Crystal Dynamics staffing up for 'AAA franchise'

Following two rounds of headcount cuts, Tomb Raider: Underworld dev posts job req for Senior Art Director to work on "one of the most prestigious" series.

As of Eidos' last public accounting in February, the Crystal Dynamics-developed Tomb Raider: Underworld had sold 1.5 million units worldwide. And while that tally is respectable, Eidos expressed open disappointment at the sales, trimming some $30 million from its full fiscal-year revenue projections in the process.

Crystal Dynamics has subsequently seen two rounds of layoffs since the game launched in November. The first came in January, with a reported 30 staff members served their walking papers, and then again earlier this month when about 25 more were reportedly let go. In confirming the layoffs, Eidos said, "We have increased the focus on the Tomb Raider franchise at Crystal Dynamics; regrettably, this has resulted in the reduction in headcount."

Though Crystal Dynamics may be operating with a leaner crew, the Eidos subsidiary remains at work. Crystal Dynamics recently put out the call for a Senior Art Director to work "on one of the most prestigious AAA franchises in the industry." Though no specific project was indicated, the AAA franchise is presumably Tomb Raider, which Crystal Dynamics assumed control of with the successful 2006 series reboot, Tomb Raider: Legend.

As a result of Underworld's seemingly tepid reception, Eidos has indicated that it may revisit the game's action adventure formula once more. In January, Eidos chief financial officer Robert Brent told the Financial Times, "We need to look at everything, as we develop the next game. Look at how Batman changed successfully, from the rather sad character of the Michael Keaton era to the noir style of The Dark Knight."

Following Square Enix's acquisition of Eidos in April, the Japanese publisher commented that the Tomb Raider franchise has sold more than 30 million units since 1996.

69 Comments

  • SavoyPrime

    Posted Jun 20, 2009 10:12 pm PT

    If Crystal D can get it back on track to the Tomb Raider Legend and Tomb Raider Anniversary level, then I'm willing to give the next TR game a go.

  • Zombie_Massacre

    Posted Jun 18, 2009 11:21 am PT

    I know it's not AAA but a Gex 4 would be nice.

  • Shayde_Shadow

    Posted Jun 18, 2009 3:53 am PT

    Maybe it's...GEX!!!

  • georgeverity

    Posted Jun 17, 2009 5:40 pm PT

    OMG Legacy of Kain was AWESOME!!!!

  • d_ano

    Posted Jun 17, 2009 3:49 pm PT

    well i think its fair to say that tomb raider is not aaa and has not been for quite some time now....BUT!!!! maybe they are bringing back LEGACY OF KAIN!! now imo them games had the most amazing story ever. it was the only game i have ever played in my life that i kept on playing to find out more of the story. bed time was always getting delayed til "the next checkpoint"
    if they bring that back it will be pretty serious. i wanna do some serious soul eating! a remake of the first legacy of kain would be cool them graphics are very outdated

  • raahsnavj

    Posted Jun 17, 2009 1:04 pm PT

    @TTDog - not just a AAA title ... "one of the most prestigious AAA franchises in the industry" - prestigious and Tomb Raider can't be in the same sentence. Huge yabos help brand recognition not prestige.

    "one of the AAA franchises with huge yabos in the industry"... there now it's tomb raider.

  • zaphod_b

    Posted Jun 17, 2009 10:36 am PT

    Tomb Raider: Overkill

  • secnpa

    Posted Jun 17, 2009 8:59 am PT

    Project Snowblind 2

  • ZippyDSMLee

    Posted Jun 17, 2009 8:18 am PT

    AAA= mediocre cash in.
    NEXT!!

  • shkar

    Posted Jun 17, 2009 6:55 am PT

    Eventhough I never had interest in playing a Tombraider game,,I wish them success and continue ..

  • Seth_GRAVIJAH

    Posted Jun 17, 2009 5:06 am PT

    I give you my hand this is for the side project with lara's doppleganger.
    I'm a bit afraid on this one.
    I would prefer a lara TR game

  • slainta

    Posted Jun 17, 2009 4:35 am PT

    Tomb Raider is still my most favorite jumping/climbing/swimming/exploring/shooting videogame. Sure it needs to be spiced up (and fix the camera, for God's sake!!!). I also want the great puzzles back. But the formula is still great. I need more of them!!

  • TheDromader

    Posted Jun 17, 2009 2:27 am PT

    Meaby its..... new LOK?!?! Seriously, we have ENOUGHT of tomb riders, underworld was realy meh. I want to know how the story ends, damnit!!

  • DarkStreetDev

    Posted Jun 17, 2009 1:46 am PT

    I'd look forward to a reboot the way they did with Legend.

  • TTDog

    Posted Jun 17, 2009 1:31 am PT

    AAA Franchise?

    Not Tomb Raider then...

  • magusat999

    Posted Jun 16, 2009 10:53 pm PT

    Final Fantasy: Gex? Yeah - maybe they working on returning Gex?

  • ShockG707

    Posted Jun 16, 2009 10:06 pm PT

    As big as a fan I am of Tomb Raider I agree that it needs a break. What SqEidos needs is new "good" IP's AAA or not.

  • Pete5506

    Posted Jun 16, 2009 9:00 pm PT

    I hope they start to make something good again

  • godzillavskong

    Posted Jun 16, 2009 6:36 pm PT

    @Sircroft, I agree. I wish they would bring out another Legacy of Kain also. I did like the last Tomb Raider game, but if they want to give the gamers what they want, then release another Soul Reaver. Instant $$$.

  • SirCroft

    Posted Jun 16, 2009 6:33 pm PT

    Sorry to rain on your parade, but it's definitely another Tomb Raider game. I seriously wish Crystal Dynamics would take their hands off Tomb Raider and go back to Legacy of Kain, but that's no what Eidos want them to do.

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