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Myst engulfing DS

Seminal first-person puzzle adventure headed to Nintendo handheld in Europe this November; no US release announced.

Before The Sims broke its record in 2002, Myst was the best-selling PC game of all time, moving more than 12 million copies worldwide. This year, more than a decade after its mixed fortunes on consoles, the storied point-and-click adventure/puzzle franchise finally arrived on handhelds. Last June in Japan, Sega published a version of the game for the PlayStation Portable, which will be published later in the year in Europe by Midway Games.

Today, Midway has announced that Myst is also headed to the Nintendo DS across the Atlantic. Unlike the PSP version's vague release date, the DS edition has a release window of November in Europe. The newest rendition of the classic features source code rewritten to accommodate Nintendo's handheld and includes new audio and visuals. As with the PSP version, the upcoming DS version will contain bonus content from the Rime Age.

Unfortunately, whether Myst will turn up on stateside DSs remains unclear. Midway does publish Myst games in North America, where, somewhat ironically, French publisher Ubisoft holds the rights to the license. US Ubisoft reps had not responded to queries about the possibility of a DS Myst.

72 Comments

  • personmann

    Posted Jul 3, 2007 10:09 pm PT

    IDK about MYST. I would def. buy it, but this game is best played in a small dark room, the only illumination is coming out of your screen. there you see a tired old book with the simple name MYST. you read through it and on the last page you see a picture of the island you have read about. it seems so realistic and moving at the same time. the question is, do you dare place your hand on the book? MYST cannot be fully enjoyed on a subway. it begs you to be engrossed into itself. the question then becomes if they can pull of MYST then what else can we get

  • plaguelord1

    Posted Jun 11, 2007 4:50 pm PT

    tbh lets face it on a ds its gonna be short, small and have no depth that the pc versions have thats why i think its gonna suck another pc version now that'd be good to hear but a ds remake that has lost all the things that made myst myst good graphics, large size and the length of gameplay all that will be gone

  • juno_22

    Posted Jun 11, 2007 2:50 am PT

    those questioning how it will look on the DS, its all prerendered so it will look pretty much the same as on PC its pretty much just nice looking pictures on all 4 sides of you where ever you are, there is nothing that the DS really has to create like lighting, the only thing it has to do is animate levers and such ( levers arnt the most complex things ever )

  • DendromutantX

    Posted Jun 10, 2007 10:13 pm PT

    I wonder how they're gonna do sound related puzzles. Those would be a pain on hand-helds

  • cubkyle

    Posted Jun 10, 2007 7:16 pm PT

    To GC4ever

    Yup. It did, but as is often said in the Myst games "Perhaps the ending is not yet written.". Myst has returned! Check out Myst Online: Uru Live.

  • jem_gal

    Posted Jun 10, 2007 6:39 pm PT

    cool, i played the first one...but i got bored with riven =P

  • princeofgames90

    Posted Jun 10, 2007 4:37 pm PT

    i'm a fan of the myst series

  • Cubb7

    Posted Jun 10, 2007 8:48 am PT

    I sure hope this comes over here. `

  • jaredcrazy3232

    Posted Jun 10, 2007 1:49 am PT

    cayne_phoenix the original game was mostly just still images so it should work fine on the DS.. the DS can produce some nice images.. and considering the original Myst had only like 256 colors to work with... there shouldn't be a problem

  • Azoutlaw333

    Posted Jun 9, 2007 12:20 pm PT

    Man I hope that it comes to the US the DS is good cause of the screen for such a touched based game

  • jpfondeur

    Posted Jun 9, 2007 10:05 am PT

    Played it on the 3DO, played it on the PC, and already have on the go on my PSP, so, yawn. I guess this is nice for the people with DS's and no psp, in europe, who want to play myst, all five of them. Besides the screen is too small, no?

  • cayne_phoenix

    Posted Jun 9, 2007 1:40 am PT

    this should be interesting...
    since myst is really graphics-focused, how is it going to turn out on the DS?

  • hegetshiskeys

    Posted Jun 8, 2007 7:04 pm PT

    I'll have to get this one!!

  • LiquidZ08

    Posted Jun 8, 2007 1:45 pm PT

    This reminds me, I never beat Myst back when it originally came out of the PC. Damn, this fustrates me all over again .

  • joshuahaveron

    Posted Jun 8, 2007 8:03 am PT

    Cool, good way to combine the DS's touch screen and the point and click adventure games.

  • chrisdojo

    Posted Jun 8, 2007 5:27 am PT

    pretty smart to port this game. should work quite well on the DS. i love the music from this game (have the official soundtrack)

  • -Squirrel-

    Posted Jun 8, 2007 1:56 am PT

    I will get this game if it comes to the US. When I was young I never got a chance to play it but always wanted to. The DS version sounds great because the stylus will work great as a mouse replacement, but not really sure what they were thinking about when they thought about putting it on the psp.

  • jaredcrazy3232

    Posted Jun 8, 2007 12:36 am PT

    OMG THE FATE OF ATLANTIS WAS AMAZING.. dont forget day of the tentacle, sam and max: hit the road, and full throttle..... man full throttle was BAD ARSE!!!!

  • lamprey263

    Posted Jun 7, 2007 11:45 pm PT

    Man, I remember when I thought MYST was teh ****. I think it's interesting to see how our gaming standards have changed so much over the years. I think my favorite adventure of that time was INDIANA JONES: FATE OF ATLANTIS. Awww, I'm having a trip down memory lane; the JOURNEYMAN PROJECT just came to mind.

  • UnderTheIce

    Posted Jun 7, 2007 8:41 pm PT

    I'm really hoping this comes stateside. If not, it's a definite import.

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