Any hardcore DMC fans out there think they'll enjoy this?

#1 Posted by DJ-Wolfman09 (50 posts) -

I've played some DMC over the years, I don't consider myself a hardcore fan of the series but I still enjoyed it. The demo is out now in I've already heard some die hard DMC fans up in arms about it. I thought it was good but thats just me...any hardcore fans looking forward to the full game after playing the demo?

#2 Posted by DoobieDude420 (21 posts) -

I don't know if I'd call myself a hardcore fan, though I've beaten all the previous games. I really like this new one, I like the rebooted Dante and the world, the combat feels fluid and fresh yet still feels like Devil May Cry, albeit with more juggling. Digging the music too, some nice prog-ish metal going on.  I really can't understand the hate behind the game, yeah the original designs for the new Dante weren't the best but they've tweaked it and he looks pretty good now. I seriosuly think all the poeple whining about this new game are just closed minded DMC fanboys all upset cause Dante has black hair now, the gameplay is as good as ever and that's what matters.

Mind you I personally think DMC 2 wasn't that bad(story was stupid but it's DMC that's pretty much a given), and that 4 was the worst in the series so with that combined with me liking this game I'm probably considerd a lunatic on this board.

#3 Posted by Pedro_Fayad (7 posts) -
I am a great fan of the devil may cry series, but this game I will pass... They've made a lot of changes in the fighting mechanics and gameplay that breaks the fell of being a devil may cry game. You can't target enemies like before, so the game feels more like god of war or ninja gaiden than the really awesome devil may cry (regarding the fighting mechanics). About the characters.. It just don't feel like a devil may cry game... They've could change the name of the game to any other and people would never tell that this game is related to the devil may cry series, basically because the gameplay and fighting mechanics feel a lot more awkward and downgraded compared to the past games... ninja theory f***ed up the game
#4 Posted by GreekGod88 (469 posts) -

I am a great fan of the devil may cry series, but this game I will pass... They've made a lot of changes in the fighting mechanics and gameplay that breaks the fell of being a devil may cry game. You can't target enemies like before, so the game feels more like god of war or ninja gaiden than the really awesome devil may cry (regarding the fighting mechanics). About the characters.. It just don't feel like a devil may cry game... They've could change the name of the game to any other and people would never tell that this game is related to the devil may cry series, basically because the gameplay and fighting mechanics feel a lot more awkward and downgraded compared to the past games... ninja theory f***ed up the game Pedro_Fayad
 

100% agree

#5 Posted by actnow (573 posts) -

Been a fan for a LONG time. Devil May Cry 1 was the first and only game i actually bought a console for and really the series are the only game i have on the the PS2. I love these game and Dante is my Favorite character of ALL TIME, and i can say... I'm buying this game. At first i was hesitant, they changed an iconic character, but then i followed closely with the dev videos and got my hands on the Demo, i'm sold. 

The series was getting tired, hell they dropped the Gothic element for a fantasy theme in DMC4 so to see this start anew, with a fresh take on the story and cool spin on the characters makes me happy. True, there was still plenty life left in the original story line but CapCom wasn't getting anywhere with it, so i await on eager hands to make the Devil Cry with this new iteration. :D

#6 Posted by stewarty77 (243 posts) -

I had my doubts about this game as well until I played the demo, then I loved it.  I finished all other DMC's on dante must die mode, very challenging but nonetheless I still enjoyed it.  Hope this game offers a similar challenge.

As for the people complaining about how its not like the previous games...its a reboot so expect change.

#7 Posted by korn7809 (3 posts) -

People fear change.  All the other DMC were pretty much the same.  Then one comes out that has changed some and they shun.  I played all the DMCs multiple times and the demo for this one.  I happen to like it.  But I also like Ninja Gaiden so maybe that's it.

