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Jan 18, 2012 10:45 pm GMT
Contradicting itself
they made it say ''Stunned'' instead of Dead because they didn't want to use such a morbid word yet the spell itself has ''Necro'' in it which directly involves Dead things.
which is strange since they practically tell you to kill bosses but dont wanna put ''Dead'' in the discription
Jan 19, 2012 1:38 am GMT
I'm pretty sure, that in japan version is dead. Only America want it sound good.
But hey, everyone knows, that they're killing each other, every digimon thing is about killing and not stunning.
We have pokemon for friendly battles.
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PSN: ReiShingami
Jan 29, 2012 10:09 pm GMT
I thought pokemonz died too? I remember back in the old Blue version i had they had this tower of dead pokemon or something along those lines...meh whatever
Just glad USA has learned since then ;D
Jan 30, 2012 12:38 am GMT
Yeah pokemons dies too, but only when they grow old.
They not killing themselves in battles.
But in manga, it's another story.
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PSN: ReiShingami
Feb 8, 2012 10:08 am GMT
meh, I try not to think too much about Bandai of America's localization. They seem to have a history of half-assed, typo-riddled translations, and the English Digimon franchise in particular is horribly inconsistent. I mean, I guess it's one thing if Saban was mainly involved in the anime localization whilst Bandai (I'm assuming) had little involvement in it (Saban, for that matter, was horribly inconsistent just on their own... when 02 has one attack being called 5 different names in the same episode, I dare anyone to say otherwise), but sadly, even without the anime, nobody could seem to decide on one name for Digimon, attacks, items, etc. in the card game, video games, LCD toys, and other material. Is it any wonder why several fans just stick with the Japanese names? And let's not even get into how this particular game retains the original attack calls in spite of almost every attack name being altered. But yeah, American Digimon stopped making sense the moment they removed "holy" from any Digimon's name yet apparently deemed "Skull Satamon" perfectly suitable (if not a helluva lot earlier than that). We should just be thankful that the storyline for the games is essentially unaltered, albeit with a far-from-perfect script.