Dead Space 2 Tech Info
- Publisher:
- Electronic Arts
- Developer:
- Visceral Games
- Genre:
- Action
- Release Date:
- Jan 25, 2011 (more)
- ESRB:
- Mature
- ESRB Descriptors:
- Blood and Gore, Strong Language, Intense Violence
Game Information
Technical Support
Visit Electronic Arts web site at: http://www.ea.com/
Official Site
Visit the official Dead Space 2 web site at: http://deadspace.ea.com/en_US/home
Credits
| Voice: Captain Forrester | James C. Burns |
|---|---|
| Voice: Oracle | Todd Soley |
| Voice: The Sprawl Computer | Leila Birch |
| Voice: Nicole Brennan | Tanya Clarke |
| Voice: Therapist | Rick Cramer |
| Voice: Kaleb | Matt Kaminsky |
| Voice: Krieg | Owen Thomas |
| Voice: Isaac Clarke | Gunner Wright |
| Executive Producer | Steve Papoutsis |
| Environment Artist | Travis Fike |
| Senior Environment Artist | Edwin Molina |
| Storyboard Artist | Dan Seneres |
| Sound Mixer | Lee Ascher |
| Dialogue Mixer | Tim Hoogenakker |
| Dialogue Mixer | Tim West |
| Dialogue Recordist | Brett Rothfeld |
| Visual Effects Artist | Siddharth Achrekar |
| Visual Effects Artist | Seth Tyler Hall |
| Visual Effects Artist | David Mosher |
| Visual Effects Artist | Terry Naas |
| Visual Effects Artist | Christopher Paul |
| Visual Effects Artist | Aaron Roosevelt |
| Animation Supervisor | Tony Gialdini |
| Senior Animator | Bil Van Ness |
| Animator | P. Jeep Naarkom |
| Animator | Primo Navidad |
| Animator | Jorge Ruiz |
| Animator | Marcelo Sakai |
| Animator | Neal Thibodeaux |
| Animator | Shane Ushijima |
| Animator | Kyle Winkelman |
| Composer | Jason Graves |
| Senior Environment Artist | Ash Huang |
| Lead User Interface Designer | Dino Ignacio |
| Producer | Chuck Beaver |
| Senior Level Designer | Matthias Worch |
| Franchise Executive Producer | Steve Papoutsis |
| Director of Product Development | Dom Regan |
| Creative Director | Wright Bagwell |
| Franchise Art Director | Ian Milham |
| Production Designer | Ben Wanat |
| Audio Director | Andrew Boyd |
| Senior Producer | David Woldman |
| Producer | Chuck Beaver |
| Producer | Rich Briggs |
| Producer | Shereif Fattouh |
| Producer | Cate Latchford |
| Producer | Scott Probst |
| Senior Development Director | Niall Hayes |
| Senior Development Director | Paul Mathus |
| Senior Development Director | David Yee |
| Development Director | Ömer Baristiran |
| Development Director | Patricia Kallusch |
| Development Director | Veronika Sarossy |
| Development Manager | Chris Betschart |
| Development Manager | Jamie Silverman |
| Design Lead | John Calhoun |
| Design Lead | Jatin Patel |
| Senior Level Designer | Matthias Worch |
| Level Designer | John Fitzgibbons |
| Level Designer | Seth Marinello |
| Level Designer | Warren Price |
| Level Designer | Romulo Rodriguez |
| Level Designer | Scott Swearingen |
| Lead Gameplay Designer | Ben Walker |
| Gameplay Designer | Brian Bartram |
| Gameplay Designer | Patrick Lipo |
| Multiplayer Level Designer | Jud Halpin |
| Multiplayer Level Designer | Ryan J Murphy |
| Lead Engineer | Steve Timson |
| Lead Gameplay Engineer | Sachin Pansuria |
| Lead Online Engineer | Louis Gascoigne |
| Senior Core Engineer | Simon Everett |
| Senior Core Engineer | Adam Gousetis |
| Senior Core Engineer | Benjamin Guihaire |
| Senior Core Engineer | Ralf Knoesel |
| Core Engineer | Ian Patterson |
| Core Engineer | Brent A. Thale |
| Gameplay Engineer | Walter Huang |
| Gameplay Engineer | Leo Lee |
| Gameplay Engineer | Phil Maynard |
| Gameplay Engineer | Michael Noonan |
| Gameplay Engineer | Rohith Ravindranath |
| Senior Online Engineer | Simon Cooper |
| Senior Online Engineer | Bill Fowler |
| Senior Online Engineer | Stephen House |
| Senior Online Engineer | George Lu |
| Audio Engineering | Todd Allendorf |
| Audio Engineering | Jay Wells |
| Build Engineer | Justin Holst |
| Tools | Robert Foster |
| Technical Director | Dean Grandquist |
| Additional Engineering | Clarence Co |
