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E3 '07: Dragon Quest Monsters: Joker Hands-On

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  • DS

We check out the next Dragon Quest game, which combines monster hunting with traditional RPG elements.

Earlier this year at Square Enix's 20th anniversary festival, Japanese fans clamored to watch a live tournament on stage of Dragon Quest Monsters: Joker. Some of the best players in the country battled it out to prove who had the best monster-taming skills in front of a nearly packed house of fans cheering for the contestants as if they were pro athletes. It was a testament not just to the very different space video games inhabit in Japanese culture, but to the overwhelming popularity of the DQ series in that country. Soon, American fans will be able to see what all the fuss is about, as Square Enix is set to bring this Nintendo DS game to American shores in November of this year. We had a chance to get some hands-on time with the game at Square Enix's E3 booth to see just how the localized version of this monster-hunting RPG is coming along.

While purists might be wondering why the next game in the fabled Dragon Quest is coming to the DS, let's get this out of the way right now: This game has an amazing look. Using a cel-shaded look based off the Dragon Quest 8 engine combined with series creator Akira Toriyama's familiar character designs, the game features a gorgeous look that really seems to be getting the most out of the DS's hardware. Draw distances, for example, are far longer than you might typically expect from the handheld, and there's a nice amount of detail to the enemies and environments alike.

DQ Monsters will tell the tale of a lone hero who starts the game in a jail cell. Luckily for him, the jail is run by the hero's father, who secures his son's release just in time for him to enter a monster-battling tournament. Once freed, it's up to the hero to explore the lands that make up the game's various levels, battling and collecting monsters to use in the tournament in the process. The game will run on a day and night cycle, so that some monsters will be available only at certain times of the day. The monster roster in DQ Monsters will run the gamut from standard enemies such as slimes and crabits and a new breed of high-level monsters that will likely be a tough challenge to face.

Battles in DQ Monsters plays are fairly straightforward RPG combat in nature, though there are some twists to the formula that keep things interesting. You can have three monsters in your party at any given time, and you can either issue each monster individual orders for who and how to attack the enemies you encounter, or you can issue general tactics for each of your party members and then let the battle play out in a slightly more hands-off fashion. The available tactics are show no mercy, mix it up, focus on healing, and don't use magic, all of which will have their specific uses depending on the situation. You can reset your tactics after each turn, or go back to issuing individual commands if you need to micromanage the fight a bit more.

Because DQ Monsters is a monster-collecting game, you'll have the ability to scout enemy monsters and potentially add them to your stable. To do so, you choose "scout" from the menu, which will have your character enable his scout ring. The goal here isn't to defeat your opponent, but rather impress him by showing him your battle skill. Land a good spell on your target and he might be impressed with your acumen; screw up a move and he'll be left decidedly unimpressed. In addition, the type of monsters involved in the combat will determine your success at successfully recruiting an enemy--some monsters are more compatible than others. If you manage to impress an enemy enough, he'll be able to either join your party immediately or be sent back to storage for later use in the game.

Of course, there's more to DQ Monsters than the single-player story. You'll also be able to synthesize new monsters by "mating" a male and female creature. The new monster will be utterly unique in ability, if not appearance, and you'll be able to trade monsters with friends. There's also a head-to-head battling using the DS's wireless connection, which, as we described in the beginning, is apparently an incredibly popular pastime in Japan. There's even a "chance encounter" feature that will alert your DS if another DQ Monsters player is in the area and looking for a battle. While it's not certain the game will gain the strong foothold it has overseas, DQ Monsters certainly looks to provide plenty of fun for fans of the DQ series and monster-hunting genre. Dragon Quest Monsters: Joker is due for release in November, and we'll be bringing you more information about the game in the coming months.

77 Comments

  • Manticore32

    Posted Sep 21, 2007 7:23 pm GMT

    Yay!!!!!!!!!!!!!!!!!!

  • hellpolice

    Posted Sep 17, 2007 9:01 pm GMT

    I really enjoyed Dragon Quest VIII.
    I can't wait to try this one too!

  • spottednoble

    Posted Aug 14, 2007 11:48 am GMT

    Oh man! Sweet! Just sweet! I still have DWM: Terry's Wonderland. I actually beat Milayou again today. XD I'm seriously getting tired of Pokemon. It's so flippin' dry now. This game is totally different, 8 moves (If it stays that way), being able to make any monster strong, and giving it any moves you want through chain breeding. A deeper and much more involved storyline! I should play through DWM again just so I can get into the zone again. =P Can't wait for this game to come out. It'll bring back so much, and I won't have to play and wonder why I am playing in the first place since this game will have WiFi compatibility.

  • Schwarte

    Posted Aug 9, 2007 5:14 pm GMT

    I am currently considering to buy a DS just to play this.

  • PDCollins6

    Posted Aug 4, 2007 10:15 pm GMT

    I've never actually bought a Dragon Quest game but Square has never let me down yet!......Yes I erased not making SMRPG2 from my memory.

  • 69

    Posted Aug 4, 2007 6:10 pm GMT

    Meh, id rather a standard DQ/DW game. Especially considering the tendancy towards simple graphics, and absurdly long (and occasionally deep) gameplay.

  • Cocoaleo

    Posted Aug 4, 2007 11:38 am GMT

    I have and beaten DWM 1 & 2. When I saw this would most likely be coming to this shore, I freaked! DWM all the way baby!

  • luigispatch

    Posted Aug 2, 2007 4:52 am GMT

    Auto buy for me.XP

  • Nexeus

    Posted Jul 28, 2007 6:04 pm GMT

    Revolutionfreak, same exact game as the other 3 DWM games for GBC

  • shatgan2222

    Posted Jul 27, 2007 8:46 am GMT

    Look a little promising...

  • REVOLUTIONfreak

    Posted Jul 26, 2007 9:52 am GMT

    It does have an online feature... they just failed to mention it in this preview.
    I'm looking forward to this game, and will probably buy it, but I still don't understand the layout of the game. Is it just like a normal DQ game only with monsters instead of a party? Or is it some kind of an extremely linear game?

  • cfamgcn

    Posted Jul 25, 2007 2:25 pm GMT

    This game needs a online feature...

  • The_Weekend

    Posted Jul 24, 2007 8:50 am GMT

    long overdue ...bring it over!

  • Raeldor

    Posted Jul 23, 2007 10:08 pm GMT

    DQ VIII was my first introduction to the DQ series, and I absolutely loved it. If this is anything near the same quality it will be GREAT!

  • kingrich06

    Posted Jul 23, 2007 4:53 pm GMT

    i like the look. Another thing to look forward to come november.

  • WhytePanther

    Posted Jul 22, 2007 7:00 am GMT

    Actually, DQM is a lot simpler than Pokemon in it's game mechanics... Or at least it was in the previous incarnations... It was virtually trivial to get max 999 stats with whatever moves you want, and the only differences were the species different resistances (although there were a few that were obviously the best)

    Don't get me wrong, I loved the first DQM games, but saying they're more complex than Pokemon isn't true. More maturely themed, perhaps, but those games were about children who raised monsters too.

  • skatrbub54

    Posted Jul 21, 2007 11:58 pm GMT

    i love DQ!!

  • King_Dodongo

    Posted Jul 21, 2007 8:10 pm GMT

    Can't wait to see the awesome batlles

  • Willy105

    Posted Jul 21, 2007 4:59 pm GMT

    Good graphics.

  • citrus_oranges

    Posted Jul 21, 2007 1:50 pm GMT

    dragon warrior monster was one of my favorite games ever, i hope this exceeds it greatly as i been also looking toward for it.

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