We cull the undead masses in the Wii version of Dead Rising.
Dead Rising was one of the early successes on the Xbox 360. Once the demo hit Xbox Live Marketplace, it was clear that the Dawn of the Dead homage was going to become a franchise. But rather than work on an Xbox 360 sequel, the Japanese developer has decided to produce a Wii spin-off using the Resident Evil 4 engine. The result is a more hands-on action experience, as you fight your way through Willamette mall using a Wii Remote and nunchuk. We were lucky enough to be offered a hands-on with the new game at Capcom's Leipzig booth, and found it to be an enjoyable, if energy-consuming, experience.
First of all, the Wii controls have been pretty well implemented. While there aren't any new weapons, the emphasis has been placed on the guns rather than hand-to-hand combat. Aiming a gun works exactly as it did in Resident Evil 4, with the remote's trigger used to enter aiming and the A button for firing. The same chairs, baseball bats, and guitars can still be picked up for the personal touch, and you have two methods for attacking. The A button will swing whatever you have in your hands, but you can also shake the Wii Remote if you want a stronger attack. It basically depends on how lazy you feel like being at any given point.
If you manage to stun your opponents with a gunshot or a powerful strike, then you can follow up with a finishing move by waggling the Wii Remote. The same technique works for shaking off a zombie who's trying to take a bite out of you, or if you want to recover from an attack like Adam the Clown's gas balloon attacks. We particularly liked using the baseball bat in the Stun mode, as you can shake the remote to build up a superpowerful strike to send the dazed zombie flying through the air. The comedy weapons also make a return, with footballs, shopping trolleys, and toy light swords making funny but inept ways to take out the zombie hordes.
The Leipzig demo showed off a limited portion of the mall setting from the original game. We got to visit all the familiar locations--the toy store, the music store, and the cafeteria--and it was all reassuringly familiar. In fact, Capcom claims that the entire game will be pretty much exactly the same as the original in terms of story progression and endings. What has changed is that a number of annoying features have been ironed out following player feedback. The save system is now much more regular and occurs at the end of each case. You'll also be able to go away and rescue civilians without receiving a time penalty on the case you're working on. And you'll be able to hold on to more weapons, with up to four slots dedicated to firearms.
The Resident Evil 4 engine looks like the perfect base for Dead Rising on the Wii. It's a shame that there won't be a new storyline to play through, but we think the game is different enough that fans will want to make a return visit to the famous mall. The game is set for release on the Wii in Q4 2008, so expect to see more on Dead Rising: Chop Til You Drop in the coming months.
You know, Dead Rising is one of my maybe top 5 games ever made, partially because its the type that stands out in a lineup of other top shelf games, but also because its one of the only games that I have had that "movie" type experience while playing it... I get hypnotized by it... its a great great game.... This one, I'm happy to say I believe will be just as good! I'm super excited! Heres to games that stand out from the pack! Buy them!!!! Plz!!!!!!!
Wow, well it sounds like they are pleased with how this port is shaping up, and it addresses gameplay qualms from the first game as well. If they can get a sufficient number of zombies on-screen at once, I will be one very pleased gamer.
DeanSMASH - I agree with you completely.. I don't have an 360 but I really wanted Dead Rising and I'm so glad I actually get to play this game... I love Zombies!!
I was a huge fan of Dead Rising on the 360, and can't wait to play it for the Wii. My biggest complaint about the 360 version was the shooting mechanics, and the Wii version looks to rectify that problem like it knows how too. This game is going to be a great edition to the Wii library.
Resident Evil 4 was the bomb on the Wii, setting the standard for FPS and similar games on the platform. Can't wait for this game to come out. If it's half as good as RE4 was it'll be well worth it.
I would give this game a try! But going to the resident evil 4 engine startin ta think its not so good
Dead rising was great fun, but I'd have to agree, I'd prefer some more content in a Wii version... Like a secret ending where Jessie doesnt die and you go home and marry her and live happily ever after...
Shootingpeanuts is a bit of a fool. I've played the original on 360 and loved it. I can understand while some might think it's been ruined, but if that's the case then DON'T BUY IT. Get over it and just let someone who never got chance to play the original enjoy themselves.
to be honest im glad its coming to the wii, the 360 version was great but had a broken save system which for me killed the game, but thats been solved in the wii version, and to all the people moaning about the lack of hardcore or blood on the wii, just look now you have what you wanted but for some reason dont want it and are gonna play it on you 360 hmm kinda pointless moaning in the first place then aye. i for one will buy it on the wii as i never really got on with the save thing on the 360 one so this will give me another chance to play some capcom greatness.
Resident Evil 4 is the best survival-horror game to date. I don't expect this to be better than that, but it should be fun while I wait for Resident Evil 5.
Please Capcom, make Dead Rising 2. Don't make a fail version of it on the Wii. Release Dead Rising 2on the Wii if you want to, but don't butcher the greatness that is the original dead rising. And those that oppose the idea just never played the 360 version and they don't understand how butchered this game is.
You know I'm a big fan of the wii, it represents an alternative gaming experience for us older gamers, the only problem is that it isn't delivering on the software. Dead rising is going to become a simple sand box game on the wii as oposed, to a challenging race against time. Please capcom design a game from the ground up for the wii, just like no more heroes.