| Additional Engineering – Telemetry | Ken Domke |
| Additional Online Engineering | Jeff Price |
| Character Craft Director | Veronique Garcia |
| Senior Character Artist | Craig Matchett |
| Senior Character Artist | Collin Stiner |
| Senior Character Artist | Omz Velasco |
| Lead Gameplay Animator | Tony Gialdini |
| Cinematics Craft Director | Collin Hennen |
| Senior Animator | David Jackson |
| Senior Animator | Primo Navidad |
| Senior Animator | Seth Swanson |
| Senior Animator | Shane Ushijima |
| Animator | Brian Burke |
| Animator | Ryan Hood |
| Animator | Jax Lee |
| Animator | Armando Lluch |
| Animator | P. Jeep Naarkom |
| Animator | Salvador Ruiz |
| Animator | Neal Thibodeaux |
| Animator | Bil Van Ness |
| Additional Animation | Tal Peleg |
| Additional Animation | TJ Phan |
| Environment Art Lead | Alex Muscat |
| Senior Environment Artist | Ash Huang |
| Senior Environment Artist | Steve Kody |
| Senior Environment Artist | Ed Molina |
| Senior Environment Artist | Gil Valadez |
| Environment Artist | Kaleb Aylsworth |
| Environment Artist | Michael Blake |
| Environment Artist | Travis Fike |
| Environment Artist | Gerardo Garza |
| Environment Artist | Nils Holden |
| Environment Artist | Rob Keenan |
| Environment Artist | Matt McCulloch |
| Environment Artist | Bonnie Rosenstein |
| Environment Artist | Phillip Simmons |
| Environment Artist | Brian West |
| Multiplayer Environment Artist | Sean Marr |
| Multiplayer Environment Artist | Jeremy Natividad |
| Multiplayer Environment Artist | Mike Rodriguez |
| Senior Texture Artist | Chi Wai-Lao |
| Texture Artist | Gil John Rodriguez |
| Technical Art Lead | Douglas Brooks |
| Technical Art Director | Konrad Dunton |
| Technical Art Director | T.J. Holleran |
| Senior Technical Artist | Omar Skarsvĺg |
| Senior Technical Artist | Sandra Voelker |
| Technical Artist | Ronald Andaya |
| Technical Artist | Diana Chang |
| Technical Artist | Becky Chow |
| Technical Artist | Jin Kwon |
| Technical Artist | Daryl Smolen |
| Technical Artist | Brad Trosin |
| Lighting Lead | Atsushi Seo |
| Senior Lighter | Inna Cherneykina |
| Senior Lighter | Rachel Cross |
| Senior Lighter | Vivian WeiChun Ding |
| Lighter | Ai-Fen Lo |
| Additional Lighting | Matt Christmann |
| VFX Lead | John Edwards |
| Senior VFX Artist | Seth Hall |
| Senior VFX Artist | Terry Naas |
| VFX Artist | Siddharth Achrekar |
| VFX Artist | David A. Mosher |
| VFX Artist | Chris Paul |
| VFX Artist | Aaron Roosevelt |
| Lead UI Designer | Dino Ignacio |
| UI Artist | Christina Yen |
| UI Artist | Michael Yen |
| UI Programming | Andy Wright |
| Concept Artist | Derek Brand |
| Concept Artist | Joel Boucquemont |
| Concept Artist | Joseph Cross |
| Concept Artist | Jens Holdener |
| Concept Artist | Jeong Keum |
| Concept Artist | Marco Kunardi |
| Concept Artist | Gia Luc |
| Concept Artist | Brett Marting |
| Concept Artist | Ashot Melkumov |
| Concept Artist | Dan Seneres |
| Sound Design Lead | Joseph White |
| Sound Design | Nassim Ait-Kaci |
| Sound Design | Kevin Bolen |
| Sound Design | John Gorden |
| Sound Design | Jason Heffel |
| Sound Design | David Lowmiller |
| Sound Design | Bill Rudolph |
| Sound Design | Sean Vora |
| Additional Sound Design | Safar Bake |
| Additional Sound Design | William Files |
| Additional Sound Design | Paul Gorman |
| Additional Sound Design | David Levison |
| Additional Sound Design | Robb Mills |
| Wabi Sabi Sound, Inc. | Geoff Garnett |
| Wabi Sabi Sound, Inc. | Andrew Lackey |
| Music Composed and Conducted by | Jason Graves |
| Performed by | The Skywalker Symphony Orchestra |
| Performed by | Quartet San Francisco |
| Compositor/Motion Graphics | Bryan E. Woods |
| Senior Video Artist/Compositor | Kristine Barrett |
| Senior Video Artist | Beth Pielert |
| Video Editor | Jenn Harper |
| Associate Producer | Richard Carrillo |
| Associate Producer | Zach Mumbach |
