Dirge of Cerberus: Final Fantasy VII Cheats For PlayStation 2
Complete the game after having obtained three G Reports and you'll get a small extra ending after "The End".
Complete the game and save. Now load this Clear Game data and you can choose to see the cut scenes. The more Memory Capsules you collected during game play, the more scenes you can see.
Code Effect Complete Normal or Hard Mode Extra Hard Mode
Unlocking Side Missions
To unlock Side Missions in the extra feature, you must locate and destroy the White Capsules in the individual Extra Missions using an explosion from an explosive barrel nearby to destroy it. Each one will unlock a Side Mission that will be listed below the Extra Mission where you destroyed it. In the Side Missions, there are no memory capsules to destroy.
Code Effect White Capsule in Mission 5: Deep Labyrinth, K-15 Boxemon White Capsule in Mission 18: Badlands, F-8 Chamber of Ghosts White Capsule in Mission 24: Contra Kalm, J-13 Missilebreaker Deathmatch White Capsule in Mission 37: Gatling Shower, I-14 Go With the Flow White Capsule in Mission 45: Stronghold Impervious, H-8 An Invitation to Illusion
Unlocking Sound Gallery
To unlock sound gallery in the extra feature, you must locate and destroy the Green Capsules in the individual Extra Missions using a materia shot to destroy it. Each one will unlock a different sound clip.
Code Effect Green Capsule in Mission 34: Sprial, D-5 Vincent Green Capsule in Mission 29: Trick Arc, L-7 Bosses Green Capsule in Mission 22: Shinra Manor Prime, H-5 Shinra Green Capsule in Mission 17: Red and Blue, G-15 WRO Green Capsule in Mission 7: Gatling in the Wastes, F-9 Events Green Capsule in Mission 4: Vincent the Mage, C-12 Battlefields Green Capsule in Mission 2: Widow Missileer, I-6 The System Green Capsule in Mission 39: Brotherly Love, G-3 Tsviets Green Capsule in Mission 42: Two-Handed, K-6 Omega
Unlocking Art Gallery
To unlock the Art Gallery in the extra feature, you must locate and destroy the Red Capsules in the individual Extra Missions using a melee attack to destroy it. Each one will unlock a different art portraits.
Code Effect Red Capsule in Mission 3: Wastelings, B-9 The WRO Red Capsule in Mission 8: Lord of the Jungle, J-7 Weapons Red Capsule in Mission 9: Cait Versus the World, J-6 Locations Red Capsule in Mission 12: Vincent the Destroyer, D-5 Event-Related Red Capsule in Mission 13: Rains of Gehenna, J-13 Monsters Red Capsule in Mission 14: Vincent the Grappler, J-11 Shinra Red Capsule in Mission 15: Red and Blue, G-12 WRO Headquarters Red Capsule in Mission 16: Stygian Sewers, K-4 Shinra Building Red Capsule in Mission 21: Cait Versus the Crimson, G-9 Deepground Red Capsule in Mission 23: Rampart Rubble, M-11 Deepground Soldiers Red Capsule in Mission 26: Cait Versus the Cerulean, H-5 Bosses Red Capsule in Mission 27: Vincent the Beast, H-5 Attack on Midgar Red Capsule in Mission 31: Cait Versus the Bull, capsule located on Azul's Tail Miscellaneous Red Capsule in Mission 32: Deepground Soldiers, K-6 Mako Reactor 0 Red Capsule in Mission 33: Shieldbreaker, G-12/H-12 Final Chaotic Red Capsule in Mission 35: One-Handed, F-11 Vincent Red Capsule in Mission 40, M-10 Tsviets Red Capsule in Mission 43, K-8 Omega
Below is a list of hidden items found in the game. They can be missed, and because of that you should try and get them on your first time through.
Code Effect Chapter 11: Located in a room with several Mako Points in it, use the rising platform to jump onto a pipe running along the wall, it's in the corner. G Report 3 Chapter 10: In the area of the cardkey puzzle at the end of the long string of gates in the tunnel is the Lucky S Barrel. Lucky S Barrel Chapter 10: Later in the level, you'll come to a puzzle which involves cardkeys, it is next to a gatling gun behind a gate. Bayonet Rifle Chapter 10: Complete the kill 100 enemies mission, the last enemy will drop it. Golden Moogle Doll Chapter 10: After Blow Machine Gun you'll soon come to a place with a crate on a ledge, shoot the barrel under it. Faerie L Barrel Chapter 10: You'll come to a split in the path, one of which goes under a bridge, the case in the open is it. Blow Machine Gun Chapter 10: Found on the roof of a house which you drop down on, shortly after the midpoint of the stage G-Report 2 Chapter 8: The first string of guards, blow up the barrel on the very right and one of the guards will drop it. S Adjuster Chapter 8: When a WRO is hacking a door, pprotect them untill they are finished. Go under the door, and continue on to find it atop a ladder. G-Report 1 Chapter 3: After saving the kid, enter the door nearby and is against the inside wall. Toy Gun Chapter 6: Protect all 12 WRO members the length of the mission, and it'll appear in a crate near the end of the level. Guard M Barrel Chapter 6 Ex Hard: Early in this stage a red duel horn beast will charge through the stage, kill it before it leaves the stage and it'll drop it. Manaheart
Unlock Mission Mode
Code Effect Beat The Game Mission Mode
Unlocks Character Viewer and Trailers
To unlock character viewer and trailers in the extra feature, you must locate and destroy the Yellow Capsules in the individual Extra Missions using a gunshot to destroy it. Each one will unlock something different.
Code Effect Yellow Capsule in Mission 10: Misslebreaker Melee, I-7 DC Presentation Trailer Yellow Capsule in Mission 10: Misslebreaker Melee, G-10 Others (Other Character) Yellow Capsule in Mission 11: Collector's Mind, D-5 Monster Yellow Capsule in Mission 13: Rains of Gehenna, J-4 Jump Festa Trailer Yellow Capsule in Mission 20: Deep Tower, K-8 Shinra Yellow Capsule in Mission 22: Shinra Manor Prime, I-7 Retail Display Trailer Yellow Capsule in Mission 28: Cyclopean Causeway Bosses Yellow Capsule in Mission 30: 100,000 Needles, L-7 Deepground Yellow Capsule in Mission 36: Black Widow Tetra, I-5 Vincent Yellow Capsule in Mission 41: Drumline, J-2 Tsviets Yellow Capsule in Mission 44: Deepground, J-8 Omega Yellow Capsule in Mission 3: Wastelings, B-9 Tokyo Game Show Trailer Yellow Capsule in Mission 1: Zephyr Heathlands, G-11 The WRO