Capcom illuminates Resident Evil: The Darkside Chronicles' new chapter

TGS 2009: Producer Masachika Kawata highlights details on Wii game's new scenario, Operation Javier, and more; new trailer inside.

TOKYO---Today at the 2009 Tokyo Game Show, Capcom held a stage presentation to introduce the new story addition to Resident Evil: The Darkside Chronicles, its upcoming Wii remake of Resident Evil 2 and Resident Evil Code: Veronica.

Appearing onstage, producer Masachika Kawata started out his presentation with a new trailer, which showed us a new chapter, Operation Javiar. The year is 2002 and the setting is South America. We see Leon S. Kennedy, who has walked into a deserted village together with Jack Krauser.

Leon and Krauser search through the village, only to find their guide gravely injured inside one of the wrecked houses, mumbling something about a girl. Then, the trailer quickly shifts back to the village streets, except this time, they're no longer deserted. Leon and Krauser find themselves surrounded by mobs of zombies all too eager to take a bite out of the two protagonists. As Leon enters a church, he finds a girl in a white dress lying on the ground.

The trailer then suddenly changes to a number of cutscenes in a huge futuristic lab facility, full of B.O.W.s (Bio-Organic Weapons). They include a Tyrant and, more noteworthy, a mysterious fiery being that mentions that it has been waiting for years to become one with the Veronica virus.

The trailer then switches to a scene that looks like a dam or possibly the outside of the lab. Leon and Krauser are together with the girl in the white dress, and we find out her name is Manuela. A couple of gameplay scenes show Leon and Krauser fighting their way through the streets, while also protecting Manuela. A number of interesting lines of dialogue were heard while additional gameplay was shown: "So this is what Umbrella's virus can do, huh?" "Yeah, but there's something different about this one."

The trailer ended with a zoom into Manuela's face, and the screen faded out.

After the trailer ended, Kawata pointed out the highlights in Operation Javier. "For this new episode, we decided to go with South America, which is a setting that hasn't been used in the Resident Evil series up do date," he said. "The main characters are Leon. S. Kennedy and Jack Krauser. They were foes in Resident Evil 4, but this story takes place before that time period, and you'll cooperate together as teammates."

Kawata then introduced two important storyline characters. The first was Manuela, the girl from the trailer, and the second was Javier Hidalgo. While it wasn't mentioned during the presentation, Capcom's official site gives some additional insight to the story. Javier is an internationally wanted drug lord who has absolute power over a region in South America. However, he suddenly disappears, and not long thereafter, information comes in that an ex-Umbrella Corporation researcher was spotted entering into Javier's territory. That triggers the United States to assemble a search party--led by Leon and Krauser--to find out what's happening.

After talking about the characters, Kawata went on to announce that the game will be released in Japan on January 14, more than a month after its North American release on November 27. Kawata commented that the extra time might allow for "additional measures" for its Japan launch. However, he wasn't clear on whether he meant additional game content or some kind of a preorder or retail bonus.

Kawata then introduced Cavia producer Kentaro Noguchi, whose company is developing the game. Noguchi played through a few minutes of Operation Javier, and he showed that the easy mode would feature an autolock system for novice players. Kawata then explained that while auto-lock makes it easier to hit enemies, it's not meant for advanced players because the scores won't be as high.

As Noguchi advanced through the game, Kawata explained how the developers have aimed for as much realism and advanced graphics as possible on the Wii. Aside from the graphics and textures, they've also put effort to the smaller details, such as a shaky-cam effect.

In terms of the story, there are about three times as many lines of dialogue compared to the previous Chronicles game, since the two partners often talk with each other. It was also mentioned that the game features a status screen while paused, very much like the mainstream Resident Evil action game series. In the screen, players can take their time to select a weapon and use items on damaged characters without the worry of being attacked by enemies.

For additional details on Resident Evil: Darkside Chronicles, check out GameSpot's hands-on preview from the Tokyo Game Show.

138 Comments

  • Hitamaru-homia

    Posted Nov 2, 2009 2:22 pm PT

    Rails is a dead genre. It sadly is. Would've been better if it WASNT ON RAILS. Come one.... Rails is only fun if you're putting 2 quarters in an arcade machine not in your living room.

