fun to play....

User Rating: 7.6 | Disciples II: Dark Prophecy PC
Your thief sneaks into the city, poisoning the water supply. On the march are your armies, battle-worn veterans with the experience to destroy all manner of beasts that lie before them. This product – as you can imagine from the title – is the second in the series, and comes three years after the release of the first game. Not only does it sport depth (and it should be noted that this game borrows liberally from other games – in terms of beasts and missions), but also it manages to provide a freshness that will draw players quickly into the game play. The setting is Nevendaar, 10 years after the First Great Wars devastated the lands. “The gates of Hell have been sealed, and the four races have staggered, bloody but victorious to their respective homes. They are greeted by ruins, for the war has savaged the land.” The History of Nevendaar. The four races are the Empire, the Mountain Clans, the Legions of the Damned and the Undead Horde. The goal is simple: take a devastated people and rebuild the clan to the glory of the previous ages. Of course, you will have to fend off invaders, decide when diplomacy is the best course, or when to send in covert operatives (thieves) to create havoc and mayhem, and when to march your army to confront those who would stand against you. Like a lot of games in this genre, you have to make advances to your city, build it up with temples, stables, monasteries, and do the magical research to enable your units to move from basic to advanced stature. How you organize your units can make a big difference between victory and defeat. The arch-angel isn’t much in a fight, but if you bring her along behind your units, she can use her move points, and spend a little money, to plant flags and claim areas for your kingdom.