Doom, Quake designer has plans for 'old school' FPS
id Software cofounder and designer of famous shooters John Romero keen on building new genre project, says it is not Daikatana 2.
Aussie emulation mash-up Jan. 20
Scarygirl sneaks her way onto Xbox Live Arcade.
Doom ban lifted in Germany
After 17 years, regulators drop objections to id Software's blockbuster first-person shooter, saying it's now "mainly of historical interest."
Games' Day in Court: Science, Violence, and the Law
A look at the debate behind the debate and what the Supreme Court's decision could mean for the future of games and beyond.
The Road to E3: Multiplayer
We count down to the 2011 Electronic Entertainment Expo with a series of features about the issues affecting the future of the games industry.
Romero and Hall on creating Doom
GDC 2011: Doom cocreators discussed the two-year process of making the seminal first-person shooter.
GDC dissects the classics
Inimitably influential hits like Pac-Man, Doom, Prince of Persia, Populous, Pitfall to receive postmortems at Game Developers Conference 2011 courtesy of original devs, including Will Wright, Peter Molyneux, Mark Cerny, ...
GDC 2010: Complete coverage with GDC Awards, Sony conference video
[UPDATE 4] Uncharted 2 tops Game Developers Choice Awards with five trophies; PlayStation Move debuts; write-ups of Meier, Pardo, Molyneux, Muzyka, Sakamoto, Yamaoka, Toriyama, and Schafer talks also on tap; ...
Hollenshead Rages about PC gaming, E3 surprises
Q&A: id's CEO discusses his studio's new multiplatform strategy, aversion to Wii development, Quake Live, Doom 4, and unannounced projects.
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