#9 Posted by buttonmash3r (128 posts) -

As far as the games are concerned, I'm a huge fan. I played the demo and the only off-putting element is the dialouge. The demo's opening scene for the boss battle made me facepalm a bit. Ninja Theory put their own spin on it and you can tell it's not made by the same people, but I think it was for the best. Capcom wasn't moving the story past DMC2 so a reboot was inevitable.

#10 Posted by RaikeX (25 posts) -

This game is good but ther is one problem with it THE NAME,

Im a Devil May Cry fan sense the very first game and believe me whin I say that this game is good but when capcom named the game DMC they ruined this game because the gamers will have to compere this game with the original Devil May Cry and if you do that you will see that this game is rubbish [maybe capcom knew that this game is rubbish but want to sale it and a good way to do that is to put a fames game name on it and every one will buy it],

And when you play this game it looks like your playing Darkness or Ashuras wrath but when you play the old games it feels like F Final Fantasy [I dont know how to explain this but Final Fantasy drawings feel real but for darkness it feels like it came from some comic books if you know what I mean],

All in All for non Devil May Cry fan this game is good but for those who is just like me this game will feel like sh*t especially when they named this emo kid Dante and that prick Virgil,

And her is a suggestion for capcom change this game name and the characters to some thing else like AMC Angel May Cry if they want to put Angels in this game so bad and name fake Dante Trace and fake Virgil Travis and while you at it name the game T&TMC Trace & Travis May Cry {and they will}.

#11 Posted by xxxkris44 (146 posts) -

^

pls stop repeating this name thing, this is the 5 post that i see from you.

#12 Posted by RaikeX (25 posts) -

sorry if I offended you

#13 Posted by prideofNY (78 posts) -

DMC 3 remains one of my favorite games of all time and I can't wait to get my hands on this game. I honestly hated it when they first revealed the game at tgs, Dante honestly looked like a meth addict. since then they've made some slight (but noticeable) changes to the character design and showed that they can handle the gameplay so I'm psyched for this game. loved the demo and the 30fps thing really doesn't concern me. I think it'll be the best since 3, story-wise it may be the best period.

#14 Posted by sjwho2 (273 posts) -

Doubt it. Games like this(where the intented audience is somewhere around 12-14) don't fit too well with me.

If you need swearing, nudity, and a horrible plot, you aren't for me.

-------------

The combat looks subpar to be honest. It obviously runs slower, but its also pretty sad that they made changes like no lock-on and auto lock in a game like this. Its sad that the MvC team did a better job at copying Devil May Cry than Ninja Theory.

-------------

This game looks like what I'd expect from Ninja Theory. A horrible ripoff of another series that will only sell because people liked the original. *Cough* Heavenly Sword *cough*.

#15 Posted by Darkkend (196 posts) -

It's pretty good I like it and I've beaten every DMC game even on "Dante must die" difficulty. The reboot has a way better story than the older series(DMC3 and the original were the best stories but not as good as this). DMC4 was just an abortion, the series really needed a reboot and it's good. If you got the combos down mostly in any of the other DMC games then you should definetly play this new one on Son of Sparda for any kind of challenge. People just have there panties in a bundle about dantes design, which who cares, it's a little slower in combat but the story and good gameplay gives hope for the future of dmc.

#16 Posted by xRoYx (18 posts) -

I think a good, hardcore DMC fan would look at this game SEPARATELY from the other franchise, because that's what it is...a reboot. And as a reboot, so far I believe, and so far critics would agree, that the game is actually pretty damn good.  My opinion at least.

#17 Posted by prideofNY (78 posts) -

I think a good, hardcore DMC fan would look at this game SEPARATELY from the other franchise, because that's what it is...a reboot. And as a reboot, so far I believe, and so far critics would agree, that the game is actually pretty damn good.  My opinion at least.

xRoYx

Exactly. They're taking whats at the core of the franchise and using it to start a new storyline and gameplay system rather than building on top of what was already there. By doing so they avoid the convolution of the previous games' combat and story and and can realize another take on the series.

