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Myst Hands-On

We travel to Myst Island to check out a work-in-progress DS version of this classic PC puzzle adventure game.

Long before the creators of the TV show Lost came up with the idea for an island littered with puzzles and mysteries, there was a puzzle-based adventure game called Myst, and they played it. First released for the Mac in 1993 (and then for the PC in 1995), Myst had a combination of gorgeous environments to explore, challenging puzzles to solve, and a great storyline that made it the best-selling computer game of all time until The Sims came along. It's a little hard to believe that a game like Myst could be ported to the Nintendo DS, much less with all-new features and an additional "age" that never made it into the original. It's been done, though, and last week we had an (all too brief) opportunity to check out a near-finished US version of the game.

Controls aside, the DS version of Myst plays exactly as the original game did. The stylus and touch screen are now used to perform the equivalent of mouse clicks, and to move around the island's varied environments you simply tap the screen where you want to go. The DS game is based on the original Myst rather than the subsequent Real Myst (which was played in full 3D), so you'll be moving from static screen to static screen as you explore the island looking for clues. Finding clues is the one thing that's actually a little more difficult on the DS than it was in the original game, because there's no way for you to scroll your cursor around the screen looking for it to change when it hovers over something that you can interact with. These aren't individual pixels we're talking about, though, and we certainly had no problem finding key items and puzzle pieces during our brief demo.

Myst is played almost exclusively on the touch screen where, beneath the view of your current locale, you'll find several "buttons" designed to make your progress through the DS version a little easier. For example, there's a camera with enough memory for one picture that you can use to photograph important clues, and there's a notepad with a couple of pages for you to scrawl clues and reminders to yourself on using the stylus. You can also check out a map of the island that's useful without going so far as to highlight your current location, and there's a magnifying glass that you can use to read pages of the many books you'll find on Myst Island.

Even if we'd had an opportunity to spend more time with Myst on this occasion we'd be reluctant to say too much about exactly what we saw and did for fear of spoiling the game for any of you who might be looking to experience the game for the first time. We can report that the DS game promises to do the Mac/PC original justice, though, and that--as far as developer Cyan Worlds is concerned--this is the first time that the whole game has been made available. The original game lacked the Rime Age that now appears at the end of the game, and while that was previously addressed in Real Myst back in 2000, that version's 3D engine proved detrimental to the experience and so it was largely ignored even by fans.

Myst for the DS is currently scheduled for release in North America in March. We'll bring you more information on the game as soon as it becomes available.

29 Comments

  • Die-Hard-Hippie

    Posted May 12, 2008 8:02 pm PT

    Oh man I loved this game.... Too bad I was never able to finish it because I couldn't figure it out. I love hard puzzle games, and this one even kinda freaks me out a little, kinda like a mystery movie

  • gideonkain

    Posted May 12, 2008 3:38 pm PT

    Come on! There is no excuse not to port Real Myst - this is going to be nothing but a 40 dollar picture book.

  • starduke

    Posted Mar 23, 2008 6:47 pm PT

    I've played (and beat) the PC version. I'm hoping that they utilize the DS's capabilities effectively to translate Myst to the dual screen format.

  • TaterTotsYum

    Posted Mar 6, 2008 9:09 am PT

    I can't wait! I never played the original because I don't like playing PC games (especially not for 75 hours), but I've always wanted to play Myst - it's a classic... plus it basically started the graphic adventure genre.

  • greater_bird

    Posted Feb 16, 2008 10:23 pm PT

    Actually, I'm not so sure they're aiming at nostalgia addicts for this. I suspect it's aimed more at people who are familiar with the name and reputation of the original, but never played it, and wouldn't pick up the 'old' version because of concerns about aged graphics or system compatibility (or just because it's not readily available in stores anymore). This version has the appeal of being an updated remake on a popular system that has proven a good match to a number of other point-and-click adventure/puzzle titles.

  • Eat_the_Meek

    Posted Feb 15, 2008 7:31 pm PT

    Myst was freaking sweet when i was 15. But in 2008? I just hope they re-vamped the puzzles and story a little. I imagine the market for this game is the nostalgia players, and why would they or I want to re-play a game that hasn't changed in over a decade? (especially one that is puzzle based... i already know the solutions!)

    I just don't see many new players picking up this game, and unless they rework it al least a little, I won't be picking it up either.

  • ninjarat

    Posted Feb 8, 2008 5:28 am PT

    This looks very promising!

  • zcds

    Posted Feb 7, 2008 3:15 pm PT

    cool i been wanting to get Myst but did not know what version to get. if all goes well ill be getting this one.

  • Humikimi

    Posted Feb 5, 2008 1:38 am PT

    That's cool...I wonder why people have been so quiet about this. I'll definately pick this up when it comes out.

  • theKSMM

    Posted Feb 1, 2008 2:30 pm PT

    I find it somewhat ironic that a game whose hallmark was beautiful graphics is now being recreated on the least graphically capable console currently available. Granted, I know we've come along way since 1993. (The DS resolution is probably comparable to PC resolutions back then.) But it's still an irony for a game where the graphics are such a big part of the experience.

  • eilsoe

    Posted Jan 31, 2008 11:21 am PT

    I don't get it... my local GameStop already has this on the shelf... is this *another* remake...?

    Seriously... I can trot down and buy Myst for the DS... what's it doing here?

  • wildnine00

    Posted Jan 31, 2008 11:06 am PT

    Oh yeah, can't wait for this. I read all the books too. Thought I was the only one.

  • erkh78

    Posted Jan 30, 2008 5:19 pm PT

    Very cool! Read the books if you get a chance, its a great story.

  • xTHAWx

    Posted Jan 30, 2008 2:58 pm PT

    Never played myst before, other than on my fathers collegues computer for about 15mins. I was impressed then, and nows my chance to really get to grips with this game!

  • rave_n2

    Posted Jan 30, 2008 2:03 pm PT

    Always wanted to play this, heres my chance.

  • HamsterOfFury

    Posted Jan 30, 2008 12:58 pm PT

    Yeah, in answer to earlier, this IS already out in the UK and has been for some time. We stock it at Gamestation and I'd imagine most major chains'll stock it (though we only have it preowned generally). I enjoyed Myst as a kid but not tried it on DS.

  • mjbcfc

    Posted Jan 30, 2008 12:30 pm PT

    Just got my new ds lite through the post today from ebay WOOHOO so I'll be definately purchasing this game wheneer I can.

  • taddia

    Posted Jan 30, 2008 11:27 am PT

    W00T! This is sooo gonna be mine... Always loved myst, and all point & click adventures (Tunguska

  • tastzlikchicken

    Posted Jan 29, 2008 8:11 pm PT

    I guess Cyan Worlds is trying to squeeze every last drop from this game.

  • apboyer

    Posted Jan 29, 2008 7:19 pm PT

    Seeing as how I probably haven't touched the game in years, I might consider this one.

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