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Spider-Man: Battle for New York First Look

We check out the wallcrawler's new DS adventure.

With the Spider-Man 3 trailer causing the masses to count the days until the movie's May 2007 release, Activision is offering up a little something to tide fans over in the form of a new DS title starring everyone's favorite web-head. Spider-Man: Battle for New York is an original title from Torus Games that lets you play as Spidey or his archnemesis the Green Goblin. Your battleground is--surprise!--the city of New York. We had the chance to check out a work-in-progress version of the game, which is set to debut at Comic-Con this week, to just how that's going to work out.

The game's story, which plays out via narrated stills that cycle on both the DS's screens, finds the Goblin escaping from S.H.I.E.L.D. custody. Obviously hurting some for finances, he hooks up with the Kingpin, who's awash in cash, resources, and clearly better lawyers. The evil duo hatches a plan to turn the city's gang members into superhuman, Oz-enhanced soldiers. Your mission as Spidey is to stop them, while your goal as the Goblin is to create chaos and mayhem and take out Spider-Man. It's all very "yin-yang," and it's a prime setup for a game.

The demo of the game featured a single-player level featuring Spidey. Your goal is to infiltrate a warehouse. Your task is complicated by the high volume of thugs making the rounds, as well as by security cameras. Thankfully, Spidey's natural strength, enhanced reflexes, and wallcrawling abilities, combined with his webshooters, come in very handy. You're able to maintain a low profile by staying out of sight and using your webs to get above the mounted cameras so you can destroy them. If you're spotted by the cameras, thugs will be dispatched to take you out. However, when discovered, you'll have a good array of combat moves to deal with your foes. Your webbing will also come in handy, as you can use it to get in close to lay down some smack, which is especially useful when dealing with gun-toting thugs.

Control was good and tight and offered a solid array of options. You move with the D pad, punch with A, kick with Y, jump with B, dodge with the L button, and shoot your webs with R. In addition, you'll have a number of enhanced webslinging abilities that will let you make like a spider. A webzip will let you zip to a set location quickly. A webswing is your standard web-powered locomotion. Capture webbing lets you fire web balls that temporarily immobilize your foes by encasing them in a cocoon. Finally, web yank lets you pull in foes or objects to you very quickly. One element of the game that wasn't fully implemented yet was Spidey's supermoves, which you'll access via the DS touch screen in battle.

Battle for New York's visuals pick up where Ultimate Spider-Man on the DS left off and mix 3D visuals with a 2D perspective and gameplay. Spidey is looking good thanks to smooth animation and a modest amount of detail. The thugs we came across in the level were your garden-variety thugs that are a bit repetitive but move well. The warehouse environment was heavy on the large boxes and containers and offered ample opportunities for wallcrawling, webslinging, and butt-kicking.

The audio wasn't fully implemented but covered all the important bases for a demo. There was already a fair amount of sound effects for all the key actions and events. The big thing about the sound in the game is the copious amount of spoken audio. Spidey and company are a talkative bunch, and sound quite good.

Based on what we saw of the demo level, we're anxious to see more of Spider-Man: Battle for New York. The game looks promising and has a good feel already. The chance to wreak some havoc as the Green Goblin is something we're especially hankering to try. Spidey fans--and anyone looking for a good action game for the DS--will want to keep track of how Spider-Man: Battle for New York progresses, as there's a lot of potential to be realized here. Spider-Man: Battle for New York is currently slated to ship this fall for the Nintendo DS. Look for more on the game in the coming months.

36 Comments

  • tyman332

    Posted Aug 3, 2009 7:02 am PT

    its seems to look pretty fun i'll give it a 7 out of 10

  • flickolus

    Posted Sep 25, 2006 1:07 pm PT

    The game looks and sounds very similar to Spider-Man: Mysterios Menace that came out on the GBA. If it was as fun as MM i'll buy it.

  • thebuft

    Posted Aug 29, 2006 8:28 am PT

    this game looks terrible ,the DS is capable of much more

  • fibu

    Posted Aug 10, 2006 4:45 pm PT

    Hey.. looks like an interesting gameplay. Mixed 3D/? how GBAish.. but i'll wait to play it just cause it's spidey!

  • neutrino626

    Posted Aug 7, 2006 6:45 pm PT

    cant really say anything on it this game right now but can't wait to see some gameplay videos then I will have a good idea on what this game is all about.

  • olthof

    Posted Jul 30, 2006 5:17 am PT

    dude, the ds can do better than that..... but then again it might be an awesome game to play... ill have to wait and see

  • magnolio369

    Posted Jul 25, 2006 5:13 pm PT

    most Spider-Man games are O.K. but this looks crap but i'll have to play it to believe it!

  • gamefan06

    Posted Jul 23, 2006 1:30 am PT

    The graphics are supposed to be that way. It's using the comic book style used in USM. Believe me, it looks way better in motion.

  • BBoyShotty

    Posted Jul 21, 2006 11:18 pm PT

    yea....is it jsut me or do the screens look horrrible. Even for the ds, the graphics looks pretty bad considering that the ds can make em look pretty good. n i agree with kev, i think the only spiderman game taht ive liked is maximum carnage for genisis

  • pole211

    Posted Jul 21, 2006 10:14 pm PT

    It looks kinda crappy, IMO. I think I'll stick to the comics.

  • KevComesRipping

    Posted Jul 21, 2006 8:31 pm PT

    The only Spiderman game I've truly loved (other than games with guest appearances, such as Marvel vs Capcom 2) is maximum carnage for genesis, the SNES version was awful by comparison, but I still have hope, just not for this game.

  • Pfilosophy

    Posted Jul 20, 2006 11:55 am PT

    Remake the first one for the Genesis from 15 years ago and we'll talk.

  • gamefan06

    Posted Jul 20, 2006 11:43 am PT

    wtf WHAT ARE YOU GUYS SAYING!? USM for DS was friigen awesome!! Any sort of prequel/sequel is very very very welcome in my book.

  • BlissfulGopher

    Posted Jul 20, 2006 6:28 am PT

    rob3nelson, you realise Nintendo has nothing to do with this game, don't you?

    It's all Activision, and it's all crap. Unfortunately.

    Okay, harsh, but honestly, it looks terrible. No excuse for graphics that bad. Unless it's extremely pre-alpha, in which case, why release screens?

  • dewet_re

    Posted Jul 20, 2006 3:48 am PT

    [This message was deleted at the request of the original poster]

  • rob3nelson

    Posted Jul 20, 2006 12:48 am PT

    This reminds me of a game I played in the '80s on the NES. It's this kind of innovation that keeps Nintendo at the top. Nintendo knows that game play is everything. Graphics aren't important. Way to go Nintendo!!! Just keep doing what you've been doing the past 25 years. The world still loves you and always will. I hope the WII games will look this good and be this original !!!

  • SM2099

    Posted Jul 19, 2006 11:23 pm PT

    But still its a type of game for the DS... cuase I don´t see it being mature enough to be on the PSP.

  • dfish_ds

    Posted Jul 19, 2006 8:42 pm PT

    It looks like the Ultimate Spiderman DS game but with the Green Goblin... and it also looks worse

  • stiker71

    Posted Jul 19, 2006 8:26 pm PT

    slap WI-FI on it and eveyone would love it.

  • the_realGameBoy

    Posted Jul 19, 2006 8:25 pm PT

    They say it coming out nicely, but Torus
    is making it not Vicarious Visions.

    I'm a little scared

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