#18 Posted by sjwho2 (273 posts) -

[QUOTE="xRoYx"]

I think a good, hardcore DMC fan would look at this game SEPARATELY from the other franchise, because that's what it is...a reboot. And as a reboot, so far I believe, and so far critics would agree, that the game is actually pretty damn good.  My opinion at least.

prideofNY

Exactly. They're taking whats at the core of the franchise and using it to start a new storyline and gameplay system rather than building on top of what was already there. By doing so they avoid the convolution of the previous games' combat and story and and can realize another take on the series.

Considering how bad the story was in this one I'm almost certain we didn't NEED another "take on the series".
#19 Posted by Hulkbuster233 (260 posts) -

^^^^ clearly hasn't played an ounce of this game ^^^^

Ive been a long time Devil May Cry fan ( the only game i really disliked was the abomination that was the second one) and I must say that this new iteration is a breath of fresh air.

While it may not be the exact Devil May Cry we are all familiar with, there is still enough of the old game in the new one (mostly structure and combat wise)  to still make it feel flashy and effective. The best thing about the new game is its story. I started to actually associate with the characters and I started to care what happened to them. I won't give anything away but there is one moment in particular that really hit home and made me really feel rather sad for the characters. There is enough in this new game to keep old fans (if they focus and stop throwing a temper tantrum long enough) and new fans alike satisfied and keep them playing. 

#20 Posted by prideofNY (78 posts) -

If you thought the story was bad in his one I'm curious as to your opinion on the older games' story.

#21 Posted by Gelugon_baat (19479 posts) -

I find it doubtful. That said, Capcom's gunning for the mainstream audience now - hardcore fans are no longer lucrative for them. Bsides, the hardcore fans need to realize sooner or later that Devil May Cry is just some brand owned by some faceless corporation.

#22 Posted by Ballroompirate (23029 posts) -

^^^^ clearly hasn't played an ounce of this game ^^^^

Ive been a long time Devil May Cry fan ( the only game i really disliked was the abomination that was the second one) and I must say that this new iteration is a breath of fresh air.

While it may not be the exact Devil May Cry we are all familiar with, there is still enough of the old game in the new one (mostly structure and combat wise)  to still make it feel flashy and effective. The best thing about the new game is its story. I started to actually associate with the characters and I started to care what happened to them. I won't give anything away but there is one moment in particular that really hit home and made me really feel rather sad for the characters. There is enough in this new game to keep old fans (if they focus and stop throwing a temper tantrum long enough) and new fans alike satisfied and keep them playing. 

Hulkbuster233

Spot on, I loved DMC 1, DMC 3 was alright (I didn't like Dante in 3), DMC 4 was so so and DMC 2 was....well we know about that. I love the new take on the origin story of Dante in this game and I have to give mad props on NT for doing a damn good job.

#23 Posted by Bradjune80 (1 posts) -

If you thought the story was bad in his one I'm curious as to your opinion on the older games' story.

prideofNY
It didnt matter cause they were not Pushing the story as Shakespeare. They were always pushing it as a crazy fun action game. Something this game fails to deliver on due to its shallow combat making it have not real replay value and making combat end up being boring as almost everything is easy to pull off there is no reward. Everything about the game is broken when you get down to it. Just Like how Diablo3 looks good at first the longer you play the more boring it gets. Its all flash and no substance. and then there is this How to make a bad game look fine. A guide in three steps by Ninja Theory and Bioware: 1.Make a bad game 2.Make a feature even worse, and stir controversie around it 3.Blame any valid criticism in people angry about point 2
#24 Posted by theaznfish (537 posts) -

Look up Tameem Antoniades on google images.  It cannot be unseen.... (Ninja theories creative director). Once you see it, all you'll be thinking if/when you play it is... Wtf Capcom.  Talk about egotistical, its kinda like deus ex 3, but at least that guy looks good.

#25 Posted by Simplythebest12 (25 posts) -

If you need swearing, nudity, and a horrible plot, you aren't for me.sjwho2

This game is like fast food...

