First, a lot of the quests in this game are really messed up.
All I can suggest is to keep talking with Clarabelle, Ortensia (the cat who lives next door and is the mother of the bunny children); all the pirates, and Horace. Settle for what you can get, if you can get the pirate to be the assistant.
When I went through it, I kept talking with Horace, Clarabelle, and Ortensia -- and, of course, the note went nowhere.
So, I changed my mind and went to the pirates. Talking, taking photographs when the camera site turned green, confronting the pirate holding the compass, and taking the compass to Horace -- so he decided that the pirate did not have enough compassion, and wanted Clarabelle.
Finish the quest any way you can get it, this time through. Or, if you have a saved game, go back to it.
ANOTHER HINT -- as you go through the game and do "One Toon's Trash", do not put the deed to the Bog Easy Old Town House in the museum, because there is a glitch getting a check mark for the Quest, even though you are capable of finishing either fork of the quest, and having happy tenants.
LET US KNOW HOW IT TURNS OUT -- just keep running around, and accept anybody as assistant.
(Don't worry about it this time thrugh the game, or at this point in the game. There is still a lot of headaches after the ending scene and credits.)
The Prima Official Game Guide, which thanks Disney Interactive for their info, lies to us.
I bought the game the morning it came out; I bought the guide 2 weeks into the game, and it is so wrong on so many issues.
The soft cover guide lists the Quests after the walkthru. On page 295 it discuses "Horace's Assistant Assistance". It lies about how to get Clarabelle to be the assistant. Check out the internet forums. Everyone who follows the guide and tries to pick Clarabele runs into the problem of not being able to give the note to Horace. Only if you follow the other path, too, do you stand a chance. Others have complained about messing up by thinning out the compass thief or giving the compass to its owner.
For example, the guide tells you to use the things that you get, but, if you have read my posts on the "One Toon's Trash", in order to get all the Quests, you have to sell 20 items to the Museum. You cannot complete all the Quests in the game if you follow the guide.
(I'm not talking about challenges that are just for fun, these are Quests.)
Go to Ventureland and work on getting the first fat pirate you see to be the assistant. In the beginning of the game he says he used to work with Horace the Detective.
Then, go to Horace. Keep pressing the talk button, and talking to each of them until they repeat themselves.
Getting anybody to be the assistant completes the quest.
Someday you may walk into his office, and Horace may have an assistant.
(Remember this game has technical problems, and was written by mean-spirited programers.)
There are a lot of glitches in the game. Your Quest for "Horace's Assistant" and "Clothes Make the Spatter" are probably checked off in your list of Quests on a page in your Pause Menu. Give up on that one, they are finished.
Just for fun, did you go out Clarabelle's back door and paint her garden and see things?
By the way, if you pleased Ghost Ian in Blot Alley and Fort Wasteland, you can take the film at the Movie Theater to Blot Alley and talk with Ghost Ian.
He may want you to pick up some things for a total of 100 cloths...
QUESTION FOR KATE SUN:
You said you gave Clarabelle the flower costume.
When you go back inside Clarabelle's red barn, is the Spatter that is inside wearing a flower costume?
Is she watering the Spatter and talking about how happy it is?
If not, did you get a good flower costume from being nice in Fort Wilderness battle and exiting the movie projector?
Did you thin the Spatters and Slobber, and have a rock fall for your exit, and receive a tattered flower costume?
If the costume was tattered, did you have to take it to the Haberdasher Hat Shop to get it renovated, before taking it to Clarabelle?
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The only way I can tell what is in my inventory is to go to the museum and click on SELL, just to see. Then exit.
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I still think it is just a program glitch -- like Gremlin Gus always telling me to buy a TV sketch whenever I am at the Bog Easy Shop -- even though I have had the TV sketch for a long time.
If you ever play a new game, again, do not give the compass to that pirate.
The way I got Clarabelle to be the assistant was to do all the Clarabell things, and could not give the note to Horace. So, I talked to all the pirates, took a picture of the thief, talked with the thief and got the compass.
THEN, I TOOK THE COMPASS TO HORACE.
In a cutscene, Horace decided that his pirate friend did not have compassion, and he wanted Clarabelle. I left, returned, and there was Clarabelle -- WITH HORACE UNHAPPY, BECAUSE THE SPATTER IS IN THE DETECTIVE OFFICE !!!
Someplace else in the game, one of the characters says that Horace will not change his mind. I guess it is true that Horace will not change his mind, once the pirate is the assistant.
- Member Since: December 28, 2012
- Posts: 25
- Member Since: December 28, 2012
- Posts: 25