I received my DOA 5 yesterday ...I have to say the game is amazing....too much better than DOA 4 ....The story mode is just great, english voices ( acting) are very cool too...the fighting mechanics was vastly increased as the graphics and character designs....All characters are really cool and fantastic ....I really loved DOA 5. :)
Dead or Alive 5 Review
Dead or Alive 5 is a deceptive game: behind all the gorgeous women and explosive areas rests a dynamic and enjoyable fighter.
- Complex and hard-hitting fighting mechanics
- Stable online play
- Smooth character animations.
- Poorly executed educational mode
- Sorting replays is a chore.
The Dead or Alive series has always had an enthusiastic appreciation for the fairer sex. Dead or Alive 5 is no exception. Katsumi, Hitomi, Tina, and the rest of this top-heavy cast have returned as full-figured as ever. But DOA5's exaggerated brand of beauty is only skin deep. It's the foundation of solid fighting mechanics that gives this game its true appeal.
Combat in Dead or Alive 5 is divided into strikes, holds, and throws. These attack types form an rock, paper, scissors relationship: strike beats throw, throw beats hold, and hold beats strike. Strike has a good chance at beating hold as well, since the defending player must execute the correct hold with perfect timing. Strikes also have the greatest potential for damage because you can combo them together--while the majority of holds and throws end with a hard knockdown. This damage potential is further enhanced by one of DOA5's two new techniques, the critical burst.
Critical bursts are a new tool designed to extend combos and guarantee damage. Visually, they are almost indistinguishable from normal strikes, but successfully landing one puts opponents into a helpless state. From here, attacking players can finish out their combo unhindered by the possibility of a hold. The second new technique is the power blow. You can perform this highly cinematic attack only once per round, and only when you are below half health. Landing the power blow triggers a brief combo, and then the recipient is slammed into the environment, which deals substantial damage.
Moment-to-moment fighting in Dead or Alive 5 carries with it a satisfying feeling of weight and brutality. While difficult to perform consistently, holds grant quick-witted defenders an active way to influence the fight. However, being on offense has a definite advantage. The addition of critical bursts gives skilled fighters a means to maximize damage, making matches more lethal than ever before. Throws and holds have their uses, but are simply not as potent as punches and kicks.
Dead or Alive 5 still has plenty to offer for those unconcerned with the relationship between throws and strikes. In a fighting landscape filled with meters, gauges, and hyper combos, Dead or Alive 5 masks some of its complexity with a minimalist appearance. Take the critical bursts discussed earlier. There is a very subtle visual cue that indicates when you can successfully perform one; however, it is so slight that you would miss it if you didn't know to look for it.
Without a cluttered HUD, this fighter draws the eye toward its outrageous visuals. What starts as a friendly sparring match between friends could easily end up causing a massive train car pileup or a raging oil fire. Dubbed danger zones, the environmental hazards can give you an edge (so long as you're not the one getting your head slammed into an electrified barrier), and their over-the-top violence adds some extra excitement to the fight. These design choices let newer players pick up and enjoy the game, while still feeding seasoned fighters the information they need.
For players new to the Dead or Alive series, the best place to start is the game's Story mode, which doubles as its main educational mode. In brief, series veteran Helena has assumed control of DOATEC, a corporation that does something and is hosting another tournament to celebrate. Each fighter has his or her own reason for entering, but it's difficult to keep track of when (and why) events are happening. The plot is entertaining in its ridiculousness, but not so much that you stop laughing at the story and start laughing with it.
So nothing bad about this game? If I had to pick Tekken or DOA DOA, Tekken fight mechanic is so clunky. Im not getting Tekken or DOA ATM neither game looks worth the full price.
IMO DOA is smooth and fun like Virtue Fighter.
@megakick Tekken is a perfect fighting game. Not in terms of fighting, but in terms of game. It has a huge number of chars with their own styles, is easy to learn and hard to master, it is a benchmark of all fighting games whatever haters would say.
DOA is a very narrowly-vectored game with very few characters and very short fights, it has only realistic styles, no superhits, and overall is a much lesser game compared to Tekken.
Team Ninja games are top notch, pollished products. It's just that their franchises don't evolve, playing the original DOA feels exactely the same as DOA5.
Just like how every Tekken game pretty much feels the same or Soul Calibur, or Street Fighter, etc. Fighting games don't need to evolve. They just get refined. Can you imagine if Hockey, Baseball or Football evolved every few years?
@DarksjeiK If you'd said DoA2 is the same as DoA5 I'd have agreed that it hasn't changed much since then. The first DoA is very different though.
@DarksjeiK You are clearly not a doa fan n know nothing about DOA games. DOA has nothing to do with DOA 5.
