of starship troopers. 60$ for a game is kinda steep and the reviews for the games are'nt exactly enticing me to want an Xbox either. BillyLEe had a great point you should scroll up and read his, it's all about hype which is what Xbox just does not have. Im sorry fanboys of xbox but you only own 15 percent of the entire world's market. Your games just sucked and were not that innovative, quit making something out of nothing and just admit it. It's sad that millions of people knew that ps2 had choppy frame rates and not that great of graphics but still chose it over Xbox.....and why?? I love hearing their excuses....absolutely love 'em. Don't get me wrong if just as good of games were to come out on xbox people would flock, it's all about exclusivity. Nobody really has it anymore....so i guess it really won't make a differ but of the most select titles. I'm not say XBOX sucked but their games sure did!

  • SheikhMuhammad

    Posted Dec 15, 2005 9:01 am PT

    the best year is gonna be 2006... coz we all b playin MGS4, Warhawk,Killzone,I-8,Gran Turismo, Splinter cell, Halo, Black !!!!!! DMC RE5 etc etc etc

  • lookbehindyou

    Posted Dec 15, 2005 8:58 am PT

    If Microsoft would have shipped more 360's it would have EASILY been number 1 in sales with over 1,000,000+

  • NeoJedi

    Posted Dec 15, 2005 8:53 am PT

    Too bad for game sales... but if there were more good games out there, people would buy them, like last year. And as for the 360, well I think it didn't sell because there weren't enough of them to go around, so all of MS's fault on that one.

  • blackmage0_15

    Posted Dec 15, 2005 7:31 am PT

    Games are a big part of the falling of prices. Most games at release cost 64, to 72 dollars. Everyone knows in 2 months, the price will go down to the 40 dollar mark. Perhaps if companies spent more time finding ways to making games cheaper instead of better, we wouldn't be in this mess.

  • SavoyPrime

    Posted Dec 15, 2005 6:53 am PT

    Well, hopefully the industry is paying attention to these numbers. Plus, I really don't think $60 games are going to help the situation very much.

  • BillyLeeBlack51

    Posted Dec 15, 2005 5:44 am PT

    Everyone knows the 360 shortage was intentional to create a buzz. They did it to make it seem like there was far more demand for the 360 than there really was. This is obvious from their "sellout" at the Japanese launch. What, did they have like 5 consoles available at that launch party to make sure they sold out? Have you seen all those pictures of 360's no one wants in Japan? Of course they could have sold more in North America and Europe, and MS is pretty stupid for not having done so.

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