This reminds me of the re-issue of "Bully". Nothing wrong with the game itself, it's just that you're buying slightly old software and that somehow feels a bit lazy.
Well, considering that Capcom is going to use the amazing controls from Res4, and that they're attempting to fix most if not all of the major problems from the 360 version, it's hard to deny that this version has potential. And seriously Sony and Microsoft fanboys, grow up; no one cares that you only like one system and every other system sucks, based on your "almighty" logic. Learn to like more than one system, and you'll get to experience that many more great games.
1. How is a port of Dead Rising "stolen"? 2. The Res 4 engine with motion controls is EXCELLENT. Capcom should tone down the graphics on Res5 and port it to Wii, it'd be the best version.
i've seen other hands on impressions and this is the only real positive one. they took out a good bit of the weapons, and there really is only like 12 zombies at a time
hmmm. i never played dr on the 360 and i have a wii now. i need some good games. this might have extra content. wii controls. i might just buy this 1
This game will fail unless they find a way to put as many zombies as they did in the xbox 360 version. The amazing hordes of zombies were completely amazing and without that i don't think it can succeed and i don't think it gives much of a reason for us 360 people to buy the new version instead of just pulling it out of my shelf.
What's that you say? Readable text? Sensible controls? A save/time system that could be considered reasonably sane? Sounds like a reduction in graphics and zombie-count is a small price to pay for what appears to be Dead Rising: Playable Edition. Count me in!
This looks like an excellent emulation of the 360 game, even if it lacks HDR lighting, high definition visual fidelity and less impressive anti-aliasing.
They copied a LOT from resi 4, dead rising uses the exact same and indentical USP (pistol) Springfeild (rifle) and Remington 870 (shotgun) from RE4
I'm not going to get it. The graphics are ok to me. It's just not as "epic" as the other Dead Rising for the 360. Where there are zombies EVERYWHERE. :O
Hmm... heard good things from Xbox owners that had this, so I think I'll take a dip into the bath of zombie blood. Nnoga: To come to your aid, I think people didn't understand your comment. I don't think you were talking about Wii owners being financially poor, I think you were tipping your hat to the fact that Wii owners have been on the blade end of some stinky shovelware for some time, now, and that's a pretty poor situation. C'mon, folks, don't just assume someone's trying to trash you just because it's posted on the internets/series-of-tubes.
They nailed the gameplay and seem to making full use of the RE4 engine but with more development to the controls and visuals (partcularly the shadows and blood effects) it could be a hit on the Wii.
Couldn't they have released an update that fixed the problems if they thought it was such an issue? Sure, it was stressful trying to save the people and account for the story mission time, and find a toilet or something every time you wanted to save, but that's what made it Dead Rising. This might be cool, but I don't think it will be worth buying if you already have the game on Xbox 360.
Looks awesome. I can't wait to play it on my Wii. Should be much more fun and interactive throwing around all the items like umbrellas, benches, frying pans etc. at the zombies using the Wii controllers!
This game looks like it's going to be great and Capcom has shown that they produce Wii games pretty well so far. Alot of Xbox360 owners will look down on this title because it wont compare graphically, but then again, thats not the reason the Wii was invented. It's going to be a new, innovative way to play a great game. What more can you ask for?
To monkemanfosho: You're probably not looking hard enough. I could name quite a few great Wii Games: Super Mario Galaxy, Resident Evil 4 : Wii Edition, No More Heroes, Okami, Bully Scholarship Edition, Metroid Prime 3 : Corruption, Boom Blox, Super Smash Bros. Brawl, Mario Kart Wii, Trauma Center : Second Opinion, Fire Emblem : Radiant Dawn, etc. So their are plenty of good Wii games. You just got to look harder and do some research to get by the shovelware.
Great game. I really enjoyed this game on the 360 and I think it will port over to the Wii just fine, especially since it didn't push the 360 to its limits graphically.Good news for Wii owners, they'll be happy with this title.
wii still sucks monkey nuts i mean wtf why did i buy one all the games freakin blow compared to other consoles, LoZ: Twilight set the bar WAY TOO HIGH, none of the other games come close
man mush_mouth is right they gave great previews to too human but then gave it a 5.5 when it came out
The reason the weapons and even the pointer look so similar to RE4 Wii edition could very well be the fact that it's in a beta stage now, and at the moment, they haven't bothered to change the models, as they simply wished to show a playable stage of development.
- Player Reviews: 45
- Game Universe:
- Dead Rising 2 (PS3, X360, PC),
- Dead Rising 2: Off the Record (X360, PS3, PC),
- Dead Rising 2: Off the Record - Fire Fighter Skill Pack (X360, PS3),
- Dead Rising: Chop Till You Drop (WII),
- Dead Rising / Gears of War (X360),
- Dead Rising (X360, MOBILE),
- Dead Rising 2: Off the Record - Gamebreaker Pack (X360, PS3),
- Dead Rising 2: Case West (X360),
- Dead Rising 2: Case Zero (X360),
- Dead Rising (BB)