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GC 2008: Dead Rising: Chop Til You Drop Hands-On

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  • Wii

We cull the undead masses in the Wii version of Dead Rising.

Dead Rising was one of the early successes on the Xbox 360. Once the demo hit Xbox Live Marketplace, it was clear that the Dawn of the Dead homage was going to become a franchise. But rather than work on an Xbox 360 sequel, the Japanese developer has decided to produce a Wii spin-off using the Resident Evil 4 engine. The result is a more hands-on action experience, as you fight your way through Willamette mall using a Wii Remote and nunchuk. We were lucky enough to be offered a hands-on with the new game at Capcom's Leipzig booth, and found it to be an enjoyable, if energy-consuming, experience.

First of all, the Wii controls have been pretty well implemented. While there aren't any new weapons, the emphasis has been placed on the guns rather than hand-to-hand combat. Aiming a gun works exactly as it did in Resident Evil 4, with the remote's trigger used to enter aiming and the A button for firing. The same chairs, baseball bats, and guitars can still be picked up for the personal touch, and you have two methods for attacking. The A button will swing whatever you have in your hands, but you can also shake the Wii Remote if you want a stronger attack. It basically depends on how lazy you feel like being at any given point.

If you manage to stun your opponents with a gunshot or a powerful strike, then you can follow up with a finishing move by waggling the Wii Remote. The same technique works for shaking off a zombie who's trying to take a bite out of you, or if you want to recover from an attack like Adam the Clown's gas balloon attacks. We particularly liked using the baseball bat in the Stun mode, as you can shake the remote to build up a superpowerful strike to send the dazed zombie flying through the air. The comedy weapons also make a return, with footballs, shopping trolleys, and toy light swords making funny but inept ways to take out the zombie hordes.

The Leipzig demo showed off a limited portion of the mall setting from the original game. We got to visit all the familiar locations--the toy store, the music store, and the cafeteria--and it was all reassuringly familiar. In fact, Capcom claims that the entire game will be pretty much exactly the same as the original in terms of story progression and endings. What has changed is that a number of annoying features have been ironed out following player feedback. The save system is now much more regular and occurs at the end of each case. You'll also be able to go away and rescue civilians without receiving a time penalty on the case you're working on. And you'll be able to hold on to more weapons, with up to four slots dedicated to firearms.

The Resident Evil 4 engine looks like the perfect base for Dead Rising on the Wii. It's a shame that there won't be a new storyline to play through, but we think the game is different enough that fans will want to make a return visit to the famous mall. The game is set for release on the Wii in Q4 2008, so expect to see more on Dead Rising: Chop Til You Drop in the coming months.

82 Comments

  • Gelugon_baat

    Posted Feb 26, 2009 10:12 pm GMT

    The same game? Only with improvements? Capcom, you should have given us THIS years ago. Money grubbing @$$heads.

    GameSpot will probably remain the objective reviewers that they are, but I shudder at the knowledge of Penny Arcade's response, or, even worse, Zero Punctuation's.

  • gah468

    Posted Dec 16, 2008 10:59 am GMT

    look at this pic http://image.com.com/gamespot/images/2008/275/950974_20081002_screen004.jpg

  • damaroik

    Posted Dec 16, 2008 10:36 am GMT

    You know, Dead Rising is one of my maybe top 5 games ever made, partially because its the type that stands out in a lineup of other top shelf games, but also because its one of the only games that I have had that "movie" type experience while playing it... I get hypnotized by it... its a great great game....

    This one, I'm happy to say I believe will be just as good! I'm super excited!

    Heres to games that stand out from the pack! Buy them!!!! Plz!!!!!!!

  • Ovirew

    Posted Sep 27, 2008 11:59 pm GMT

    Wow, well it sounds like they are pleased with how this port is shaping up, and it addresses gameplay qualms from the first game as well. If they can get a sufficient number of zombies on-screen at once, I will be one very pleased gamer.

  • ResiFreak

    Posted Sep 27, 2008 3:11 pm GMT

    DeanSMASH - I agree with you completely..

    I don't have an 360 but I really wanted Dead Rising and I'm so glad I actually get to play this game...

    I love Zombies!!

  • Smithers2286

    Posted Sep 10, 2008 6:30 am GMT

    I was a huge fan of Dead Rising on the 360, and can't wait to play it for the Wii. My biggest complaint about the 360 version was the shooting mechanics, and the Wii version looks to rectify that problem like it knows how too. This game is going to be a great edition to the Wii library.

  • Nzilla

    Posted Sep 10, 2008 12:27 am GMT

    Resident Evil 4 was the bomb on the Wii, setting the standard for FPS and similar games on the platform. Can't wait for this game to come out. If it's half as good as RE4 was it'll be well worth it.

  • rachkovsky

    Posted Sep 4, 2008 5:30 am GMT

    I would give this game a try! But going to the resident evil 4 engine startin ta think its not so good

  • BrayneDrayne

    Posted Sep 1, 2008 5:17 am GMT

    Dead rising was great fun, but I'd have to agree, I'd prefer some more content in a Wii version... Like a secret ending where Jessie doesnt die and you go home and marry her and live happily ever after...

  • DeanSMASH

    Posted Sep 1, 2008 3:40 am GMT

    Shootingpeanuts is a bit of a fool. I've played the original on 360 and loved it. I can understand while some might think it's been ruined, but if that's the case then DON'T BUY IT. Get over it and just let someone who never got chance to play the original enjoy themselves.

  • dtno132

    Posted Aug 31, 2008 8:46 am GMT

    reading this, I am wondering why people are saying that this game is horrible

    it looks great IMO

  • tastycasey27

    Posted Aug 31, 2008 12:07 am GMT

    to be honest im glad its coming to the wii, the 360 version was great but had a broken save system which for me killed the game, but thats been solved in the wii version, and to all the people moaning about the lack of hardcore or blood on the wii, just look now you have what you wanted but for some reason dont want it and are gonna play it on you 360 hmm kinda pointless moaning in the first place then aye. i for one will buy it on the wii as i never really got on with the save thing on the 360 one so this will give me another chance to play some capcom greatness.

  • BVP16

    Posted Aug 30, 2008 10:31 pm GMT

    Cant wait for this game!

  • SUPER_FLY_

    Posted Aug 29, 2008 12:05 pm GMT

    shootingpeanuts what do u know have u played it

  • mike2640

    Posted Aug 28, 2008 1:12 pm GMT

    Resident Evil 4 is the best survival-horror game to date. I don't expect this to be better than that, but it should be fun while I wait for Resident Evil 5.

  • Shootingpeanuts

    Posted Aug 27, 2008 2:26 pm GMT

    Please Capcom, make Dead Rising 2. Don't make a fail version of it on the Wii. Release Dead Rising 2on the Wii if you want to, but don't butcher the greatness that is the original dead rising. And those that oppose the idea just never played the 360 version and they don't understand how butchered this game is.

  • jdog_129

    Posted Aug 26, 2008 4:45 pm GMT

    You know I'm a big fan of the wii, it represents an alternative gaming experience for us older gamers, the only problem is that it isn't delivering on the software. Dead rising is going to become a simple sand box game on the wii as oposed, to a challenging race against time. Please capcom design a game from the ground up for the wii, just like no more heroes.

  • ck02623

    Posted Aug 26, 2008 4:29 pm GMT

    This is going to be awesome

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