I'm surprise that the reviewer did not mentioned anything bad about the story mode? It is whack, dreadful and all over the place, but this is what expect from a fighting game. However, is a awesome game no matter how you look at it. I wonder we will ever see this on next year on EVO 2013. That would be awesome seeing tournament level player going at it.
anyone notice that Counter is difficult to pull off this time? Its much easier to pull strings of combo against someone than DOA4
Why would any kind of person get this?
Fighting game enthusiast : Wow they really haven't added anything to this game since the last. Casual fest.
Perv: The girls still look like Barbies. Also IT NEEDS MORE BOOBIES.
Casual: A fighting game that has how many characters?
Me: ... I'd rather play DLC bitch with Capcom. Okay no, gonna wait for a better fighting game series,
@DSkinMasque You talk about casuals yet you're a defining example of one. You really don't understand how fighting games work. Almost all fighting game series' mechanics are going to be the same between games, this is normal. Also, I didn't buy this game for boobs, although boobs are great (Also, your profile picture seems to involve a lot of boob). Furthermore, this game is great and isn't casual (You should've realized Team Ninja doesn't make casual games). You want something casual, go play Street Fighter, or Tekken, which has terrible fighting mechanics.
It's not sexist at all. For hundreds of thousands of years, humankind has evolved to appreciate beauty. There is that recognized as the general ideal when men look at women, and there is an general ideal recognized when women look at men. Just because the women in DOA are beautiful doesn't in any way make looking at them sexist, it's simply human nature to appreciate people that are not old, not fat, not ugly, not in shape, etc. Attraction to the physical ideal is the norm throughout the animal kingdom. It's basic evolutionary genetics. In fact, when you consider that in real life, females would have zero chance of winning a fight against a male, just be happy that DOA allows any female character to beat any male character.
You don't hear men whining, "Oh no, I feel so bad, all the men in video games are 6 ft tall, have rock hard muscles and are handsome, boo hoo".
The bottom line with DOA, is that along with Virtual Fighter, Tekken, and SoulCalibur, DOA is at the top of the 'realistic fighting game' genre (ie: martial arts or weapon based). VF has obviously suffered from presentation and conent issues in the past of course.
@ice_cream_soda haha omg i agree, i saw that and though "they didn't play it enough, or spelling error" so fail both ways <3
I didn't get this one. I might get it later, cause I do like the series, but the games have seemed very similar in the past. I just don't think it's worth $60. Maybe $40. Developers need to realize, if the game doesn't have a huge amount of content and significant changes, gamers aren't going to pay full price or buy it at all.
@blackace I think the most notable fighter was MK, it had good amount of content... but if you think about the capcom games, they dont have that much content and they always sell expensive and always get nice reviews... why?
@Gamod @blackace When I played MK9 I was converted. Even all the unlockables, long story and a pile of modes didn't save the clunky gameplay I didn't like. I rather play SF4, MVC3 or SFxT even if they have a lot less stuff.
But like COD some brands are so huge they sell even without changes. Resident Evil, Halo, Street Fighter, GTA etc. are pre-ordered even if people have seen no to little gameplay.
This was really a bad review, seriously? 7.5? I think a 8.5 would be what it should have. Really bad reviewer...
75-percent of the comments here are just talking about the boobs. Some of you guys need to put down the controllers and go play with some real boobs lol.
@capaho so violence in games is okay but this isn't? what.
@capaho its not just any developers its the Japanese in particular. Their culture is sexist and racist (notice how the black character is like a clown/pimp) against non-Japanese. Doubtful that will change anytime soon.
@capaho You do realize this is DOA 5, right? The series has always been like this. I, for one, appreciate that they didn't change their art style to suit people like you who are complaining about it. Also, the ladies may have huge unrealistic breasts, but they fight as well as the men.
@starduke So when are they going to come out with a version that features young guys with big baskets wearing hot pants?
@capaho They won't it doesn't fit the style of DOA. If you want a game like that, then you'd have to make it.
@capaho the target group is males from 15 to 25 years who likes beautiful women and big breasts, it was never meant for gays and women, you dont like? dont play :)
@AzathothMetal Well, that justifies it. What responsible mother wouldn't want her teenage son to be encouraged to objectify women by a video game from a sexist culture?
Hey guys check this out
- Player Reviews: 10
- Game Universe:
- Dead or Alive 2 (DC, ARC, PS2),
- Dead or Alive (PS, SAT, ARC),
- Dead or Alive 5 (PS3, X360, VITA),
- Dead or Alive Online (PC),
- Dead or Alive Code: Cronus (X360),
- Dead or Alive: Dimensions (3DS),
- Dead or Alive Xtreme 2 (X360),
- Dead or Alive 4 (X360),
- Dead or Alive Ultimate (XBOX),
- Dead or Alive Xtreme Beach Volleyball (XBOX)