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Dragon Age II User Review

Hreath

Disappointing! Have Bioware learn from Dragon Age Awakening?

  • Posted Apr 16, 2012 4:08 am GMT
  • Recommended by 1 of 2 users.
Difficulty:
Easy
Time Spent:
40 to 100 Hours
The Bottom Line:
"Disappointing"
A RPG game must have the following elements which Bioware fail to give us this time:

1. World of Exploration - Well, in DA:O we have more than 10 place to visit but in this series only 2 places (which only sub divide into many parts) if you add up the DLC (can't revisit) & storyline is 5 places & you gonna revisit the 2 places many many many many times until you bore of it.

2. Character achievement - We no longer enjoy the fruit of the previous character, just only enjoy the fruit of the event which you choose. Because you gonna start with this FLESH character if i m Bioware i rather to change the name of the game.

3. Storyline - I only can say the main character is merely a cleaner of street full of thug, babysit of your companions & assist anyone in the city.

4. Character relationship development - Bioware have took a large part of this out, further even you are friend with your companion, you will hardly see how the relationship effect in the game.

5. Choice from previous series - the choice that you make in the past won't effect too much only certain DA:O characters appear CAMEO.

6. Dungeon map - I think this is where the Bioware start the laziness of they artwork as the map you enter because it is a reuse dungeon map.

7. Graphic - for some people claim that is nicer than DA:O, but i don't think so. As you can see that from the beginning of the game, the Darkspawn & Ogre look they have an facial treatment, the darkspawn look like joker & ogre no longer wicked & OMG what happen to it's mouth since when it become flat?

8. Poor warrior class design - since when the warrior become supportive role rather than deal damage? the 1 have many heavy damage skill is the rogue class!!! It is normal that rogue deal heavy damage by backstab but front assault they still can deal heavy damage than warrior.

The only 2 good points that i can find is

Combat system - faster pace, action in the combat

Companion armor - you no longer need to equip your companion each time you get a better armor. All you have to do is find the companion armor in the game (part of the babysit work)
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