Listen to this review. This game is unstoppable!

User Rating: 10 | Descent II PC
Descent 2 is unbelivable. Ever since I first played it on my dad's lap with a Wingman Extreme joystick, I have never forgotten it for a minute. From the short recon hop in level one to the epic, 300ft diameter final boss at level 9, I never got sick of playing Descent 2. The level of depth is completly endless. 9 levels of lasers, headlights, afterburners,and the awesome Earthshaker missle are just gravy on an already great burrito. On each level you must fight through mining robots gone bad to the reactor or boss robot. When it is destroyed, it triggers a self destruct sequence. You'll have 90 seconds to escape. Don't worry though; at the beginning of the level you can free a guidebot, the only friendly robot, to guide you to the door keys, boss and exit. As for the sound, variety rules. I admit I was scared when I first heard "self destruct sequence activated!", heard the frightening diamond-claw tear at my ship, or heard the deep sound of the bandit, here to steal your items. Each of the weapons have awesome but belivable sound effects, explosions rock the speakers and each droid has a signature screech. Sounds on Descent are absolutely flawless. In the playability category, the controls are instantly accessable for all, and each weapon has realistic recoil and shaky results on the ship. Switching weapons is completed easily with a tap or double press of a number key. Simplicity for all. In the end, Descent 2 is unbleivable. I enjoyed it when I was 4 and I enjoyed it now. Pick it up now. 'Nuff said.