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Dragon Age II Hands-On

Shaun McInnis
By Shaun McInnis, Editor

More gruesome combat, stylized visuals, and a talkative protagonist are some of the big new changes we spied in this hands-on demo.

BioWare has taken the ninja approach to unveiling Dragon Age II while at Comic-Con 2010. After confirming the game's existence earlier in the month, the EA-owned developer has bypassed any elaborate press conferences or exclusive appointments in order to give anyone at the show a chance to see--and play--a brief demo of this highly anticipated role-playing game. Having previously seen nothing more than some concept art, we jumped at the chance to wait in line and see what BioWare's been up to since the first game arrived last November.

After letting in a group of fans, lead designer Mike Laidlaw took a few minutes to let everyone know what sort of changes to expect in the world of Ferelden. One of the biggies is the method of storytelling. Dragon Age II will take on the style of a "framed narrative," or a story within a story. Laidlaw cited The Princess Bride and The Usual Suspects as examples, but the basic idea is this: You play as Hawke, a warrior whose feats have made him or her a legend of his or her time. The vast majority of the game focuses on you, but every so often, you'll see scenes in which a seeker of knowledge listens to a story from a teller of tales, who, like most folks fixated on heroic legends, has a tendency to exaggerate your exploits a bit.

That theme of mild exaggeration ties in with Dragon Age II's visual style, which is a bit more stylized than its predecessor. It's a subtle change on the surface: Character models are a tad more angular, with some slightly caricaturized. And the landscape--or at least the single one we saw--wore the effects of the blight in a more grim, pronounced way. In combat, it's not uncommon to see a Darkspawn explode with blood and stray body parts when you finish him off. But most remarkable of all, the Xbox 360 version that we saw running actually looked quite good. If you played Origins on the console, you'll know what a feat that was.

So, about that demo. Its five-or-so minutes were altogether too little to get a well-developed picture of what's bound to be a massive, sprawling role-playing game. But it did flash a few hints of what to expect out of the combat. To set the scene: A human male warrior version of Hawke (you can create any type of character you want, but the name is always Hawke) and a female mage named Bethany stand on a plateau amidst a rolling, barren wasteland capped by a ominous red sky. They're besieged by several waves of Darkspawn Hurlocks, and eventually, as things tend to go in the Dragon Age world, a giant Ogre.

Playing as the male warrior, we were able to slice through these Darkspawn with style and flair, dashing from one cluster to the next while leaving little more than blood in our wake. Console controls work the same as in Origins: You pull one trigger to open a radial wheel of talents, spells, items, and whatnot. This screen freezes time and lets you fine-tune your aim on a particular enemy. But playing as the warrior, we favored running around, using the talents mapped to the face buttons instead. Overall, the sense of movement is less clunky, the animation more fluid, and the blood more plentiful.

Switching over to the mage resulted in a more tactical style of combat along the lines of the first game. With the mage, we preferred pulling up that radial menu and finding the best spell to cast in a given situation. Our favorite quickly became inferno, which lets you rain fire on a radius of enemies as though you'd just called a mortar strike from the heavens. According to Laidlaw, they've worked to make sure the mage has more "wow" moments in combat like the weapon-based classes. To demonstrate, he showed a mage finishing off an ogre by lifting him up into the air, surrounding him with a dark energy, and then exploding him into nothingness.

Overall, the combat didn't feel remarkably different from the first Dragon Age. It flowed a little more smoothly and moved at a quicker pace, but that was mostly because our talents and spells recharged quickly after using them. That could very easily have just been something BioWare tuned for this public demo--likely a lowered difficulty to help ease players back into the experience. After this admittedly brief demo, we're confident that BioWare knows what it is doing. This isn't going to be a hack-and-slash game.

While the demo was mostly combat, we did get to run through a few dialogue options. The most immediate change you'll notice is that your character now speaks those words you choose for him or her. As a reason for making this change, Laidlaw cited the first game's hero as being caught in an epic battle for the survival of mankind and being able to show no more emotion than raising an eyebrow. You're still given the same diverse list of dialogue options, ranging from perfect gentleman to salty jerk, with a smattering of options in between. It feels a little more like Mass Effect in this way, but we weren't given any options to poke and prod someone's innermost psyche like Commander Shepard. Our conversational options were a little more action oriented than that, like choosing whether to take on a small group of Darkspawn ourselves or letting our mage friend handle it for us.

