My brother is complaining that the Unreal Engine is poorly put together due to minor glitches that have nothing to do with the game. Such as bodies no-clipping through Samuel's boat, and the glitch with the water where you fall under it if you go too high above it. He also said that he was upset with how he managed to get a body to fall inti a railing. Do you think you should br able to judge an engine by glitches such as these? Or rather, things tha actually effect gameplay and story? I personally think he isn't giving this engine a fair chance.