A PC Port that is pretty good...

User Rating: 8.1 | Deus Ex PS2
For a hardcore console gamer such as myself, it’s hard to get hyped up for a game that is being ported from the PC. It has been proven in the past that a console original FPS can be truly something special with games such as Goldeneye, Perfect Dark and a select few others, but since the days of the next generation consoles it has yet to be reached. Before you Halo junkies hop on my back lets not forget that it was originally designed by Bungee for the PC, and when MS bought Bungie it was then ported. It is not too often that a game made originally for PC and is ported to a console that it is a good game, but Deus Ex: The Conspiracy is a good game and more. While not what many fans of the standard FPS may be looking for, DX offers a wide range of gameplay abilities and enough originality to make it something truly special to gamers looking for a quality one player experience. DX offers up enough gameplay originality to separate it from the standard FPS crowd while at the same time keeping the solid First-Person style that made the genre so famous.

Graphically DX is not as stunning as other first-person offerings on the next generation consoles. If when you pop this game into your PS2 you’re expecting a Halo killer then you’re going to have a problem on your hands, that problem comes from the fact that the PS2 hardware is seeming more and more limited as time goes on. Some pixel problems and a few blurry textures give the game a bit of an ugly, but the atmospheric areas and cool story sequences ante up the visual pleasure. Going through the game, one of the coolest features is the detailed environment that you can explore and (most importantly) shoot up. Outside, inside and underground Deus Ex keeps you amused by giving you some really nice environments offered with enough variety that the game feels new with every new area you reach. Movies offer a nice touch of realism as well with some great full motion video that develop the story as well as impress the viewer. Visually Deus Ex may disappoint some who are looking for that killer PS2 FPS that uses the system the way it is meant to, but if you are expecting visuals in the vein of past FPS’ on the system such as Timesplitters and Half Life, then The Conspiracy should be right up your alley.

Good gameplay is hard to find these days, what with so many new developers trying new things and often times failing (we needn’t get into the Chameleon Twist series on N64…shudder). However it is truly nice to see a game come through in the gameplay department as well as Deus Ex. It’s almost impossible to find a good port from PC to console, but this game transfers over nicely with little affect on the way you play the game. This game was made famous on the PC for it’s introduction of RPG elements into the first-person genre, one
of the most singular and unique things to come to a PC game in a long time.

With countless awards being handed to the PC version, Eidos began to think that bringing the game to a console would be a good idea. Elements of RPG’s, adventure and even espionage are rarities in FPS’ today, but DX includes them extremely well. First of all the RPG system, which makes the game revolutionary in its particular genre. When you begin the game you start with a certain amount of “credits.” With these credits you have the ability to purchase abilities for you character, giving him strengths and weaknesses in different things. One such example is the ability to use hand help weapons, such as knives and other melee items; this ability will cost a certain amount of your credits. If you want to buy it you’re going to have to sacrifice those credits which could be used to purchase another ability, this idea gives the game a feeling of difference each time you play through, and gives the player a feeling of control of the direction of the game. Throughout the game as you kill more enemies and complete more missions you will acquire more credits, and can find people along the way who act like “shops” in RPG’s where you can buy new abilities and ammo.

The games storyline is very similar to the way it is described in the title, a conspiracy. You follow the main character J.C. Denton through his adventures in the near future, where the world is on the brink of collapse. Controversy comes through the growing hostility between the classes of society. The rich and the poor decide to take up arms against each other. The poor are forced to live in the slums, while the rich and fortunate get to live in a city more privileged and protected. The government is busy attempting to supply a cure for a deadly disease called the Gray Death, but the only known cure, called ambrosia, is slowly made and is not getting out to people in time. The government agency known as UNATCO (united nations anti-terrorist coalition) is set out to stop a terrorist group known as the NSF (national secessionist force) who is trying to expose the government for a cover up of the cure being blocked out from the public. From here you are put into action and must stop the terrorists, but as the game continues on you begin to realize that you may in fact be working for the wrong side. Without spoiling the storyline for you, I will say that it adds heavily to the ambience of the game and increases presentation and gameplay tenfold.

Control in a console FPS has always been somewhat of an issue for me, as I was never very skilled at games like TimeSplitters of the PS2 version of Half Life, mainly because of the use of the two analog sticks. Some gamers believe that this form of control is the only option, and that it merely takes getting used to, however I have always strongly felt that good control does not take getting used to, it should merely mold into the gamers hands. Luckily, Deus Ex offers an improved version of a somewhat already sloppy control scheme. Again, the left stick is used for strafing and moving
forwards and backwards, while the left is used to look up and down, reserving the shoulder buttons for firing your weapon. Using special weapons like sniper rifles becomes much easier with time as you get used to keeping the right thumb steady enough to get a good shot off. Controlling an FPS is extremely important because precise accuracy is needed when taking out an enemy, and until a company can come up with a method that works as well as say Goldeneye or even the Turok series on N64, only then can the genre come close to the controllability of their PC counterparts.

To be atmospheric a game requires three very important things. First is the graphics, environments had to be well designed and look somewhat realistic. Second is a good musical score, something every game should have in its arsenal. The third is great sound effects; something that Deus Ex has in truckloads. Overall the game is very atmospheric mainly because of it’s sound prowess, featuring great music, cool voice acting, and some very nice sound effects, which really do give the game a movie-like feeling that’s great to see in modern games.

Well with a sequel to the game already announced it’s hard to believe that Deus Ex just arrived last month for the PS2, but overall it was certainly worth the wait. With it’s revolutionary style of mixing the RPG genre with FPS, this game has been known as one of the best of all time, and rightfully so. Unfortunately for you First-Person Shooter fans there is no multiplayer mode, which greatly lessens the games replay value. However you may want to go back and choose different power ups which give the game some sense of replay-ability. Overall if you’re looking for a fun game with a cool story, then Deus Ex is what you’re looking for. Don’t expect a Halo killer, but go into this game knowing that you will be happy when it is completed.

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