| Production Intern | Dominic DeMartini |
| Production Intern | Yara Khoury |
| VGM: Development Director | Heather Alekson |
| VGM: Development Director | Tolga Kart |
| VGM: Producer | Matt Tomporowski |
| VGM: Producer | Guillaume Voghel |
| VGM: Co-Producer | Alain Tascan |
| VGM: Chief Technical Officer | Sergei Savchenko |
| VGM: Art Director | Mike Yazijian |
| VGM: Lead Animator | Claudio Alvaro |
| VGM: Animator | Jocelyn Amyot |
| VGM: Animator | Cyrille Domoraud |
| VGM: Animator | Mikael Lacroix |
| VGM: Animator | Ben Saumure |
| VGM: Additional Animation | Jamie Helman |
| VGM: Lead Environment Artist | Wayne Gonsalves |
| VGM: Lead Environment Artist | Taylor Kingston |
| VGM: Lead Environment Artist | Patrick Limoges |
| VGM: Lead Environment Artist | Olaf Quinzanos |
| VGM: Environment Artist | Scotty Brown |
| VGM: Environment Artist | Patrick Comtois |
| VGM: Environment Artist | Alessandro Farina |
| VGM: Environment Artist | Jimmy Ho |
| VGM: Environment Artist | Mike Hong |
| VGM: Environment Artist | Chantal Lizotte |
| VGM: Environment Artist: | Joel Pelletant |
| VGM: Environment Artist | Jody Valdes |
| VGM: Environment Artist | Nicolas Viau |
| VGM: Concept Artist | Patrick O’Keefe |
| VGM: Senior Level Designer | Eric Chartrand |
| VGM: Level Designer | Guillaume Bourque |
| VGM: Lighter | Patrick Martel |
| VGM: Senior Programmer | Sylvain Martel |
| VGM: Programmer | Guillaume Vachon |
| VGM: Programmer | Tim Wharton |
| VGM: Additional Programming | Dmitri Prykhodko |
| VGM: Additional Programming | Charles-Andre Maille |
| VGM: Technical Artist | Homam Bahnassi |
| VGM: Technical Artist | Carol Bertrand |
| VGM: VFX Artist | Dominic Belanger |
| VGM: UI Lead | Genevieve Picard |
| VGM: UI Artist | Jérémie Benhamou |
| VGM: UI Artist | Matthieu Gallais |
| VGM: UI Artist | Randy Humphries |
| VGM: UI Programmer | Dominik Bauset |
| VGM: UI Programmer | Guillaume Dubeau |
| VGM: UI Programmer | Henry Smith |
| VGS: Art Director | Rick Dimond |
| VGS: Senior Technical Artist | Fernando Castillo |
| VGS: Development Director | Matthew York |
| VGS: Associate Art Director | William Liu |
| VGS: Senior Art Lead | Sting Luo |
| VGS: Senior Art Lead | Jeremy Shen |
| VGS: Art Lead | Spark Chen |
| VGS: Art Lead | Joe Xu |
| VGS: Art Specialist | Johnny Sun |
| VGS: Artist | Fly Ba |
| VGS: Artist | Jessing Chen |
| VGS: Artist | Orin Cheng |
| VGS: Artist | Desmond Fu |
| VGS: Artist | Karen Fu |
| VGS: Artist | Squall Liu |
| VGS: Artist | Sun Lu |
| VGS: Artist | Matthew Ma |
| VGS: Artist | Jack Qiang |
| VGS: Artist | Jane Shen |
| VGS: Artist | Fiona Teng |
| VGS: Artist | Bobo Wu |
| VGS: Artist | Calvin W |
| VGS: Artist | Arthor Yang |
| VGS: Artist | Jacob Zhang |
| VGS: Technical Artist | Bob Zhu |
| VGS: Review Artist | Fly Sun |
| VGA: Lead Engineer | Luke Carpenter |
| VGA: Development Director | Andrew Lacey |
| VGA: Senior Engineer | Alex Lindsay |
| VGA: Senior Engineer | Mark Wayland |
| VGA: Engineer | Nigel Kay |
| VGA: Additional Programming | Matt Delbosc |
| VGA: Additional Programming | David Flower |
| VGA: Additional Programming | Glen Stuart |
| VGA: Additional Programming | Ewen Vowels |
| VGA: UI Artist | Mitch Harris |
| Additional Writing | Jeremy Bernstein |
| Motion Capture Director | Jake Kornbluth |
| Motion Capture Director | Dave Footman |
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User Videos
-
and you mustn’t be afraid to dream bigger, darling.Posted Oct 17, 2011
by followillingly | 1:07 | 509 Views -
Dead Space 2 ending. Notice the nod to the original game's ending.Posted Feb 6, 2011
by dark_being | 3:10 | 939 Views
User Images
- Sonita Henry as Ellie Langford in Dead Space 2Posted Feb 19, 2011
by bloodfister047 | 333 Views
Dead Space 2
Not Following
- Publisher(s): Electronic Arts
- Developer(s): Visceral Games
- Genre: Action
- Release:
- ESRB: M
Dead Space 2 Navigation
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