Sells mostly at the pre-teen ages but it is bad quality...And that is its target audience i guess

It lacks quality and depth both in plot and in gameplay. At least the British boys back in UK feel ecstatic about this british-made "reboot" but as for the rest well it is another matter

Look upTameem Antoniades on google images. It cannot be unseen.... (Ninja theories creative director). Once you see it, all you'll be thinking if/when you play it is... Wtf Capcom. Talk about egotistical, its kinda like deus ex 3, but at least that guy looks good.

theaznfish

Yes the guy has a narcissistic behavior and he sounds very immature.

I agree with you and the funny thing is that he is not a UK native. I think he is half Middle Eastern - half Greek his name and surname betray his true ancestry

By the way this youtube video ----> http://www.youtube.com/watch?v=SqzkLuDX2RI

There is also a great article about him "Tameem Antoniades and the trouble with t i t s" (search with google)

Games arent dating services and they arent pornography, two things that have an important role in our society which is adequately provisioned for outside the games industry. Its time the whole industry got that through its head and moved on.

#26 Posted by borgledeemuh (6 posts) -

I am a great fan of the devil may cry series, but this game I will pass... They've made a lot of changes in the fighting mechanics and gameplay that breaks the fell of being a devil may cry game. You can't target enemies like before, so the game feels more like god of war or ninja gaiden than the really awesome devil may cry (regarding the fighting mechanics). About the characters.. It just don't feel like a devil may cry game... They've could change the name of the game to any other and people would never tell that this game is related to the devil may cry series, basically because the gameplay and fighting mechanics feel a lot more awkward and downgraded compared to the past games... ninja theory f***ed up the game Pedro_Fayad
^ I too agree with this assessment. I'd go further and say it doesn't just not feel like Devil May Cry -- but it feels way too similar to other third-person action games out there. Which is really a shame, given that Devil May Cry was always unique, even when it was at its worst.

I think the total abandonment of DMC's anime-inspired roots is primarily to blame. Maybe the move to a UK-based studio had something to do with that. The game totally lost its hybrid Japanese-thrash-metal, over-the-top flavor, and is now just a plain old action/fantasy. Feels like I'm playing Darksiders etc etc. It's not terrible, but it's not Devil May Cry.

#27 Posted by zeekitty (2 posts) -

[QUOTE="sjwho2"]

If you need swearing, nudity, and a horrible plot, you aren't for me.Simplythebest12

This game is like fast food...

Sells mostly at the pre-teen ages but it is bad quality...And that is its target audience i guess

It lacks quality and depth both in plot and in gameplay. At least the British boys back in UK feel ecstatic about this british-made "reboot" but as for the rest well it is another matter

Look upTameem Antoniades on google images. It cannot be unseen.... (Ninja theories creative director). Once you see it, all you'll be thinking if/when you play it is... Wtf Capcom. Talk about egotistical, its kinda like deus ex 3, but at least that guy looks good.

theaznfish

Yes the guy has a narcissistic behavior and he sounds very immature.

I agree with you and the funny thing is that he is not a UK native. I think he is half Middle Eastern - half Greek his name and surname betray his true ancestry

By the way this youtube video ----> http://www.youtube.com/watch?v=SqzkLuDX2RI

There is also a great article about him "Tameem Antoniades and the trouble with t i t s" (search with google)

Games arent dating services and they arent pornography, two things that have an important role in our society which is adequately provisioned for outside the games industry. Its time the whole industry got that through its head and moved on.