All told, this small glimpse at Dragon Age II revealed a game that looks a little bit more stylized, moves a bit more quickly, and showed a more unique identity than its predecessor. But, again, it was a small glimpse, and it would be a fool's errand to deduce too much from this tiny sliver of gameplay. Either way, we liked what we saw and we're looking forward to seeing more.

Shaun McInnis
By Shaun McInnis, Editor

Shaun McInnis has always dreamed of an a open-world car combat RPG based on Jack Kerouac's On the Road. Outside of video games, he enjoys photography and learning impractical coffee brewing techniques.

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Evilnator 8 pts

Posted Jul 25, 2010 7:36 pm GMT Why did the comic con page take me here?

Keiner 5 pts

Played the demo. It was fantastic! Its a whole lot more action oriented. The conversation options are meh but its a demo. I completely fell in love with this game. I have great expectations from Bioware....but then again. They haven't dissapointed yet. Always a nice change of pace seeing as many game companies are getting lazy

Masterchief-118 5 pts

The first one was just spectacular....I can't wait for this one too :)

HellJumper 5 pts

I SAW "COMMANDER SHEPARD" IN THERE SOMEHWERE AND IT TOTALLY MADE ME LIKE THIS

vadagar1 17 pts

@slavadil what can I say I like rpg games :P hehe, but when my brother (dwarf story) betrayed me I just wanted to complete the story to the end, same with elf (slave elf story), the different stories just gave you a strong motivation to see them to the end.

Kriminalac 5 pts

[This message was deleted at the request of the original poster]

jahazielfaber 5 pts

i cant wait for this game. bioware never dissapoints. lets hope dragon age 2 and mass effect 3 live up to expectations.

Mustafa_snake 5 pts

Cant wait to play this awesome game..I dont think it will dissapoint.

Kristophski 5 pts

Good teaser. I wonder what else this will bring.

deadblood2 5 pts

@Killerlion1 exactly a medieval version of Shepperd meaning you can customize him completely except for his last name. it really isn't that big of a deal.

fspikec66 5 pts

I think I'm the only one that likes both Oblivion and DA:O. 2 completely different games. 2 way different styles of combat, story, and gameplay in general. As for DA2, honestly, I'm here for the ride. IMO Bioware is one of the few game studios making top quality games these days, and I'm not going to argue with their decisions. If you don't like it, go back to WoW and kill more boars.

Killerlion1 5 pts

I still hate the concept of Hawk, I would prefer to create my own custom charater and not a medieval version of Sheperd

ludilololok 5 pts

I would like that, in the next installment of the series - DA III or whatever, you play an elf. Or you a dwarf. Or quinari (That could be fun with that invasion they are planning). Just not human again.

SanctusDecretum 5 pts

i deserve that. it was an awful comment; my apologies. -------------------------------------------------------------------------------------------------------------------------------------------------------- Though there isn't a whole lot of details yet DAII sounds good so far, aside from the whole 'exploding bodies' addition, DA's blood bath seemed a bit excessive as it was. A fixed name to reference in voiced content; as the PC was always addressed as him/her, warden, and you.... in DAO; this isn't of too much consequence I imagine. The voiced PC isn't a major issue; though it will separate some players from their characters to an extent scaled by how adaptable the tone/dialogue is for them. I'd rather that effort be directed elsewhere in the game though. Alas they are trying to make everyone happy here not just lil ol me. The decision on a fixed race is sort of a strange turn, but also indicates a significant amount of effort put into diversifying the story of 5 individual origins will likely be directed toward a singular experience. That has some serious potential.

miwert 5 pts

hope they add som extra on warrior that you can choose which weapon form the character should be focused on like one handed or shield

Offkorn 5 pts

@svenus97: Why do people always bring up the Horse Armor when it was the ? DLC in general was still in its infancy. No one had a concept of what would work and what wouldn't at that time. That said; Horse Armor looks almost visionary in comparison to Bioware's Return to Ostagar. At least the Horse Armor added a new dynamic (albeit a useless one) to the game. Or how about their $2.50 reskin pack consisting of three whole reskins for Mass Effect 2? That's far, , worse than Horse Armor.

