One last time for the PS2 we unleash powerful attacks on our greatest of foes.

User Rating: 7.5 | Dragon Ball Z: Infinite World PS2
Running along snake way... has no words to describe how I felt, but it does have some draw backs and a lot of improvements as well. Alright lets run you threw the basic story mode... you run around a map much like Budokai 2 and fight all the necessary fights as Goku, big surprise I know... and he's the only character that runs across the map. Anyways once you finish the necessary stuff you can do the extra... annoying stuff, it takes patients and skill. It does fallow the story line of DBZ and some of GT, but you don't get any of the DB story line with extra characters. Specials are all linked to your energy button and directional pad at the same time, but I like the array of moves you can choose to attack with!

Some levels are very different... like Cell hiding from Piccolo, or running around hitting check markers to escaping planets! The game is chalked full of variety and gives us experiences like pointing your fingers towards Piccolo, you play as Frezia for some killer fun aiming and blasting. You will see a few new characters and attacks as well, but rotating the analog sticks to win an energy blast fight is gone. Your also given a dazed moment that knocks you out of your transformation, it's a little bar under your picture icon that slowly fills with every hit.... and can be a disadvantage.

None the less the battle controls are Budokai styled and easy to pull off, but earning the money to upgrade your attacks can be costly and time consuming. If you have the time and are looking for a bit of an older console game this might be it, but I thank you for taking the time to read my review and I hope I was of help.