Haha wow is that racism against the game's developer I see in there? Yup, you're definitely putting forward a strong argument!
#28 Posted by Nonamewalker (5 posts) -
*sigh* Again, people play a reboot and the complain about how it is different from the original. Sheesh. -.- I just finished the game on the PC, and here is my assessment in relation to the series: -Art is pretty damn impressive. I'm not talking about the graphics, as I don't give a rat's ass about that, but the character and environment design. Limbo looks fantastic, and the dynamically changing environment is often a treat for the eyes. -The music, albeit not exactly fits my taste, is perfect for the game. -The combat feels smooth, although by the end the number of weapons and tactics were more overwhelming than interesting. It is different from the previous games, but only in the same way as, say, Nero played differently from Dante in DMC4. Both are good, whichever you prefer is just a matter of taste. -The story is... Meh. It's no better or worse than any previous DMC story-lines, only a bit more grim and just a tad more scatterbrained. -The best part of the game? The action sequences. They are not as over-the-top and crazy awesome as in the previous titles, but they are arguably much more tense and engaging than just watching the cutscenes. -There is a great gameplay-variety. Great combat, decent platforming, many slower sequences, creative boss-fights, you name it. Then there are a few things that can be good or bad, depending on your view: -Not funny. At all. I will get into one of the biggest reasons why most comedy falls flat in this game, but it's safe to say that this game has almost nothing of the cheesy charm of the previous games. -Doesn't look or feel like a DMC game. Yeah, I just said it. -Social commentary. I for one didn't really mind it, but I can see hot it could be very anvilicious for some. On the other hand, I liked the Orwellian angle mixed in, so I was cool with it in the end. Finally, we have a few real blunders: -The characterizations are AWFUL. Sure, you could argue that it was true for the other titles as well, but there at least the characters were consistent. Here Dante starts out as a whiny, annoying brat and and ends up as a decent, heroic badass, but there is simply no bridge between the two personas. Him being an sh*ithead at the beginning and slowly becoming more and more likable could have been a really nice character-development, but the style of the game just doesn't allow enough cutscenes to flesh out this development, so instead it ends up as an arbitrary change. -Dante's voice. Ho boy... -.- This was THE worst aspect of the game for me. I don't want to sound like an ass, but it feels like the guy doing Dante's voice wasn't even trying! I've see wooden planks with more vigor than this guy, and whenever he tries to sound witty or charming, it just comes off as bored or indifferent. I'm serious, it's not the look or the personality that kills the new Dante, it's the shoddy voice-acting. Aside of that, I really enjoyed this game. In fact, I would say I enjoyed it more than DMC4. Here at least I didn't have to backtrack and the game always kept me engaged throughout its entire length. It's true that it doesn't really feel like an old-school DMC game, but I would argue that it was the goal of the reboot on the first place, and the end of the game actually puts the setting and the new Dante into a position where a sequel could be pretty badass. I mean, his hair is finally white, there are demons in the world out in the open (a great opportunity to bring back his devil-hunter office into canon), and now he is powered up by the ordeals so the future games could have a much less bratty and more ladback Dante, like our good ol' overpowered badass. I am hopeful.
#29 Posted by borgledeemuh (6 posts) -

*sigh* Again, people play a reboot and the complain about how it is different from the original. Sheesh. -.- Nonamewalker

Yes, I do. Different is not a synonym for reboot.

People who like the game are, yeah, going to use the word "reboot" as a catch-all answer to any complaints. Preemptively calling the game a reboot doesn't automatically force fans to forgive a game for abandoning everything that made it good in the past (which is what I'd say this game did, for the most part).

A good reboot is one that either makes sure to keep original key elements intact, or makes changes that enhance the original flavor -- but this one did neither. This is just a different game, and an inferior one, at that. Call it a reboot or whatever else you want, but this a poor attempt at a DMC -- even if it is a decent enough game in its own rite.

#30 Posted by civicthong (11 posts) -

I played DMC 1234, and i would say, this new one really, if compare to DMC, 3, 4, is an incomplete work and has no actual effort in it. NT basically just use the 2 diff weapon types to make the whole game mechanics and make a lot of stuff to make it look stylish. This makes the game abit annoying to me, the slow combat speed, enemy proficiency to only one specific weapon, unlockables which is basically secret missions..

