Mat Hoffman's Pro BMX Review
Mat Hoffman is easily the best BMX game on the Dreamcast.
The Dreamcast version of Mat Hoffman's Pro BMX was announced and then promptly disappeared off the face of the earth. Almost no screenshots of the game were released for months, and everyone started to assume that in light of the Dreamcast's shrinking presence in the marketplace, the game would simply be canceled and forgotten. However, the game magically reappeared a few months ago and is now on shelves as a full-priced Dreamcast release. Given the weak competition given by Acclaim's Dave Mirra DC port, Mat Hoffman is easily the best BMX game on the Dreamcast.
OK, take the original Tony Hawk's Pro Skater. Change the videotapes you collected to magazine covers, change the skateboards to bikes, alter the game's physics a bit to account for the differences between bikes and boards, and add the manuals from Tony Hawk 2. That pretty much sums up how the game works. The trick system is identical, allowing for lots of different tricks, from barspins to supermans. However, the timing on the tricks is a little different. It takes a little longer to get back on a bike after doing a superman than it would take to straighten out a skateboard for landing, so you must let go of your tricks earlier to give your rider time to remount the bike. Also, the control is much stiffer on the tricks. If you don't tap out your moves in a deliberate fashion--hitting the directional before hitting the button rather than hitting them at the same time--nothing happens. Once you've adjusted to these small changes, the game becomes extremely easy to grasp. Anyone who took the time to master the original Tony Hawk game shouldn't have trouble applying those skills here and will be able to complete Hoffman with every cover and gold medals within four hours.
The list of modes closely mirrors those of the Tony Hawk games. In career mode, you'll start out on a weaker bike, and you'll have to go through various levels, accomplishing tasks to earn magazine covers. Every level aside from the two competition levels contains five covers. Two of them are obtained by breaking certain score-based barriers. One is granted by picking up five letters around each level--the letters spell out "trick," while another is earned by breaking five things in a level, things like portable toilets, satellite dishes, or vending machines. The fifth cover is simply hidden somewhere on each level, usually requiring you to accomplish a difficult grind or jump sequence to reach its high perch. Earning covers unlocks new levels and bikes with better stats. Aside from the career mode, there's a free ride mode, a single run option, and multiplayer options, such as graffiti, trick attack, and horse. Finally, the game has a Tony Hawk 2-style create-a-level mode, which has some nice features, though the levels you can create seem limited when compared with the huge, sprawling environments in the rest of the game.
Between the game sound and the game's eclectic soundtrack, Mat Hoffman's Pro BMX is totally amazing. Little things in the sound, like the clicking of a rotating crank when you're in the air, add a lot of realism to the game. Meanwhile, the soundtrack rivals Wipeout XL for the title of best licensed soundtrack ever. The game features a wide mix of music that, in theory, should be able to please most players. Some of the bands included are Outkast, Deltron 3030, Bad Brains, Stone Roses, Jurassic 5, Paris, and a collaboration between Static-X and dead prez.
The biggest improvement from the previous game is the texture quality. The Dreamcast version of the game uses very sharp-looking textures, giving the game a nice look to it...until you start actually moving. While the frame rate isn't atrocious, it's choppy enough to make the game look and feel a little strange. The rider animation is also well done. Even though most riders do similar tricks, some of them do the tricks slightly differently. So every superman in the game doesn't look identical, which is a nice touch. These flaws are a little less disheartening when you take into account the large size of most of the game's levels.
While the game doesn't have the trick depth of its closest competitor, Dave Mirra Freestyle BMX, Hoffman simply blows Mirra out of the water in every other way imaginable and stands as the best BMX game on the market. However, once you widen that focus to include other alternative sports games, Activision's other efforts leave Mat Hoffman in the dust. If this game had shipped prior to Tony Hawk 2, it would have bridged the gap between the two Tony Hawk games nicely. Now, however, this "Tony Hawk 1.5" feels a little out of place. Still, given the gigantic gaps in the Dreamcast release schedule, it's nice to see a quality game come out, even if it is a full-priced release.
- GameSpot Scoregood
Critic Scores
- IGN 8.1 / 10
- GameZone 8.5 / 10
- Cheat Code Central 4.5 / 5
- Electric Playground 7 / 10
- Game Vortex 9.5 / 10
- Gaming Target 8.7 / 10
- Armchair Empire 8 / 10
- Hot Games 4 / 5
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