Designed and aimed at a younger audience this game is better off being forgotten

User Rating: 4 | Disney's Lilo & Stitch: Trouble In Paradise PS

During the time when the PS2 were starting to sell like hot cake worldwide along with the Xbox and GameCube selling behind. New games were still being released for the PS1 during towards the end of 2002 and a joint development by Blitz Games, SCEA, and Disney Interactive, Lilo & Stitch comes off as a low-budget attempt to cash in on the still-lucrative and swollen PS1 market. Trouble is Paradise is based on the Disney movie Lilo & Stich however this is more aimed at the devoted fans or if you had younger kids around that time and want a plain and simple platformer this might best example on getting more and more people into gaming.

This is basically a low-rate version of Crash Bandicoot; whoever designed this game for the PS1 was trying to rip off other classic platformers that were released on the PS1 with liner 3D level designs if you compare this game to the likes of Crash, Spyro or even Croc. When you play as Lilo you can use Voodoo on enemies by just pressing Circle and when you’re playing as Stich he can spit at enemies or if you press Square you can pull off a Crash-style spin attack. Throughout the levels you can collect different item through each of the levels collect all 100 to gain a life, but when you play as Stich you can collect cups of coffee, more you collect you can fill up a gauge when your Bad-O-Meter is full and can press Triangle to roll up in to a ball and roll around doing more damage until that meter is empty again. However small glimmers of gameplay are still completely ruined by the awful controls, the jump button barely reacts to any button presses. Lilo's butt bounce attack is especially unresponsive.

The level designs do look impressive when you first start playing this game which does have some nice detail on textures but within the next few minutes and later levels everything else feels pretty much empty in the background and repetitive enemies, bosses and jumping platforms can make this game less of a challenge. Even smashing creates and explosive jars is still trying to be a Crash Bandicoot styled game but still aimed at a younger audience. The soundtrack, voicing and movie clips are the only thing you will find good in the game, background music is clearly inspired by stereotypical Hawaiian tunes and 50's music.

You can easily finish this game under 5 hours if you want to collect everything on 100% but once that is all done there's not much point playing this game again. Lilo & Stich is pretty much a waste of your time and money is better off forgetting about this game existence overall.