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Anyone know the number for the office phone?

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  • Feb 18, 2013 8:08 pm GMT
    I have been going through another game of Deus Ex and yet again I have arrived at that pesky office phone that takes a seven digit code that isn't listed anywhere that I have found.

    This office is located in the NSF helicopter base that you arrive in after going through the mole people tunnels. As you enter the helicopter base and see that first canister of ambrosia, the office is the first one down the hall to your left on the first floor. There is a computer on the desk and a telephone that has a seven digit code. I assume its a phone number but can't find any mention of it.

    Anyone know what that code is?
  • Feb 19, 2013 12:35 am GMT
    you can find the code by hacking a computer in one of the room in the house where ambrosia is located
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    PSN ivalicekingdom. looking for RE6 partners and skilled mercs players also for RE5
  • Feb 19, 2013 5:21 pm GMT
    All I have found so far is emails on the other office computers and none of them mention the phone. The computer in the office with the phone itself doesn't highlight on the cursor and can't be accessed.
  • Feb 20, 2013 8:20 am GMT
    one computer has a special option when you click it there comes the phone code
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    PSN ivalicekingdom. looking for RE6 partners and skilled mercs players also for RE5
  • Feb 21, 2013 4:17 am GMT
    That's weird I do not remember that part at all... I remember finding a container out by the dock, sneaking into the house through the window to get the key for the hangar, and then going into the hangar.

    But even still... why don't you just read a walkthrough? Or google "Deus Ex codes" and there will be a list of every single door code.
  • Feb 25, 2013 12:00 am GMT
    I have googled it and its not listed. Could be its added with shifter, I have been playing with that for years.
  • Mar 8, 2013 6:21 am GMT
    yes, it has been added with shifter. It adds a convo who's been cut out from the original game, but was still lying dormant in the game files. It's cool, but not necessary, you can get along if you don't really care.

    If you want to be spoiled, then highlight this: the convo is between Paul and Tracer Tong, and was probably meant to shows you that Paul is a "traitor" before the airport cutscene
  • Mar 14, 2013 5:51 pm GMT

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    It's not between Paul and Tong, it's between Lebedev and Tong.
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    ---
    "...he looked blank but on the inside he was queueing up build orders and watching for the rush."
    --michaelbolton, on asking a Korean about Starcraft
  • Mar 19, 2013 6:45 am GMT
    yeah, my bad *facepalm*
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