  • Camboy_89

    Posted Oct 17, 2009 12:47 am PT

    ummm Why is this a console exclusive for the Wii again?

  • CapComClyde

    Posted Oct 1, 2009 10:18 pm PT

    @ malverick I agree with you my brotha, those developers need to put time on wii games

  • MBS923

    Posted Sep 30, 2009 12:26 pm PT

    This looks great. I played RE4 earlier this year, and I loved it. I might get this to see more about the what happened before that game (might also consider Umbrella Chronicles).

  • BallGame

    Posted Sep 29, 2009 5:59 pm PT

    Why are they not using the RE4 engine for these games. Rail shooters are so lame

  • odst_trooper117

    Posted Sep 29, 2009 2:06 pm PT

    does anyone notice that, that south american level in the trailer looks EXACTLY like re4 in the first few levels????

  • odst_trooper117

    Posted Sep 29, 2009 2:03 pm PT

    cant wait! they've jacked up the fear factor when creating this remake of re2 re:code veronica
    by making it from a first peron view... so far its already 10/10!!! yes!

  • Ghostquote44

    Posted Sep 29, 2009 5:22 am PT

    Would be AWESOME-ER if it wasn't for the WII. I'm sorry I mean it's nice to be leon again but 3rd person shooters are better 3rd person!

  • Dumfanboys15

    Posted Sep 28, 2009 4:31 pm PT

    RE4 is 10x better on the wii.

  • shortpersonben

    Posted Sep 28, 2009 4:07 pm PT

    if i had a wii i might consider this...
    i still want to see RE4 on the 360, that with proper HD graphics would be perfect

  • jtthegame316

    Posted Sep 28, 2009 3:17 pm PT

    i can't wait for this. a reason to play wii again. lol. i still with the 360 would have light gun shooters though because that about the only kind of game the 360 does not cover and should.

  • angelkadaj

    Posted Sep 28, 2009 1:42 pm PT

    Leon is cute as always

  • necronaux

    Posted Sep 28, 2009 10:32 am PT

    Cool. Can't have enough RE.

  • YoungDab

    Posted Sep 28, 2009 10:27 am PT

    Something is wrong with team capcom,they obviously aren't getting any fan memos Loooool.

  • mcafeevsd posted Sep 28, 2009 10:04 am PT (does not meet display criteria. sign in to show)

    mcafeevsd

    Posted Sep 28, 2009 10:04 am PT (hide)

    Whata bunch of bozo nerds, why cant they understand people dont want stoopid monsters and daylight, just dark areas with walking scary looking zombies is enough.

  • cube-gage

    Posted Sep 28, 2009 9:18 am PT

    so its light gun gameplay? and didnt they do a remake of resi 2 for the GC anyway? I know they did resi ZERO and REsi 1

  • fabz_95

    Posted Sep 28, 2009 8:56 am PT

    The game looks really good and the graphics are fantastic for a wii game.

  • malverick

    Posted Sep 28, 2009 4:44 am PT

    I think the game looks pretty good - considering that it is a Wii game. So far, a lot of developers have been lazy and haven't even tried to stretch the Wii to see exactly how much it is capable of. Capcom seem to be one of the only developers doing this, based on this and Monster Hunter Tri. Let's hope this makes other developers follow suit.

    I do wish that the game was a fully-fledged FPS rather than on-rails - but I love Ghost Squad and House of the Dead: Overkill, and am looking forward to this and Dead Space: Extraction.

    @rorrimman - "POINT and SHOOT"?. Yes, in an on-rails shooter, that's what you do. However, in a FPS you "RUN, POINT and SHOOT". so not really much different. You just get to choose where you go.

  • angelbless

    Posted Sep 28, 2009 4:31 am PT

    Returning to Leon and Krausser´s mission is a good aditional scenario to me. More likely Wesker´s was for the Umbrella Chronicles. Just a sidenote, if this is taking place in South America, wouldnt the characters ( I mean like Manuela) be talking in Spanish . Like ths Ganados of RE4

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