  Come on, put in some effort, like a gilgamesh that transform, not a flaming pvc punching handwrap. Or a monster that sticks on to other enemies and grow stronger, not a blue witch that can only transfer barriers. Or having a super cool samurai brother, not making me the one who save his ass?? WTF???

#31 Posted by NGSFTW (65 posts) -

[QUOTE="prideofNY"]

If you thought the story was bad in his one I'm curious as to your opinion on the older games' story.

Bradjune80

It didnt matter cause they were not Pushing the story as Shakespeare. They were always pushing it as a crazy fun action game. Something this game fails to deliver on due to its shallow combat making it have not real replay value and making combat end up being boring as almost everything is easy to pull off there is no reward. Everything about the game is broken when you get down to it. Just Like how Diablo3 looks good at first the longer you play the more boring it gets. Its all flash and no substance. and then there is this How to make a bad game look fine. A guide in three steps by Ninja Theory and Bioware: 1.Make a bad game 2.Make a feature even worse, and stir controversie around it 3.Blame any valid criticism in people angry about point 2

 

If this game doesnt have any replay value how did I just finish my third playthrough? Just because its not your taste doesnt make the combat system worse bro. Its just more fluid and easy to connect moves. I do admit they give you the SSS a little too easy, but to say this combat system isnt fun really shows me you are just TRYING to hate it.

 

I once saw a comparison on this forum that made a lot of sense, this game is a lot like the 2008 prince of persia. It was a beautiful world with wondrous landscapes and fun combat, but it was easy as hell. That didnt stop me from getting every single trophy the game had to offer just because it was so damn good to look at and play.

 

People need to stop living in the past and comparing every single detail of this game with the other DMC's. Get over it and play  this game for what it is. And if you still dont like it thats your personal preference. However this is an excellently executed game in its own right being suffocated by extremely biased and nostalgic fans.

#32 Posted by borgledeemuh (6 posts) -

If this game doesnt have any replay value how did I just finish my third playthrough?NGSFTW

Having no replay value doesn't mean you can't replay it. It just means there's nothing new to experience in subsequent plays. This game is too linear for that, unless you neglect some keys and "secret rooms" the first time and then get them the second time.

...to say this combat system isnt fun really shows me you are just TRYING to hate it.NGSFTW

To say the combat system isn't fun shows that they don't think the combat system is fun. Some people will like it and some won't.

People need to stop living in the past and comparing every single detail of this game with the other DMC's.NGSFTW

Can't help it. They asked for it when they called the game DMC. You could say it's still fun in its own rite, but a standalone title could've been fun that way too. We've come to expect a certain standard from DMCs and are rightly disappointed with this sorry excuse for one -- again, even if it's decent in that average-action-fantasy-game way.

Though, it has enough problems (outside of comparisons to past DMCs) that I have trouble even saying that.

Bloom and HDR are noticeably lacking from the graphics, even with these so-called "HD" and "Ultra" settings enabled (PC). Cutscenes are melodramatic and typical, and there's no way to skip them. Targeting is almost non-existent, with challenges built around that manufactured handicap. Bits of gameplay in the "real world" are really boring to have to play though, where you have to walk where they tell you to until Limbo starts up. Menu navigation is atrocious (especially on PC, where they didn't even give us mouse control??). There are also bugs with game progression and controls, but I'll give them a chance to release patches before I complain too much.

Anyway, just a taste of the actual reasons I think this is an average game at best, even if it weren't called Devil May Cry. It's actually not BAD, and I did enjoy playing it up to a point, but the bosses required too much dying-while-finding-the-pattern, which I would've suffered through if I liked the rest of the game enough, but for now I've given up on it. Maybe if I get desperate for a time waster I'll head back in.

#33 Posted by eikira (5 posts) -

well. i really only played dmc4. and dmc4 may also be really the end of the line.

the combats are fluid, the fighting system in general is just solid and also the design in whole is just great.

