Best game in the series, alot of unexpected Characters. For Dragonbal fands, needless to say, it's a must have.

User Rating: 8.8 | Dragon Ball Z: Budokai Tenkaichi 2 WII
The Dragonball Budokia series had a bit of a rough start with DBZ B1, and B2, but really started to heat up in Budokai 3, with more characters, better controls, beam struggles, and many other cool features. Sadly, it was a PS3 exclusive... That all carried over to Dragon Ball Z Budokai Tenkaichi, also only for the Playstation 2. None the less, it was a very popular game among DBZ fans, and fighter fans alike. It had a few downsides, mostly concerning bad camera angles. Trees, buildings, and large land masses blocking your view.

Now comes Dragon Ball Z: Budokai Tenkaichi 2, and at last, Nintendo console owners get a taste on the Wii. This brings up a few downsides however. The Wii remote elements of the game, while fun at first, tend to get repetitive and slow during a serious fight. Luckily, we are able to use a Gamecube controller, there is a downside to that too however... The controls for the Gamecube are almost totally unexplained. The only way to see how the controls work for the gamecube controller, is to go into the controller options menu and view them there. If you go to check out how to do a special combo attack, you can check the skill list, but it only explains it for Wii remote, and Nunchuck. I would have liked to see it work with whatever controller you are using. So people new to the Budokai series will have a very hard time using the Gamecube controls.

But seasoned Budokai veterans should be able to learn the setup fairly quickly.

The gameplay is well done, and bad camera angles don't come up nearly as often as they used to. And there are TONS of characters to unlock. Quite a few of them are unexpected. The fighting mechanics are well done. Battles are fast paced, and quite fun. There just as fast paced as the show.

The graphics are good, but the game still seems to be a PS2 port. so there very limited. Though a slight bloom effect has been added to the Wii version.

(I myself am a big fan of the bloom effect.) The Character models are done well, but the environments have "I am also a PS2 game" written all over them. Low polygon counts, and blurry textures gave that away. I do like that there are destructible environments as usual.

The sound is nearly flawless. all of the DBZ sound effects and voice actors seem to be here, and do a great job with there parts. The reason I said ALMSOT flawless, is the music during battles. The music seems to be random techno, and a bit of jazz. I don't dislike those genres of music, it's just that they don’t seem to fit the DBZ style all too well.

The presentation is well done, and sticks to the stories of the series fairly well. However some fights just don't match at all. For instance, When Goku returns from training with King Ki, the first thing he does, is beat Nappa with ease. In DBZ BT2, it is a very difficult fight.

Over all, it's a very nice package, the flaws are few and far between. IT would have been nice to get a gamecube controller skill list. And a classic controller skill list, (if the game supports it. I don't have one to test with.) A very well done game over all, it has small flaws and is limited by the PS2's graphical capabilities, but it's a very fun title, and the best game in the DBZ series to date. First time reviewer, (could you tell?)--- ^_^
Supertoast GT