E3 '07: The Legend of Zelda: The Phantom Hourglass Hands-On Preview

Nintendo delivers a time-limited demo of its highly anticipated DS Zelda title at this year's E3.

Nintendo had much to shout about at this year's E3. First of all, the company broke the news that it had two new Wii peripherals set for release in the form of a Zapper light gun and a steering wheel. Then the company revealed a procession of new games heading to the Wii, including Resident Evil: Umbrella Chronicles, Mario Kart, and Wii Fit. But even with all these new products, one of the biggest attractions at the company's hotel suite was still The Legend of Zelda: The Phantom Hourglass on DS. The game was playable in time-limited demo form, so while we only got around 15 minutes at the beginning of the game, we still relished every minute.

The game started with Link dreaming about Tetra, a character who should be familiar to players of the GameCube game The Wind Waker. Like that game, the artistic style of The Phantom Hourglass is reminiscent of mid-20th-century European animation, something that certainly divided fans the first time around. It's still open for debate, but there's no doubt about the game's technical prowess. Mixing top-down and over-the-shoulder views, the game boasts an impressive level of detail, while the overall character animation is superb.

The touch-screen control system is certainly very different to past Zelda titles, but the majority of Link's signature moves remain intact. Once Link awakes, he is guided by a fairy called Ciela, who then acts as a cursor for Link to follow as you touch the screen. Tap the edge of the screen and Link will perform a roll, and as always he'll automatically jump over gaps or down from edges.

What's arguably more important is the combat system, and Nintendo seems to have utilised the touch screen to great effect. Our demo gave us just enough time to find a sword and talk to a character called grandpa, who gave us the full lowdown on using the touch screen to attack. There are basically three different ways for Link to strike his enemies with a sword. Tap them once and he'll launch a simple lunging attack. Draw a line in between Link and the enemy or obstacle and he'll perform a sideways slash attack. Finally, perform a circular motion and he'll use a powerful spinning move on them.

We also managed to see a couple of puzzles in our short time with the The Phantom Hourglass. In trying to get hold of a sword, we had to gain access to grandpa's secret stash hidden in a cave. After some exploration, Ciela informed us that the entry code was the same as the number of palm trees on the beach. After heading down to the shoreline and counting seven, we drew a number '7' on the sign and managed to enter the cave. You can also draw memos on the in-game map to highlight key areas or make general notes about where you've been.

Nintendo has had to revolutionise the control systems for its two most recent Zelda titles, first with The Twilight Princess on Wii, and now with The Phantom Hourglass. Just from our short E3 play test, the touch-screen interface for the latter has clearly been carefully implemented, and it's intuitive after a few minutes of play. Time will tell if the system and the game itself will reward longer play, but as it stands right now, we're more excited than ever about getting hold of the finished game.

74 Comments

  • bshaw84

    Posted Oct 1, 2007 12:58 pm PT

    I preordered it months ago. From the other reviews, I'm glad I did. I bet it'll get a 9.0. Other reviews say it's a lot easier than other games in the series, which isn't necessarily a bad thing, but I think GS is pretty unforgiving in their scores. Which is also not really a bad thing. It helps me trust their reviews more for some reason.

  • Tigerslayerxxx

    Posted Oct 1, 2007 8:10 am PT

    This Looks Awsome! All zelda games rock! I bet it'll be big later on. ^_^

  • damariofan

    Posted Oct 1, 2007 7:13 am PT

    This could nail a 9.5. I don't think Alex will be able to give a 10-there will always be one downer that will hold any game back. I don't think PH is an exception.

  • link631

    Posted Sep 30, 2007 5:50 pm PT

    i reserved it like 3 months ago and im getting it on the 2nd yay

  • Gorge-a-Maniac

    Posted Sep 30, 2007 3:33 am PT

    Ahh I can't wait for this... I looks like Nintendo are showing how to properly use the touchscreen! Looks like its an awesomely executed game... Im gunna pre-order it tomorrow!

  • hellpolice

    Posted Sep 29, 2007 9:38 pm PT

    Awesome this series manage to stay fresh somehow after all this years.
    Makes me want to get a DS so I can play this once its out in the market!

  • REVOLUTIONfreak

    Posted Sep 29, 2007 5:35 pm PT

    Perfect 10? Uhh.... definitely not. I don't think Alex is prepared to be so bold as to hand out a ten to any game. Phantom Hourglass will have it's flaws like any other game, but I am expecting this game to be superb! It looks like a lot of fun, and the puzzles seem relatively challenging... which is good. The touch controls look more promising to me than they initially did too, which is good.

  • swordmaster33

    Posted Sep 29, 2007 8:27 am PT

    gonna buy it for sure can“t wait

  • Lightfellower

    Posted Sep 29, 2007 12:44 am PT

    Something tells me this could be the next perfect 10 game on GS, or at least close.

  • sniper2k0

    Posted Sep 28, 2007 4:13 pm PT

    This game will be sweet! Can't wait..

  • DarkWarrior42

    Posted Sep 23, 2007 1:17 pm PT

    Dude I can't wait for this game to go on My DS!!! This will be the most poular hand-held game for DS abd the rest of the Hand-Held Industry.

  • YeOldeBowser

    Posted Sep 22, 2007 3:13 pm PT

    Can't wait for it

  • gaming24-7

    Posted Sep 19, 2007 4:03 am PT

    UBERCOOL this game will be great not only is a new Zelda title (that is more than sufficient to make the game itself good ) but it utilises the touch screen in an appropriate and interesting manner cant wait to get it!

  • vestalboy

    Posted Sep 17, 2007 9:42 pm PT

    Been waiting for this one!

  • fax555241

    Posted Sep 17, 2007 8:55 pm PT

    can't wait!!!

  • Aumala

    Posted Sep 15, 2007 10:19 am PT

    can't wait to get the new zelda on my hands!

  • illinoissooner

    Posted Sep 15, 2007 8:15 am PT

    Too many games, too little time... But there is always time for Zelda. The game sounds great.

  • patriotsrule47

    Posted Sep 10, 2007 3:12 pm PT

    awesome

  • patriotsrule47

    Posted Sep 10, 2007 3:11 pm PT

    awsome

  • Dumberhalo117

    Posted Aug 31, 2007 12:40 pm PT

    Can this connect to the wii somehow? kinda like the GBA connection with the GC?

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