 

in this game i miss almost everything what makes dmc DMC!
the combats are horrible. really boring. you cant really control the fight clearly and smooth the cam is sometimes just faqing no real targeting. also you cant really combine your attacks how you want.

the most annoying part was the jumpfly. i mean wtf is wrong when i let my buttons go and want to use the glide after a doublejump? every second glide simply does not work because of the doublejump.

no no this dmc was far from a very good devil may cry. i want to point out that it was not in general horrible. but ninja theory has just damaged the name devil may cry. when i compare it to dmc4 directly this game is just lame. i would give it maximal 75% just because they tried to make it like a normal dmc.

did i enjoyed it... well i played it 1 time and allready have enough of this short 20 mission (that is another point. what is wrong here with 20 short **** missions?), but i did not really enjoyed it when i compre it to dmc4. but i give ninja theory credits for trying making like a start of the series. maybe a diffrent name would be fair, like: preparing the cry of the devil

 

Bloom and HDR are noticeably lacking from the graphics, even with these so-called "HD" and "Ultra" settings enabled (PC). Cutscenes are melodramatic and typical, and there's no way to skip them.

borgledeemuh

i dont know if you mean because they are so melodramatic that you cant skip them but technicaly you can skip them. i dont know wich keyboard button it is right now. but on my microsoft pc-xbox controller i can press BACK and the cutscene is gone.

#34 Posted by borgledeemuh (6 posts) -

i dont know if you mean because they are so melodramatic that you cant skip them but technicaly you can skip them. i dont know wich keyboard button it is right now. but on my microsoft pc-xbox controller i can press BACK and the cutscene is gone.eikira

I meant technically, yeah, and on a PC with keyboard/mouse there's evidently no way to skip them. I've tried every key and mouse button, and I've mashed the keyboard on many occasions during cutscenes. I guess the ESC key would be the PC equivalent of the console's "back" button, but I've tried that enough to know it doesn't work. If there's a way, they've done an excellent job of hiding it.

The game seems to have been designed on the console and then ported to PC; it would explain the lack of mouse navigation in the menus, and the lack of a skip key for cinematics. But that doesn't entirely explain it, of course, since laziness is also required in order to neglect those things.

#35 Posted by radikel (4 posts) -
I think the new game is great from all angles, although i have to agree on certain issues pointed out already. Missing lock-on system was a bit sad, kinda like god of war-ish?..Also, while the combat system is very refined and a lot of fun, its missing a certain ferocity/brutality? of the original series. For a better understanding, type 'Dante crazy combos' in youtube for a better picture!!:) While i agree that the original series was a complete mess (in terms of chronological order and coninuity), DMC1 & DMC3 were absolutely astounding, such great memories, and more importantly, i feel the 2 games gave that vibe of demon-slaying and a hint of underlying ??sadness??. I think Capcom should have really worked on sort of the original series' continuity, instead of throwing their hands up in the air and going for a re-boot(which is nice in its own way, but really cant compare with DMC 1 and 3). I think the reboot is just sort of jarring, and will take a whole generation of fans of the original series to come over to the new one(a period of transition??), but man, i still miss the original series!!!!
#36 Posted by Boofer331 (1751 posts) -

^ I too agree with this assessment. I'd go further and say it doesn't just not feel like Devil May Cry -- but it feels way too similar to other third-person action games out there. Which is really a shame, given that Devil May Cry was always unique, even when it was at its worst.

I think the total abandonment of DMC's anime-inspired roots is primarily to blame. Maybe the move to a UK-based studio had something to do with that. The game totally lost its hybrid Japanese-thrash-metal, over-the-top flavor, and is now just a plain old action/fantasy. Feels like I'm playing Darksiders etc etc. It's not terrible, but it's not Devil May Cry.

borgledeemuh

 

Now I'll agree that it's anime influence is virtually absent, and I'll give you that as a valid argument for why you wouldn't like the style of the game. However, when you say it's "too similar" to other third person action games, I have to scratch my head and ask: "like what?" Honestly bro, I feel as if third person action games are falling off the face of the planet, which is a shame because they're my favorite type of game. I see your example, Darksiders, but that seems like one of very few games that share any similarities to DmC, and furthermore, I don't think they feel at all alike. Darksiders may have taken elements from earlier DmCs but I see nothing that relates this one in particular to it, other than it's less Japanesey.