Kenimaru 5 pts

So this sequel is a decade after the first game? I hope the story won't be disappointing with the relations to the first game. Seems an awful huge gap between the previous game and this coming one.

svenus97 5 pts

@ whitemute Awakening ? Horse Armor?

jupsto 5 pts

people forget how old oblivion actually is (because its so good). it actually came out in march 06, my point is I highly doubt dragon age will be compared to games in 4 year times, especially not to elder scrolls 6. ;)

whitemute 5 pts

You're all entitled to your opinions but I'll take Oblivion over Dragon Age any day; not just because I find I get more entertainment from Oblivion but also for the simple fact that I don't enjoy companies nickel and diming me for new content. THANK YOU Bethesda for releasing an EXPANSION PACK. (I still have respect for the old Bioware that did BG, but my patience has run out for the Bioware of 2010.)

Jimmygee123 5 pts

I have to say I'm looking forward to playing Dragon Age II, some people were a bit miffed about not being able to choose race but I'm personally not that bothered. I have to agree wholeheartedly with juggernautxz though, I wish EA would get back to their own side of the damn fence. They have ruined several games in pretty much the same way sega ruined several of my beloved football sims. sega should stick with platformers and leave sports alone and EA should stick with sports and leave RPG's alone!

magusat999 5 pts

@Gadeos Thanks for the compliment on my avatar and on Chrono Trigger - seems I got some haters in here as well - why else would anyone thumbs down you because you compliment someone's avatar? Silly! Speaking of thumbs down - wow, I got what, 6 thumbs down for mentioning something obvious and true? Is it not a circle vs. circle fighting system or not? What's wrong with that? I didn't say it was a bad game, just that the reviews always make these kinds of games out to be much different than the actual experience - pics and all. I find the combat in say Oblivion, Gothic or Morrowind - even Mass Effect to be much more gruesome than games like Dragon Age. In those games you actually feel like your up close, hacking, slashing, chopping away in a very personal manner, unlike games like this, Neverwinter Nights, Baldurs Gate, etc. - where your some guy / gal / group in a circle, looking from far away at the action. In Oblivion, I can stab someone and I feel I am looking them in the eye as the life drains out of them - in Dragon Age, you are looking from far above the scene and you do not get that kind of immersion. Is that to say the game is no good - no, just different that's all. But in no means "gruesome".

juggernautxz 5 pts

@toughcritic28 BG and BG2 were better. EA destroyed Bioware.

TrinityChica14 5 pts

Just finally got around to beating Dragon Age: Origins....was totally great! Probably gunna play some Assassin's Creed and then play DAO again only this time as an dwarf, cuz dam, when I was fighting the archdemon the first playthrough, the dam dwarves were the only things not dyin' on me!! But seriously excited for Dragon Age II !!!

yanman1234 5 pts

@ ToughCritic28 i completely agree with you

Rizer 5 pts

Alright! Can't wait to see some video of this thing. Sounds cool though.

Yaslana 5 pts

Honestly if we're going to compare to Elder Scrolls, let's talk Morrowind anyway. Oblivion had nothing on Morrowind.

Allbritt0n 5 pts

Oblivion is first person, Dragon Age is 3rd person. Dragon Age wins.

