Game Masters: Warren Spector
We asked the famed designer his thoughts on the current state of the gaming industry.
Warren Spector getting Lifetime Achievement award at GDCAs
Thirty-year industry veteran noted for Deus Ex and Epic Mickey to be honored at next month's awards show in San Francisco.
Deus Ex, Thief designer joins Valve
Half-Life studio adds developer with appropriately acclaimed first-person pedigree in Doug Church.
Limbo's lessons for the mainstream
In this commentary piece, GameSpot AU's Laura Parker looks at XBLA indie title Limbo and the need for new experiences in the AAA space.
Games for Windows Marketplace launches Nov. 15
New PC game store will feature redesigned interface, offer browser-based shopping, and accept Microsoft points from Xbox Live as payment.
Soaking gamers in immersive worlds
QuakeCon 2010: Designers from Bethesda, Human Head, and Arkane talk about drawing players into games, the joys of Red Dead Redemption and Modern Warfare, and how 3D glasses suck.
Deus Ex: Human Revolution Q&A
Game director Jean-Francois Dugas talks to us about what it's like to create a sequel to one of the most respected games of all time.
Bungie's new IP to be an action RPG?
Job listings point to Halo studio's Activision-published "next game universe" having "branching or nonlinear narrative," "worlds imbued with consequence," and long-term character investment.
Eidos Montreal on designing Deus Ex 3, new trailer debuts
GDC 2010: Art director on how the Icarus myth influenced the cyberpunk prequel, trying to come up with a distinct visual look, and Heavy Rain's scary characters; full trailer and ...
|Topic (» jump to last post)||Last Post||Views||Posts|
|1 year ago »||132||1|