I can totally agree about it's lack of Japanese tendencies but it's got a style of its own. The reason the bolded bothers me so much is precisely because I have been complaining about the lack of 3rd person games being released for a while now. It's after all part of the reason I'm less of a gamer than I was. Not only are their fewer third person games, but there is an overabundance of first person shooters that seem to be way more similar to eachother than any of these 3rd person titles. Words cannot express how bored I am with seeing new first person miltary titles (games which are only fun in multiplayer, and even that is getting old to me :/

 

Honestly, I think some of you (not necessarily the one who I'm quoting) are really just Japanophiles and/or fanboys to an absurd degree. It's quite annoying when the major gripe with a game is simply its stylistic departure from previous titles in the series. I just find it hard to believe that the game play has much to do with it (other than its difficulty). But I suppose you're entitled to your own **** mean opinions.

#37 Posted by borgledeemuh (6 posts) -

...I have been complaining about the lack of 3rd person games being released for a while now.Boofer331

Saints Row
Just Cause
Alan Wake
Dead Space
Ghost Recon
Gears of War
Lost Planet
Max Payne
Resident Evil
Spec Ops
Mass Effect
Assassin's Creed

I'd go as far as to say there's actually been an ongoing trend towards third-person, where first-person used to dominate.

Words cannot express how bored I am with seeing new first person miltary titles (games which are only fun in multiplayer, and even that is getting old to me :/ Boofer331

I hate most of the military shooters too. I think the reason you say they're only fun in multiplayer is because that's when you get to play the way you want to without being drawn a straight line with rails on either side. Linear gameplay: easier to develop, boring to play (at least for those of us who want a game and not an interactive movie), and often utilized when a developer wants to tack on a single-player mode to a game where multiplayer was the focus. There's nothing I hate more, and all the military games are that.

The last one I got into was Battlefield 2, probably because it was essentially always multiplayer, even if the other players were bots. But I digress.

... I think some of you are really just Japanophiles ... It's quite annoying when the major gripe with a game is simply its stylistic departure from previous titles in the series. I just find it hard to believe that the game play has much to do with it...Boofer331

The gameplay has everything to do with it.

It used to be fast, furious, over-the-top grinding through hordes, and now it's meticulous. Whereas you used to subdue two different guys with your two guns while you targeted a third for a slash-kill with your magic guitar and switch up weapons purely to gain style, you now need to choose from your eight different weapons based on which color your enemy is, whether it's got a shield, whether it's in the air...

If I want meticulous combat, I know where to go: nearly every other action-RPG in existence. I could see people liking this, but it's certainly a departure gameplay-wise, and not just theme-wise. As I've said, we don't pick up games named Devil May Cry because we want more of the same stuff we see everywhere else. We expect that wonderful 3D re-creation of raging 2D shoot/slash mayhem. This is not it, and we pissed.

That said, I did enjoy the Japanese/anime style of previous titles -- but not because I'm a fan generally. I'm not a fan of that stuff at all. I'm not even sure how you pronounce "anime". It was just something unique that you don't see much in mainstream games, and now it's not unique at all. Now it's pretty much American, albeit with some plot elements borrowed from earlier titles, and it feels just like everything else we see all the time.

#40 Posted by JavaTheDog (28 posts) -

The biggest problem I have with this game is the excessive cursing and unnecessary sexual scenes. It doesn't feel mature, it feels childish and stupid. Just like GOW. The mature sense of a piece shows in its sophisticated thoughts and theme, not sex or violence. I'm fine with the gameplay and mechanics as well as the difficulty curve. The story is pretty meh. Though I like Vergil more since he feels more real and more "human" than his other representations. Kat is a big mess.