ToughCritic28 13 pts

tomf60 That's where I just have to respectfully disagree. Oblivion does have a very large and deep world to explore but that's all it has. The quests are repetitive, the story is dull, and the combat is clunky to me. If you wish, you can go around oblivion and explore the world, but chances are that you will get bored of that fairly soon without doing the quests. The dragon age quests offer an emotional depth that you can't get from Oblivion... and saying that every quest in dragon age is the same thing is a gross misunderstanding

tomf60 5 pts

Toughcritic - you've got it wrong. As a big fan of both Dragon Age and Oblivion, I can tell you that in my opinion, Oblivion clinches it. There's no denying Oblivion offers a bigger world to explore, instead of skipping between settlements as on Dragon Age, there's a sense of real freedom. And whilst the main questline of Oblivion is no match for that of Dragon Age, that's where Oblivion really shines; you seriously don't have to even do the main quest and can even invalidate it to play. It offers far more variety and the missions are usually short, sharp, 15-30 minute bursts; rather than the two hour same same of every mission in Dragon Age!

mrboycom 5 pts

It is gonna be one of the best game. I like it a lot.

ebi2006 5 pts

best story>>>>>>>>>>>>>best control>>>>>>>>>>best game

ahpuck 44 pts

I'm not even going to compare Oblivion to Dragons Age, I loved them both and played them to death. Both have their strengths and weaknesses, but both are amazing RPGs. I must have played Oblivion for at least 300 hours with different kind of characters, from stealthy ninjas to mages to wild Orcs and enjoyed them all. Same with Dragons Age, I finished it with 4 different characters and loved every minute of it. Final Fantasy 13 on the other hand. . now that was trash!

danaketh 5 pts

Yup, played Oblivion a lot, finished two times and without user made content it was unplayable. No fun at all, strange game systems, dull story... DA:O on the other hand is just great as it is. And also a different type of RPG :)

rascalalpha345 5 pts

i agree with toughcritic. i played oblivion 3 times already and it does feel at times repetitive. especially when you can't even see ur own character's face when ur walking into town. i still love it for the modding tho X)

ToughCritic28 13 pts

All you oblivion fans are totally wrong. Oblivion is so repetitive I could almost gag... you go into the oblivion portal thing, kill everything inside of it, then move onto the next town and do the same thing. Dragon age had the best story of any rpg out there and the character creation was phenomenal. Plus I thought the combat was better because you could control four different characters. The second should stick to what it did in the first, and it will be awesome =)

modman 5 pts

GRRR. I was hoping that they'd done a similar kind of thing to what they apparentlyly did with Mass Effect - to be able to carry forward characters or plotlines or whatever from the previous game. I want to go find Morrigan after she ditched my character! Boo, I say, with highly-polished brass knobs on!

The-Longshot 7 pts

The original was linear unpopulated and boring, heres hopes they can step it up for this release. @obiwankkanobi I will 3rd that, nothing will ever be better then oblivion try as they might. that is of course until they come out with a new elder scrolls!... and its been 5yrs already, so i'm hoping we hear a big announcement soon, tho i would never want them to rush it.

0biWANKanobi 5 pts

im so with badiie05 on this, while i did love DAO and im curently on the third playthrough, in comparison, elder scrolls is far superior in almost every way especially atmosphere and lenth and all round massive exploration, armour, weapons,characters, the list is endless. but i am waiting for this egerly though.

Black_Talon_187 5 pts

Looks like Bioware is doing with Dragon Age something similar to what was done with Prince of Persia, in a graphic kind of way...

Karrotjuce 5 pts

@NinoSwaG I'm pretty sure Game Informer has exclusivity rights.

Balck_soul 5 pts

DCL packs for dragon age are not worth it it's adds 5 mins to the games tops, Excluding awakening! awakening was awesome! I can't wait for dragon age II to bad your character selection is locked :(

badiie05 30 pts

o yea and...why rushing it? i still want to buy the DLC's for DA:O ...gahh!

badiie05 30 pts

@maddogtaylor i like dragon age but in the end nothing compares to ES:Oblivon...

NinoSwaG 5 pts

Gameinformer had a spread about Dragon Age 2 with actual in-game footage. common GS step ya game up!!!

Maddogtaylor 5 pts

man i really tried to get into dragon age 1 but i just couldnt, in fact after playing oblivion, oblivion is great for exploration which is what you want from this type of game but it was so linear. maybe if they give it more freedom i would try it but untill then go oblivion!

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Game Info

  • Xbox 360 PC PS3 MAC Release Info

    • Release Date: Mar 8, 2011
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

Dragon Age II

Dragon Age II Boxshot
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